Player Matchup

Nemesis
Nemesis
Arabellex
Nemesis
Level 62
God Stats
4W - 9L
1,351 SR
Queue Stats
197W - 221L
1,509 Elo+
Party 1
Chronos
Chronos
BubbaGunush
Chronos
Level 117
God Stats
1W - 2L
1,611 SR
Queue Stats
137W - 153L
1,473 Elo+
Party 2
Cabrakan
Cabrakan
CysticFever
Cabrakan
Level 89
God Stats
5W - 9L
1,577 SR
Queue Stats
182W - 194L
1,481 Elo+
Party 2
Danzaburou
Danzaburou
Just Gamms
Danzaburou
Level 103
God Stats
2W - 5L
1,162 SR
Queue Stats
194W - 211L
1,468 Elo+
Party 2
Cthulhu
Cthulhu
Rebalfamily
Cthulhu
Level 58
God Stats
12W - 11L
1,722 SR
Queue Stats
148W - 162L
1,535 Elo+
Party 1
Team Averages
Level 86
1,485 SR
1,493 Elo+

VS

Team Averages
Level 112
1,591 SR
1,481 Elo+
Ravana
Ravana
 
Ravana
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Ghost4834
Medusa
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 57L
1,389 Elo+
Party 3
Ares
Ares
LfCle
Ares
Level 51
God Stats
21W - 17L
1,644 SR
Queue Stats
428W - 476L
1,408 Elo+
Solo
Loki
Loki
RobloxMemesMyGuy
Loki
Level 108
God Stats
2W - 3L
1,811 SR
Queue Stats
25W - 19L
1,708 Elo+
Party 3
Ra
Ra
TRIADPRINCE
Ra
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 46L
1,402 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Arabellex
Nemesis
17
4 / 7 / 5
10,770
490
10,864
15,419
8,781
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos
BubbaGunush
Chronos
19
16 / 5 / 1
13,307
605
19,175
20,881
7,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
CysticFever
Cabrakan
19
2 / 5 / 2
11,626
528
6,405
16,866
15,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Just Gamms
Danzaburou
16
1 / 8 / 0
9,781
445
7,859
17,725
5,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Rebalfamily
Cthulhu
13
1 / 5 / 2
9,463
430
6,418
16,174
16,041
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
17
5 / 6 / 13
11,077
504
8,903
14,653
5,754
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
Ghost4834
Medusa
20
12 / 0 / 6
12,781
581
22,018
13,845
5,068
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
LfCle
Ares
14
0 / 7 / 7
9,511
432
5,878
17,318
14,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
11 / 4 / 6
12,905
587
24,282
18,727
7,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
1 / 8 / 4
9,192
418
2,731
9,350
3,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
65
24
Kills
29
30
Deaths
25
10
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
5
6
13
1.92
L
Nemesis
Arabellex
Nemesis
4
7
5
0.93
L
Chronos
BubbaGunush
Chronos
16
5
1
3.3
L
Cabrakan
CysticFever
Cabrakan
2
5
2
0.6
W
Medusa
Ghost4834
Medusa
12
0
6
15
L
Danzaburou
Just Gamms
Danzaburou
1
8
0
0.13
W
Ares
LfCle
Ares
0
7
7
0.5
L
Cthulhu
Rebalfamily
Cthulhu
1
5
2
0.4
W
11
4
6
3.5
W
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,721
Damage
63,812
87,065
Taken
73,893
53,820
Mitigated
36,131
16,513
Healing
14,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
8,903
2,394
0
1,615
14,653
5,754
938
4,717
9,903
0
65,542
L
Nemesis
Arabellex
Nemesis
10,864
4,955
0
1,262
15,419
8,781
0
1,686
13,693
0
74,428
L
Chronos
BubbaGunush
Chronos
19,175
8,221
0
6,308
20,881
7,842
3,690
2,708
17,977
94,303
0
L
Cabrakan
CysticFever
Cabrakan
6,405
442
0
2,008
16,866
15,482
0
562
16,304
76,302
0
W
Medusa
Ghost4834
Medusa
22,018
10,920
0
3,274
13,845
5,068
0
4,472
9,303
0
108,557
L
Danzaburou
Just Gamms
Danzaburou
7,859
3,154
0
3,767
17,725
5,674
0
1,274
16,391
0
74,740
W
Ares
LfCle
Ares
5,878
92
345
1,653
17,318
14,768
282
7,850
9,428
38,502
0
L
Cthulhu
Rebalfamily
Cthulhu
6,418
242
1,681
1,487
16,174
16,041
135
2,041
13,826
29,036
1,279
W
24,282
7,483
0
5,727
18,727
7,478
76
7,512
10,965
0
90,702
W
2,731
267
675
943
9,350
3,063
0
6,786
2,564
27,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,947
Gold Earned
55,466
605
Minions Killed
504
0
Camps Cleared
0
1,850,883
Distance Traveled
1,940,113
24
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
11,077
504
89
4
0
412,542
2
L
Nemesis
10,770
490
108
5
0
415,254
4
L
Chronos
13,307
605
150
7
0
342,756
2
L
Cabrakan
11,626
528
169
8
0
341,835
11
W
Medusa
12,781
581
169
8
0
439,794
8
L
Danzaburou
9,781
445
122
6
0
342,838
2
W
Ares
9,511
432
61
3
0
377,198
6
L
Cthulhu
9,463
430
56
3
0
408,200
5
W
Loki
12,905
587
132
6
0
441,536
3
W
Ra
9,192
418
53
2
0
269,043
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role