Player Matchup

Shiva
Shiva
Base Chief 117
Shiva
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
36W - 38L
1,327 Elo+
Solo
Nox
Nox
Henry_213
Nox
Level 140
God Stats
2W - 1L
1,533 SR
Queue Stats
5W - 5L
1,464 Elo+
Solo
Medusa
Medusa
King onepi3c3
Medusa
Level 121
God Stats
13W - 6L
1,586 SR
Queue Stats
108W - 116L
1,584 Elo+
Solo
Team Averages
Level 129
1,540 SR
1,459 Elo+

VS

Team Averages
Level 62
1,718 SR
1,547 Elo+
Thanatos
Thanatos
RaikoSensei
Thanatos
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 13L
1,565 Elo+
Party 1
Kumbhakarna
Kumbhakarna
anthousai966
Kumbhakarna
Level 62
God Stats
16W - 14L
1,776 SR
Queue Stats
47W - 43L
1,533 Elo+
Party 1
Sol
Sol
sfosls
Sol
Level 76
God Stats
1W - 2L
1,879 SR
Queue Stats
56W - 49L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
12 / 1 / 7
11,689
899
8,321
11,738
10,708
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
8 / 4 / 13
11,118
855
10,261
7,167
2,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 3 / 17
9,743
749
11,245
6,990
2,720
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
RaikoSensei
Thanatos
11
1 / 10 / 5
8,228
633
5,447
10,692
5,031
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
anthousai966
Kumbhakarna
13
1 / 6 / 4
9,419
725
3,063
14,575
11,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sol
sfosls
Sol
14
5 / 6 / 1
9,438
726
10,326
10,248
2,875
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
17
22
Kills
7
8
Deaths
22
37
Assists
10
Player
Kills
Deaths
Assists
KDA
W
12
1
7
15.5
W
8
4
13
3.63
W
2
3
17
3.5
L
Thanatos
RaikoSensei
Thanatos
1
10
5
0.35
L
Kumbhakarna
anthousai966
Kumbhakarna
1
6
4
0.5
L
Sol
sfosls
Sol
5
6
1
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,827
Damage
18,836
25,895
Taken
35,515
15,890
Mitigated
18,941
6,414
Healing
5,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,321
2,144
1,303
3,040
11,738
10,708
288
7,032
4,706
0
27,981
W
10,261
771
0
717
7,167
2,462
1,321
4,009
3,158
35,895
0
W
11,245
5,218
0
1,354
6,990
2,720
1,299
3,204
3,786
0
39,501
L
Thanatos
RaikoSensei
Thanatos
5,447
2,152
0
2,206
10,692
5,031
0
3,865
6,563
0
20,118
L
Kumbhakarna
anthousai966
Kumbhakarna
3,063
141
55
989
14,575
11,035
0
3,792
10,543
13,614
0
L
Sol
sfosls
Sol
10,326
5,191
0
1,796
10,248
2,875
66
2,290
7,838
38,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,550
Gold Earned
27,085
146
Minions Killed
122
5
Camps Cleared
5
708,313
Distance Traveled
673,008
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
11,689
899
34
3
1
244,757
2
W
Nox
11,118
855
71
5
2
226,211
8
W
Medusa
9,743
749
41
3
2
237,345
3
L
Thanatos
8,228
633
32
2
4
203,181
5
L
Kumbhakarna
9,419
725
26
2
0
241,020
0
L
Sol
9,438
726
64
5
1
228,807
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role