Player Matchup

Set
Set
Jormindor
Set
Level 35
God Stats
2W - 5L
1,500 SR
Queue Stats
48W - 67L
1,459 Elo+
Solo
Shiva
Shiva
kevinbelevin
Shiva
Level 129
God Stats
7W - 4L
1,520 SR
Queue Stats
9W - 6L
1,506 Elo+
Party 2
Aphrodite
Aphrodite
lmaocaleb
Aphrodite
Level 7
God Stats
3W - 3L
1,503 SR
Queue Stats
7W - 6L
1,506 Elo+
Party 2
Team Averages
Level 57
1,508 SR
1,490 Elo+

VS

Team Averages
Level 65
1,393 SR
1,473 Elo+
Thanatos
Thanatos
darkposeiden
Thanatos
Level 120
God Stats
0W - 2L
1,374 SR
Queue Stats
113W - 125L
1,480 Elo+
Party 1
Neith
Neith
erebase
Neith
Level 29
God Stats
23W - 21L
1,500 SR
Queue Stats
76W - 80L
1,461 Elo+
Party 1
Hades
Hades
hellmaker2001
Hades
Level 47
God Stats
6W - 10L
1,304 SR
Queue Stats
117W - 133L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 4 / 6
8,007
801
7,735
10,138
7,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 4 / 4
7,821
782
7,497
10,629
9,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Aphrodite
lmaocaleb
Aphrodite
13
2 / 2 / 7
7,701
770
7,263
6,651
4,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
darkposeiden
Thanatos
12
6 / 4 / 4
7,876
788
8,390
9,302
7,029
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
erebase
Neith
11
4 / 5 / 5
7,608
761
8,836
10,954
3,849
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 1 / 8
7,227
723
6,569
9,728
10,686
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
27
10
Kills
10
10
Deaths
10
17
Assists
17
Player
Kills
Deaths
Assists
KDA
W
4
4
6
1.75
L
Thanatos
darkposeiden
Thanatos
6
4
4
2
L
Neith
erebase
Neith
4
5
5
1.3
L
0
1
8
4
W
4
4
4
1.5
W
Aphrodite
lmaocaleb
Aphrodite
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,495
Damage
23,795
27,418
Taken
29,984
21,734
Mitigated
21,564
11,236
Healing
11,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,735
3,317
322
1,235
10,138
7,837
0
2,456
7,682
0
10,575
L
Thanatos
darkposeiden
Thanatos
8,390
2,100
0
5,267
9,302
7,029
0
2,000
7,114
0
15,980
L
Neith
erebase
Neith
8,836
3,551
0
2,409
10,954
3,849
175
2,924
7,782
0
27,237
L
6,569
877
790
3,091
9,728
10,686
384
2,937
6,552
26,398
0
W
7,497
1,484
543
1,092
10,629
9,355
0
2,332
8,297
0
18,584
W
Aphrodite
lmaocaleb
Aphrodite
7,263
1,421
3,764
4,280
6,651
4,542
0
2,124
4,527
34,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,529
Gold Earned
22,711
99
Minions Killed
123
4
Camps Cleared
5
564,469
Distance Traveled
545,934
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
8,007
801
11
1
0
187,081
1
L
Thanatos
7,876
788
22
2
1
190,754
1
L
Neith
7,608
761
61
6
0
172,378
4
L
Hades
7,227
723
40
4
4
182,802
4
W
Shiva
7,821
782
17
2
3
198,505
3
W
Aphrodite
7,701
770
71
7
1
178,883
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role