Player Matchup

Baba Yaga
Baba Yaga
JsMxxn
Baba Yaga
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
290W - 212L
1,700 Elo+
Party 1
Chaac
Chaac
McLuis34
Chaac
Level 89
God Stats
17W - 13L
1,689 SR
Queue Stats
236W - 189L
1,640 Elo+
Party 1
Cerberus
Cerberus
SsMxxn
Cerberus
Level 115
God Stats
7W - 9L
1,815 SR
Queue Stats
212W - 143L
1,618 Elo+
Party 1
Team Averages
Level 111
1,668 SR
1,653 Elo+

VS

Team Averages
Level 77
1,509 SR
1,456 Elo+
Chiron
Chiron
Biffcakes
Chiron
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 75L
1,444 Elo+
Party 2
Scylla
Scylla
GodMastery101
Scylla
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 32L
1,452 Elo+
Party 2
Atlas
Atlas
SavraMan
Atlas
Level 77
God Stats
12W - 19L
1,527 SR
Queue Stats
115W - 143L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
JsMxxn
Baba Yaga
15
3 / 0 / 7
9,285
774
12,438
6,100
2,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
McLuis34
Chaac
13
2 / 0 / 7
8,646
721
6,920
12,903
10,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
SsMxxn
Cerberus
14
5 / 4 / 5
9,319
777
9,196
14,313
8,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Biffcakes
Chiron
13
3 / 3 / 1
8,374
698
9,003
10,757
3,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 3 / 2
7,870
656
7,447
7,472
2,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Atlas
SavraMan
Atlas
11
0 / 4 / 2
7,389
616
9,033
14,340
5,918
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
10
Kills
4
4
Deaths
10
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chiron
Biffcakes
Chiron
3
3
1
1.17
L
1
3
2
0.67
W
Baba Yaga
JsMxxn
Baba Yaga
3
0
7
6.5
W
Chaac
McLuis34
Chaac
2
0
7
5.5
L
Atlas
SavraMan
Atlas
0
4
2
0.25
W
Cerberus
SsMxxn
Cerberus
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,554
Damage
25,483
33,316
Taken
32,569
22,130
Mitigated
11,155
14,654
Healing
6,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
Biffcakes
Chiron
9,003
2,900
696
2,424
10,757
3,192
0
7,607
2,498
0
30,575
L
7,447
443
236
792
7,472
2,045
0
4,849
1,959
25,243
0
W
Baba Yaga
JsMxxn
Baba Yaga
12,438
338
107
3,643
6,100
2,607
1,513
3,147
2,901
41,077
0
W
Chaac
McLuis34
Chaac
6,920
558
146
8,497
12,903
10,724
602
6,815
5,780
0
17,410
L
Atlas
SavraMan
Atlas
9,033
2,932
359
1,526
14,340
5,918
0
8,040
5,414
21,569
0
W
Cerberus
SsMxxn
Cerberus
9,196
798
0
2,261
14,313
8,799
0
6,104
7,921
30,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,250
Gold Earned
23,633
153
Minions Killed
138
6
Camps Cleared
5
748,610
Distance Traveled
673,753
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,374
698
62
5
3
238,322
4
L
Scylla
7,870
656
47
4
2
217,657
3
W
Baba Yaga
9,285
774
75
6
3
245,173
3
W
Chaac
8,646
721
21
2
0
264,995
4
L
Atlas
7,389
616
29
2
0
217,774
0
W
Cerberus
9,319
777
57
5
3
238,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role