Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
PRFxZOOM
Ymir
Level 149
God Stats
2W - 1L
1,715 SR
Queue Stats
53W - 45L
1,663 Elo+
Party 2
Ares
Ares
R Kranny
Ares
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 45L
1,517 Elo+
Solo
Janus
Janus
wittycolt66165
Janus
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 38L
1,579 Elo+
Party 2
Olorun
Olorun
younghavic11
Olorun
Level 160
God Stats
8W - 15L
1,046 SR
Queue Stats
1,087W - 1,143L
1,454 Elo+
Solo
Team Averages
Level 141
1,452 SR
1,543 Elo+

VS

Team Averages
Level 120
1,558 SR
1,643 Elo+
Fafnir
Fafnir
DrButtMunch
Fafnir
Level 126
God Stats
3W - 1L
1,501 SR
Queue Stats
60W - 41L
1,642 Elo+
Party 1
Ravana
Ravana
LesMcBurney
Ravana
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 39L
1,630 Elo+
Party 1
Thor
Thor
The_F1nal_Addict
Thor
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 13L
1,674 Elo+
Solo
Ganesha
Ganesha
ePMini
Ganesha
Level 125
God Stats
2W - 0L
1,788 SR
Queue Stats
48W - 28L
1,622 Elo+
Party 1
Shiva
Shiva
rainyfurz
Shiva
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 17L
1,648 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
15
5 / 5 / 7
9,090
758
12,206
14,972
7,396
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
16
2 / 1 / 10
8,675
723
6,617
12,934
15,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
14
1 / 3 / 10
8,354
696
10,111
15,061
17,206
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
6 / 5 / 8
9,405
784
14,143
10,485
4,678
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Olorun
14
3 / 7 / 6
8,198
683
5,254
13,593
6,818
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
15
2 / 3 / 13
9,143
762
6,977
13,651
15,889
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ravana
18
7 / 2 / 9
10,217
851
14,650
13,298
8,739
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
8 / 2 / 11
10,423
869
15,129
10,206
4,409
Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
ePMini
Ganesha
15
0 / 6 / 16
8,485
707
8,121
11,094
6,414
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shiva
rainyfurz
Shiva
16
4 / 5 / 14
9,402
784
14,953
11,774
9,009
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
84
17
Kills
21
21
Deaths
18
41
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
5
5
7
1.7
W
Fafnir
2
3
13
2.83
W
Ravana
7
2
9
5.75
L
Ymir
2
1
10
7
L
Ares
1
3
10
2
W
8
2
11
6.75
W
Ganesha
ePMini
Ganesha
0
6
16
1.33
W
Shiva
rainyfurz
Shiva
4
5
14
2.2
L
6
5
8
2
L
Olorun
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,331
Damage
59,830
67,045
Taken
60,023
52,088
Mitigated
44,460
16,205
Healing
22,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
12,206
4,428
1,169
2,912
14,972
7,396
114
3,603
11,042
0
22,626
W
Fafnir
6,977
2,037
3,000
5,141
13,651
15,889
896
6,574
6,757
11,330
0
W
Ravana
14,650
4,254
1,542
3,389
13,298
8,739
1,158
6,829
6,246
0
24,526
L
Ymir
6,617
1,328
1,285
1,902
12,934
15,990
174
3,567
9,266
19,335
0
L
Ares
10,111
326
1,511
2,276
15,061
17,206
204
2,984
11,850
13,732
0
W
15,129
2,315
1,241
2,667
10,206
4,409
432
5,962
4,244
0
27,192
W
Ganesha
ePMini
Ganesha
8,121
774
883
706
11,094
6,414
826
8,749
2,345
27,502
0
W
Shiva
rainyfurz
Shiva
14,953
3,102
2,101
2,297
11,774
9,009
425
7,356
4,306
0
22,196
L
14,143
699
662
800
10,485
4,678
651
2,045
8,346
24,778
0
L
Olorun
5,254
1,843
1,842
1,846
13,593
6,818
0
2,899
10,472
19,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,722
Gold Earned
47,670
110
Minions Killed
118
0
Camps Cleared
0
940,049
Distance Traveled
1,154,961
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
9,090
758
32
3
0
153,054
0
W
Fafnir
9,143
762
10
1
0
221,741
1
W
Ravana
10,217
851
41
3
0
237,792
1
L
Ymir
8,675
723
32
3
0
200,855
0
L
Ares
8,354
696
4
0
0
214,144
0
W
Thor
10,423
869
34
3
0
253,162
4
W
Ganesha
8,485
707
0
0
0
207,263
1
W
Shiva
9,402
784
33
3
0
235,003
0
L
Janus
9,405
784
22
2
0
204,418
1
L
Olorun
8,198
683
20
2
0
167,578
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role