Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
RLCEliTheBoss
Artemis
Level 157
God Stats
8W - 2L
1,582 SR
Queue Stats
152W - 176L
1,509 Elo+
Solo
Scylla
Scylla
Thorhyde613
Scylla
Level 157
God Stats
3W - 1L
1,457 SR
Queue Stats
88W - 64L
1,585 Elo+
Party 1
Nike
Nike
Thorhyde614
Nike
Level 160
God Stats
18W - 14L
1,172 SR
Queue Stats
742W - 664L
1,558 Elo+
Party 1
Aphrodite
Aphrodite
x KiiDz o
Aphrodite
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 37L
1,532 Elo+
Party 1
Team Averages
Level 158
1,442 SR
1,537 Elo+

VS

Team Averages
Level 141
1,386 SR
1,566 Elo+
Gilgamesh
Gilgamesh
Big_Papa_0503
Gilgamesh
Level 128
God Stats
0W - 1L
1,581 SR
Queue Stats
25W - 30L
1,505 Elo+
Solo
Xing Tian
Xing Tian
Blood Cell X
Xing Tian
Level 148
God Stats
2W - 5L
1,277 SR
Queue Stats
675W - 722L
1,542 Elo+
Solo
Zeus
Zeus
DeperSpy
Zeus
Level 160
God Stats
2W - 4L
1,482 SR
Queue Stats
202W - 194L
1,631 Elo+
Solo
Aphrodite
Aphrodite
GrandpaMOE
Aphrodite
Level 127
God Stats
0W - 2L
1,309 SR
Queue Stats
72W - 73L
1,606 Elo+
Solo
Neith
Neith
Warde
Neith
Level 143
God Stats
6W - 5L
1,281 SR
Queue Stats
498W - 534L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
19
7 / 3 / 9
11,994
800
15,824
14,606
18,028
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
18
7 / 7 / 9
11,198
747
24,958
15,743
6,467
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Scylla
19
4 / 3 / 11
11,649
777
11,582
10,145
3,771
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
4 / 4 / 17
11,162
744
18,207
27,156
26,895
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
x KiiDz o
Aphrodite
17
2 / 4 / 13
10,327
688
7,822
16,147
11,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Big_Papa_0503
Gilgamesh
15
1 / 7 / 13
10,746
716
8,359
27,281
29,574
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xing Tian
Blood Cell X
Xing Tian
18
1 / 3 / 13
11,595
773
9,940
25,130
28,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Zeus
19
14 / 7 / 2
12,456
830
25,168
15,755
6,889
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
GrandpaMOE
Aphrodite
16
1 / 5 / 15
10,315
688
7,912
17,049
14,716
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Warde
Neith
17
4 / 3 / 5
11,077
738
18,610
15,296
7,227
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
69
24
Kills
21
21
Deaths
25
59
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
7
3
9
3.83
L
Gilgamesh
Big_Papa_0503
Gilgamesh
1
7
13
1.07
L
Xing Tian
Blood Cell X
Xing Tian
1
3
13
2.5
L
Zeus
14
7
2
2.14
L
Aphrodite
GrandpaMOE
Aphrodite
1
5
15
1.7
W
Artemis
7
7
9
1.64
W
Scylla
4
3
11
3.17
W
4
4
17
3.13
L
Neith
Warde
Neith
4
3
5
2.17
W
Aphrodite
x KiiDz o
Aphrodite
2
4
13
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,393
Damage
69,989
83,797
Taken
100,511
67,113
Mitigated
86,952
40,113
Healing
42,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
15,824
362
2,744
2,455
14,606
18,028
715
7,810
6,635
31,164
0
L
Gilgamesh
Big_Papa_0503
Gilgamesh
8,359
828
3,436
4,006
27,281
29,574
453
6,490
20,461
0
19,338
L
Xing Tian
Blood Cell X
Xing Tian
9,940
672
562
3,929
25,130
28,546
692
8,809
15,962
17,820
0
L
Zeus
25,168
3,019
584
2,210
15,755
6,889
920
5,952
9,635
36,329
0
L
Aphrodite
GrandpaMOE
Aphrodite
7,912
477
12,009
8,229
17,049
14,716
788
7,440
9,377
22,941
0
W
Artemis
24,958
10,626
0
2,518
15,743
6,467
1,015
8,420
7,098
0
38,407
W
Scylla
11,582
939
1,317
1,780
10,145
3,771
2,345
4,825
5,166
37,393
0
W
18,207
3,694
1,324
6,468
27,156
26,895
727
10,341
16,465
0
31,714
L
Neith
Warde
Neith
18,610
3,347
1,581
6,174
15,296
7,227
2,833
5,241
9,848
0
37,930
W
Aphrodite
x KiiDz o
Aphrodite
7,822
1,194
12,730
8,777
16,147
11,952
589
10,488
5,413
18,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,330
Gold Earned
56,189
146
Minions Killed
144
0
Camps Cleared
0
1,348,823
Distance Traveled
1,324,981
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,994
800
35
2
0
299,952
0
L
Gilgamesh
10,746
716
21
1
0
282,994
0
L
Xing Tian
11,595
773
9
1
0
284,779
1
L
Zeus
12,456
830
34
2
0
223,978
1
L
Aphrodite
10,315
688
38
3
0
266,852
0
W
Artemis
11,198
747
28
2
0
214,509
0
W
Scylla
11,649
777
48
3
0
280,692
6
W
Nike
11,162
744
20
1
0
279,784
5
L
Neith
11,077
738
42
3
0
266,378
0
W
Aphrodite
10,327
688
15
1
0
273,886
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role