Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
BIIIG MAAAN
Loki
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 24L
1,558 Elo+
Party 2
Cthulhu
Cthulhu
Reaper1430
Cthulhu
Level 132
God Stats
6W - 8L
1,714 SR
Queue Stats
25W - 31L
1,504 Elo+
Party 1
Xbalanque
Xbalanque
TRIZZY619
Xbalanque
Level 65
God Stats
4W - 4L
1,424 SR
Queue Stats
38W - 35L
1,496 Elo+
Party 2
Hera
Hera
XxCobraKillerxXF
Hera
Level 103
God Stats
0W - 2L
1,336 SR
Queue Stats
88W - 86L
1,478 Elo+
Solo
Team Averages
Level 114
1,495 SR
1,507 Elo+

VS

Team Averages
Level 135
1,554 SR
1,572 Elo+
Sol
Sol
Azronix
Sol
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
235W - 231L
1,614 Elo+
Solo
Cthulhu
Cthulhu
Dadimsum2966
Cthulhu
Level 122
God Stats
2W - 3L
1,408 SR
Queue Stats
19W - 25L
1,548 Elo+
Party 3
Bastet
Bastet
LawlessLion3459
Bastet
Level 134
God Stats
3W - 3L
1,630 SR
Queue Stats
77W - 80L
1,512 Elo+
Party 3
Poseidon
Poseidon
VolSkimmer
Poseidon
Level 117
God Stats
41W - 46L
1,710 SR
Queue Stats
325W - 346L
1,613 Elo+
Solo
Cernunnos
Cernunnos
lpnth3rd
Cernunnos
Level 156
God Stats
3W - 1L
1,521 SR
Queue Stats
39W - 31L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
0 / 3 / 1
6,564
656
1,578
5,171
1,758
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
4 / 2 / 0
8,069
807
7,162
7,846
3,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Reaper1430
Cthulhu
12
1 / 0 / 1
6,984
698
5,049
4,107
2,085
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
TRIZZY619
Xbalanque
14
1 / 2 / 2
7,345
735
3,554
6,783
2,020
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
1 / 3 / 3
7,873
787
8,078
5,984
2,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
15
6 / 2 / 1
8,675
868
5,609
7,488
2,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Dadimsum2966
Cthulhu
14
0 / 2 / 7
7,970
797
4,278
7,873
4,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
1 / 2 / 3
7,770
777
5,426
6,296
2,290
Poseidon
VolSkimmer
Poseidon
16
2 / 1 / 4
8,666
867
5,305
5,708
2,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cernunnos
lpnth3rd
Cernunnos
15
1 / 0 / 3
8,229
823
3,419
7,292
3,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
28
7
Kills
10
10
Deaths
7
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
3
1
0.17
W
Sol
6
2
1
3.25
L
4
2
0
2
W
Cthulhu
Dadimsum2966
Cthulhu
0
2
7
1.75
W
1
2
3
1.25
L
Cthulhu
Reaper1430
Cthulhu
1
0
1
1.5
L
Xbalanque
TRIZZY619
Xbalanque
1
2
2
1
W
Poseidon
VolSkimmer
Poseidon
2
1
4
4
L
1
3
3
0.83
W
Cernunnos
lpnth3rd
Cernunnos
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,421
Damage
24,037
29,891
Taken
34,657
11,485
Mitigated
14,467
6,139
Healing
6,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
1,578
0
1,333
1,513
5,171
1,758
0
2,394
2,777
5,542
0
W
Sol
5,609
1,410
0
1,548
7,488
2,760
1,844
2,431
4,762
24,526
0
L
7,162
678
0
2,035
7,846
3,555
0
3,717
4,129
0
21,255
W
Cthulhu
Dadimsum2966
Cthulhu
4,278
0
291
1,465
7,873
4,138
217
3,596
3,982
15,618
0
W
5,426
870
333
1,106
6,296
2,290
751
3,115
2,920
0
18,731
L
Cthulhu
Reaper1430
Cthulhu
5,049
0
86
782
4,107
2,085
0
1,013
3,094
18,806
0
L
Xbalanque
TRIZZY619
Xbalanque
3,554
761
0
0
6,783
2,020
119
4,094
2,689
0
13,635
W
Poseidon
VolSkimmer
Poseidon
5,305
442
0
525
5,708
2,044
749
2,794
2,671
41,945
0
L
8,078
762
0
390
5,984
2,067
0
3,974
2,010
27,795
0
W
Cernunnos
lpnth3rd
Cernunnos
3,419
1,470
0
1,298
7,292
3,235
1,993
2,238
4,869
0
30,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,835
Gold Earned
41,310
145
Minions Killed
228
0
Camps Cleared
0
937,088
Distance Traveled
1,073,008
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,564
656
10
1
0
128,582
2
W
Sol
8,675
868
42
4
0
202,767
2
L
Loki
8,069
807
35
4
0
225,084
0
W
Cthulhu
7,970
797
27
3
0
227,322
2
W
Bastet
7,770
777
30
3
0
225,672
0
L
Cthulhu
6,984
698
25
3
0
174,556
1
L
Xbalanque
7,345
735
30
3
0
204,618
0
W
Poseidon
8,666
867
69
7
0
209,024
3
L
Hera
7,873
787
45
5
0
204,248
2
W
Cernunnos
8,229
823
60
6
0
208,223
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role