Player Matchup

Anubis
Anubis
 
Anubis
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
MrDuck182
Guan Yu
Level 143
God Stats
10W - 7L
1,463 SR
Queue Stats
72W - 59L
1,440 Elo+
Solo
Ymir
Ymir
Tianshi07
Ymir
Level 83
God Stats
33W - 33L
1,447 SR
Queue Stats
514W - 509L
1,433 Elo+
Solo
Chaac
Chaac
junsar2
Chaac
Level 122
God Stats
33W - 39L
1,550 SR
Queue Stats
327W - 410L
1,388 Elo+
Solo
Team Averages
Level 109
1,492 SR
1,452 Elo+

VS

Team Averages
Level 100
1,453 SR
1,432 Elo+
Gilgamesh
Gilgamesh
A ShwiftySOB
Gilgamesh
Level 121
God Stats
1W - 8L
1,760 SR
Queue Stats
901W - 962L
1,384 Elo+
Solo
Charybdis
Charybdis
Albeon
Charybdis
Level 63
God Stats
0W - 5L
1,107 SR
Queue Stats
5W - 9L
1,339 Elo+
Party 1
Poseidon
Poseidon
Cadzbah
Poseidon
Level 97
God Stats
73W - 89L
1,436 SR
Queue Stats
273W - 290L
1,418 Elo+
Solo
Nox
Nox
tcsch92
Nox
Level 159
God Stats
16W - 22L
1,487 SR
Queue Stats
449W - 460L
1,462 Elo+
Party 1
Apollo
Apollo
カーセウス
Apollo
Level 62
God Stats
1W - 3L
1,475 SR
Queue Stats
8W - 7L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
7
0 / 1 / 1
3,836
767
850
2,882
1,160
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
 
Neith
5
1 / 1 / 1
3,578
716
828
1,293
355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Guan Yu
MrDuck182
Guan Yu
6
0 / 0 / 0
3,605
721
698
2,937
1,625
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ymir
6
1 / 0 / 0
3,804
761
506
1,623
504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
junsar2
Chaac
7
2 / 0 / 0
3,905
781
660
2,853
892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
A ShwiftySOB
Gilgamesh
6
1 / 1 / 0
3,659
732
952
3,022
1,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
Albeon
Charybdis
6
0 / 2 / 0
3,522
704
1,133
2,962
573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
Cadzbah
Poseidon
6
0 / 1 / 0
3,702
740
1,933
2,288
389
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nox
6
0 / 0 / 0
3,404
681
1,389
1,713
386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

1
0 / 0 / 0
1,026
205
0
0
0

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
1
4
Kills
1
2
Deaths
4
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
0
1
1
0.5
W
Neith
 
Neith
1
1
1
1.5
L
Gilgamesh
A ShwiftySOB
Gilgamesh
1
1
0
1
L
Charybdis
Albeon
Charybdis
0
2
0
0
L
Poseidon
Cadzbah
Poseidon
0
1
0
0
W
Guan Yu
MrDuck182
Guan Yu
0
0
0
0
W
Ymir
1
0
0
1
W
Chaac
junsar2
Chaac
2
0
0
2
L
Nox
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,542
Damage
5,407
11,588
Taken
9,985
4,536
Mitigated
2,632
5,014
Healing
2,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
850
45
0
1,366
2,882
1,160
0
946
1,830
16,318
0
W
Neith
 
Neith
828
337
117
314
1,293
355
627
0
1,293
0
8,472
L
Gilgamesh
A ShwiftySOB
Gilgamesh
952
283
0
990
3,022
1,284
0
36
2,986
0
11,799
L
Charybdis
Albeon
Charybdis
1,133
806
0
750
2,962
573
83
414
2,456
0
13,667
L
Poseidon
Cadzbah
Poseidon
1,933
545
0
665
2,288
389
0
0
2,288
17,749
0
W
Guan Yu
MrDuck182
Guan Yu
698
146
85
1,027
2,937
1,625
0
1,660
1,277
0
12,845
W
Ymir
506
0
0
0
1,623
504
169
0
1,623
10,507
0
W
Chaac
junsar2
Chaac
660
66
238
1,867
2,853
892
0
580
2,243
0
10,739
L
Nox
1,389
145
0
368
1,713
386
0
814
899
14,125
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,728
Gold Earned
15,313
136
Minions Killed
122
0
Camps Cleared
0
507,118
Distance Traveled
400,634
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
3,836
767
32
6
0
94,696
1
W
Neith
3,578
716
17
3
0
71,669
1
L
Gilgamesh
3,659
732
27
5
0
88,793
0
L
Charybdis
3,522
704
32
6
0
109,490
1
L
Poseidon
3,702
740
37
7
0
90,031
3
W
Guan Yu
3,605
721
32
6
0
117,277
3
W
Ymir
3,804
761
29
6
0
101,419
1
W
Chaac
3,905
781
26
5
0
122,057
1
L
Nox
3,404
681
26
5
0
112,320
1
L
Apollo
1,026
205
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role