Player Matchup

Thor
Thor
AllayAnarchyXXV
Thor
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 107L
1,479 Elo+
Party 3
Horus
Horus
C4Shane
Horus
Level 57
God Stats
4W - 3L
1,839 SR
Queue Stats
84W - 96L
1,461 Elo+
Party 2
Chronos
Chronos
ReAcTiVe_RF
Chronos
Level 85
God Stats
2W - 4L
1,233 SR
Queue Stats
86W - 106L
1,520 Elo+
Party 3
Ullr
Ullr
ripfish123
Ullr
Level 99
God Stats
5W - 5L
1,879 SR
Queue Stats
206W - 197L
1,592 Elo+
Party 2
Sobek
Sobek
vissicrate
Sobek
Level 85
God Stats
1W - 2L
1,584 SR
Queue Stats
92W - 102L
1,492 Elo+
Party 2
Team Averages
Level 96
1,607 SR
1,509 Elo+

VS

Team Averages
Level 85
1,717 SR
1,681 Elo+
Ah Muzen Cab
Ah Muzen Cab
Feeniks1
Ah Muzen Cab
Level 18
God Stats
7W - 1L
1,794 SR
Queue Stats
14W - 13L
1,860 Elo+
Party 1
Chaac
Chaac
RAM14000
Chaac
Level 128
God Stats
4W - 4L
1,500 SR
Queue Stats
11W - 11L
1,682 Elo+
Party 1
Khepri
Khepri
SterlingShad
Khepri
Level 148
God Stats
19W - 11L
1,794 SR
Queue Stats
32W - 30L
1,682 Elo+
Party 1
Poseidon
Poseidon
XsadisticsnipezX
Poseidon
Level 68
God Stats
14W - 4L
1,660 SR
Queue Stats
108W - 102L
1,537 Elo+
Solo
Gilgamesh
Gilgamesh
kanyethegiantyo
Gilgamesh
Level 65
God Stats
13W - 2L
1,836 SR
Queue Stats
346W - 343L
1,643 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 0
6,862
457
2,548
11,337
3,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
C4Shane
Horus
9
1 / 5 / 2
6,197
413
2,070
12,727
9,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos
ReAcTiVe_RF
Chronos
11
0 / 5 / 1
6,535
436
5,401
7,640
1,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
0 / 5 / 0
6,686
446
4,980
11,517
2,583
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sobek
10
1 / 4 / 2
6,586
439
8,144
14,944
12,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Feeniks1
Ah Muzen Cab
14
4 / 0 / 7
8,819
588
10,910
7,085
2,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chaac
RAM14000
Chaac
13
1 / 0 / 8
7,799
520
6,724
9,061
7,429
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Khepri
13
3 / 1 / 9
8,501
567
4,618
8,436
5,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

14
8 / 2 / 2
8,642
576
9,551
7,244
2,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
kanyethegiantyo
Gilgamesh
13
6 / 1 / 5
8,204
547
11,246
9,346
3,920
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
53
4
Kills
22
22
Deaths
4
5
Assists
31
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
L
Horus
C4Shane
Horus
1
5
2
0.4
W
Ah Muzen Cab
Feeniks1
Ah Muzen Cab
4
0
7
7.5
W
Chaac
RAM14000
Chaac
1
0
8
5
L
Chronos
ReAcTiVe_RF
Chronos
0
5
1
0.1
W
Khepri
3
1
9
7.5
W
8
2
2
4.5
W
Gilgamesh
kanyethegiantyo
Gilgamesh
6
1
5
8.5
L
0
5
0
0
L
Sobek
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,143
Damage
43,049
58,165
Taken
41,172
30,653
Mitigated
22,050
15,909
Healing
14,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,548
338
0
2,933
11,337
3,554
0
2,058
9,279
0
33,805
L
Horus
C4Shane
Horus
2,070
1,027
1,740
4,095
12,727
9,915
73
4,204
8,523
0
9,606
W
Ah Muzen Cab
Feeniks1
Ah Muzen Cab
10,910
3,247
0
4,448
7,085
2,545
3,244
409
6,641
0
70,035
W
Chaac
RAM14000
Chaac
6,724
1,019
0
3,150
9,061
7,429
540
3,810
4,675
7,108
31,573
L
Chronos
ReAcTiVe_RF
Chronos
5,401
782
0
263
7,640
1,891
59
3,033
4,607
39,781
0
W
Khepri
4,618
270
0
3,131
8,436
5,626
820
2,170
6,183
26,931
1,043
W
9,551
1,721
0
2,183
7,244
2,530
1,496
3,276
3,968
51,231
0
W
Gilgamesh
kanyethegiantyo
Gilgamesh
11,246
4,423
0
1,288
9,346
3,920
0
3,295
5,926
0
52,612
L
4,980
1,336
0
1,404
11,517
2,583
0
1,834
9,683
0
41,040
L
Sobek
8,144
574
0
5,474
14,944
12,710
84
4,555
10,389
32,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,866
Gold Earned
41,965
329
Minions Killed
394
0
Camps Cleared
0
1,396,652
Distance Traveled
1,516,433
11
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,862
457
77
5
0
299,076
0
L
Horus
6,197
413
11
1
0
285,354
4
W
Ah Muzen Cab
8,819
588
122
8
0
296,396
6
W
Chaac
7,799
520
74
5
0
278,067
2
L
Chronos
6,535
436
73
5
0
284,479
5
W
Khepri
8,501
567
34
2
0
318,253
8
W
Poseidon
8,642
576
87
6
0
306,543
4
W
Gilgamesh
8,204
547
77
5
0
317,174
3
L
Ullr
6,686
446
105
7
0
280,632
0
L
Sobek
6,586
439
63
4
0
247,111
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role