Player Matchup

Izanami
Izanami
ArtioUltOP
Izanami
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 2L
1,673 Elo+
Party 1
Ravana
Ravana
Capt_Try-Hard365
Ravana
Level 137
God Stats
19W - 8L
1,724 SR
Queue Stats
987W - 714L
1,692 Elo+
Party 1
Bacchus
Bacchus
DarkHeartsFade
Bacchus
Level 27
God Stats
9W - 4L
1,500 SR
Queue Stats
751W - 523L
1,676 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
squidbobsquiid
Morgan Le Fay
Level 158
God Stats
223W - 137L
1,729 SR
Queue Stats
854W - 563L
1,703 Elo+
Party 1
Nike
Nike
xllMoHawKllx
Nike
Level 87
God Stats
3W - 1L
1,267 SR
Queue Stats
331W - 227L
1,655 Elo+
Party 1
Team Averages
Level 84
1,544 SR
1,680 Elo+

VS

Team Averages
Level 99
1,536 SR
1,399 Elo+
Loki
Loki
ASAF_tuxx
Loki
Level 98
God Stats
7W - 4L
1,832 SR
Queue Stats
654W - 694L
1,365 Elo+
Party 2
Hou Yi
Hou Yi
Aficionadi
Hou Yi
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 154L
1,465 Elo+
Party 3
Odin
Odin
BL4CKSxUN1T3D
Odin
Level 62
God Stats
7W - 10L
1,491 SR
Queue Stats
388W - 434L
1,393 Elo+
Party 2
Cerberus
Cerberus
HelloYobo
Cerberus
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,399 Elo+
Party 3
Sol
Sol
trvpjesus
Sol
Level 105
God Stats
22W - 28L
1,354 SR
Queue Stats
394W - 430L
1,376 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ArtioUltOP
Izanami
12
2 / 3 / 4
7,371
614
5,222
6,647
2,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
4 / 2 / 4
7,383
615
6,758
5,735
2,029
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
6 / 0 / 7
7,650
638
5,484
5,668
6,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
squidbobsquiid
Morgan Le Fay
14
7 / 2 / 3
8,005
667
8,353
5,903
2,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 2 / 2
6,112
509
2,921
6,323
5,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
10
3 / 5 / 1
6,525
544
4,334
8,841
2,041
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hou Yi
Aficionadi
Hou Yi
10
2 / 5 / 0
6,046
504
2,109
7,396
2,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 2 / 1
6,622
552
3,401
8,287
2,706
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cerberus
HelloYobo
Cerberus
9
0 / 3 / 3
5,745
479
3,409
8,617
5,535
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
1 / 4 / 1
6,668
556
2,135
7,659
1,801
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
14
19
Kills
8
9
Deaths
19
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Loki
3
5
1
0.7
L
Hou Yi
Aficionadi
Hou Yi
2
5
0
0.4
W
Izanami
ArtioUltOP
Izanami
2
3
4
1.33
L
2
2
1
1.25
W
4
2
4
3
W
6
0
7
9.5
L
Cerberus
HelloYobo
Cerberus
0
3
3
0.5
W
Morgan Le Fay
squidbobsquiid
Morgan Le Fay
7
2
3
4.25
L
1
4
1
0.38
W
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,738
Damage
15,388
30,276
Taken
40,800
17,971
Mitigated
14,224
6,493
Healing
5,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
4,334
1,483
0
0
8,841
2,041
0
3,039
5,774
0
32,707
L
Hou Yi
Aficionadi
Hou Yi
2,109
895
0
1,025
7,396
2,141
570
4,150
3,246
0
26,262
W
Izanami
ArtioUltOP
Izanami
5,222
4,162
0
1,892
6,647
2,020
651
1,818
4,829
0
52,648
L
3,401
472
0
570
8,287
2,706
237
573
7,315
215
29,666
W
6,758
1,572
0
742
5,735
2,029
0
856
4,879
0
45,704
W
5,484
644
0
1,400
5,668
6,404
17
892
4,776
14,902
6,061
L
Cerberus
HelloYobo
Cerberus
3,409
109
0
1,606
8,617
5,535
272
1,860
6,757
13,061
0
W
Morgan Le Fay
squidbobsquiid
Morgan Le Fay
8,353
492
0
851
5,903
2,121
120
2,077
3,826
51,521
0
L
2,135
363
0
1,919
7,659
1,801
51
4,055
3,604
38,777
0
W
2,921
298
0
1,608
6,323
5,397
0
0
6,323
0
31,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,521
Gold Earned
31,606
369
Minions Killed
295
0
Camps Cleared
0
1,223,743
Distance Traveled
1,130,342
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,525
544
58
5
0
238,997
3
L
Hou Yi
6,046
504
62
5
0
219,642
2
W
Izanami
7,371
614
102
9
0
199,078
4
L
Odin
6,622
552
78
7
0
215,764
3
W
Ravana
7,383
615
95
8
0
273,086
1
W
Bacchus
7,650
638
32
3
0
272,595
4
L
Cerberus
5,745
479
24
2
0
243,500
1
W
Morgan Le Fay
8,005
667
86
7
0
250,150
4
L
Sol
6,668
556
73
6
0
212,439
1
W
Nike
6,112
509
54
5
0
228,834
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role