Player Matchup

Anhur
Anhur
G--Legendz--
Anhur
Level 155
God Stats
2W - 5L
1,304 SR
Queue Stats
315W - 306L
1,634 Elo+
Party 2
Thor
Thor
GalaticFragility
Thor
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 13L
1,609 Elo+
Solo
Hera
Hera
LaggingQueen
Hera
Level 148
God Stats
2W - 1L
1,641 SR
Queue Stats
44W - 41L
1,521 Elo+
Party 2
Cabrakan
Cabrakan
O-M-W-2-Y-B-H
Cabrakan
Level 155
God Stats
2W - 2L
1,885 SR
Queue Stats
179W - 148L
1,435 Elo+
Party 2
Achilles
Achilles
iiFearNoEvil
Achilles
Level 158
God Stats
5W - 4L
1,500 SR
Queue Stats
24W - 24L
1,702 Elo+
Party 2
Team Averages
Level 125
1,566 SR
1,580 Elo+

VS

Team Averages
Level 96
1,564 SR
1,499 Elo+
Hel
Hel
 
Hel
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Alright
Nu Wa
Level 87
God Stats
2W - 1L
1,854 SR
Queue Stats
6W - 12L
1,529 Elo+
Party 1
Kuzenbo
Kuzenbo
OxisMIXRTTV
Kuzenbo
Level 43
God Stats
0W - 1L
1,715 SR
Queue Stats
2W - 6L
1,451 Elo+
Party 1
Anhur
Anhur
wetbagel69
Anhur
Level 159
God Stats
0W - 1L
1,324 SR
Queue Stats
17W - 20L
1,527 Elo+
Party 1
Thor
Thor
xSiCkShOTxJeRKx
Thor
Level 47
God Stats
1W - 5L
1,426 SR
Queue Stats
2W - 7L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 12
9,646
804
9,841
12,379
4,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
16 / 2 / 6
11,417
951
18,251
11,675
4,990
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
7 / 1 / 10
10,542
879
14,788
6,313
2,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cabrakan
O-M-W-2-Y-B-H
Cabrakan
16
3 / 3 / 16
10,193
849
8,520
12,310
13,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Achilles
iiFearNoEvil
Achilles
15
1 / 2 / 8
9,145
762
6,507
14,772
14,809
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
16
5 / 10 / 2
9,938
828
10,055
15,456
7,577
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nu Wa
Alright
Nu Wa
14
1 / 10 / 2
7,962
664
9,382
13,928
3,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
OxisMIXRTTV
Kuzenbo
14
2 / 4 / 3
8,509
709
5,497
14,997
20,440
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
16
2 / 3 / 4
8,923
744
12,127
12,949
4,773
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
0 / 3 / 3
7,568
631
1,980
8,559
2,880
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
24
30
Kills
10
10
Deaths
30
52
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
5
10
2
0.6
L
Nu Wa
Alright
Nu Wa
1
10
2
0.2
W
3
2
12
4.5
W
16
2
6
9.5
W
7
1
10
12
W
Cabrakan
O-M-W-2-Y-B-H
Cabrakan
3
3
16
3.67
L
Kuzenbo
OxisMIXRTTV
Kuzenbo
2
4
3
0.88
W
Achilles
iiFearNoEvil
Achilles
1
2
8
2.5
L
Anhur
2
3
4
1.33
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,907
Damage
39,041
57,449
Taken
65,889
40,994
Mitigated
39,485
20,726
Healing
12,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
10,055
524
3,384
3,566
15,456
7,577
0
5,226
9,889
23,674
0
L
Nu Wa
Alright
Nu Wa
9,382
2,361
0
1,014
13,928
3,815
1,028
6,340
7,329
30,852
0
W
9,841
6,756
0
5,287
12,379
4,562
2,339
6,294
6,085
0
39,059
W
18,251
4,690
0
1,713
11,675
4,990
1,186
5,134
6,541
0
58,741
W
14,788
3,124
0
2,180
6,313
2,717
2,027
3,184
3,129
54,474
0
W
Cabrakan
O-M-W-2-Y-B-H
Cabrakan
8,520
1,034
1,662
4,310
12,310
13,916
203
6,217
6,093
16,311
0
L
Kuzenbo
OxisMIXRTTV
Kuzenbo
5,497
1,465
178
681
14,997
20,440
179
4,324
9,904
17,049
0
W
Achilles
iiFearNoEvil
Achilles
6,507
1,777
390
5,184
14,772
14,809
173
4,105
10,667
0
26,060
L
Anhur
12,127
6,766
0
2,254
12,949
4,773
0
2,986
9,434
0
43,288
L
1,980
753
141
1,039
8,559
2,880
0
3,418
4,842
0
8,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,943
Gold Earned
42,900
278
Minions Killed
163
0
Camps Cleared
0
1,212,231
Distance Traveled
1,096,433
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,938
828
30
3
0
206,845
0
L
Nu Wa
7,962
664
38
3
0
186,082
0
W
Anhur
9,646
804
62
5
0
233,532
3
W
Thor
11,417
951
79
7
0
249,270
4
W
Hera
10,542
879
88
7
0
261,539
1
W
Cabrakan
10,193
849
16
1
0
244,919
0
L
Kuzenbo
8,509
709
15
1
0
251,958
0
W
Achilles
9,145
762
33
3
0
222,971
2
L
Anhur
8,923
744
64
5
0
232,962
0
L
Thor
7,568
631
16
1
0
218,586
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role