Player Matchup

Khepri
Khepri
Brayan3
Khepri
Level 147
God Stats
6W - 1L
1,757 SR
Queue Stats
110W - 118L
1,526 Elo+
Solo
Terra
Terra
CoconutWrangler
Terra
Level 119
God Stats
1W - 1L
1,690 SR
Queue Stats
37W - 27L
1,612 Elo+
Solo
Poseidon
Poseidon
Fiopli
Poseidon
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 123L
1,579 Elo+
Party 1
Jormungandr
Jormungandr
SnaggyMage
Jormungandr
Level 120
God Stats
4W - 3L
1,853 SR
Queue Stats
243W - 255L
1,480 Elo+
Solo
Ah Puch
Ah Puch
kweldii
Ah Puch
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,310 Elo+
Party 1
Team Averages
Level 126
1,660 SR
1,501 Elo+

VS

Team Averages
Level 125
1,463 SR
1,544 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
 
Nemesis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Achilles
Achilles
BitterDelirium
Achilles
Level 146
God Stats
4W - 3L
1,272 SR
Queue Stats
339W - 312L
1,535 Elo+
Party 3
Jing Wei
Jing Wei
FS xQuixotic
Jing Wei
Level 125
God Stats
2W - 1L
1,541 SR
Queue Stats
56W - 57L
1,579 Elo+
Solo
Jormungandr
Jormungandr
Reonharuto
Jormungandr
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 62L
1,607 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Brayan3
Khepri
13
3 / 7 / 8
9,334
718
8,255
16,415
14,728
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
0 / 2 / 16
9,108
701
8,272
13,068
15,516
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Poseidon
Fiopli
Poseidon
19
11 / 2 / 9
11,577
891
19,803
11,334
8,126
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
SnaggyMage
Jormungandr
16
1 / 5 / 14
9,517
732
16,250
15,324
16,582
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Puch
kweldii
Ah Puch
16
5 / 3 / 9
10,060
774
11,944
11,080
8,921
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
16
2 / 6 / 17
10,041
772
7,761
21,755
39,827
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nemesis
 
Nemesis
16
3 / 3 / 15
9,639
741
8,100
14,812
18,625
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

Achilles
17
6 / 3 / 9
11,137
857
8,985
15,928
22,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
FS xQuixotic
Jing Wei
17
4 / 3 / 12
10,453
804
14,239
11,700
5,701
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Reonharuto
Jormungandr
17
4 / 5 / 14
10,138
780
21,313
21,812
32,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
86
20
Kills
19
19
Deaths
20
56
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
2
6
17
1.75
W
Nemesis
 
Nemesis
3
3
15
3.5
W
Achilles
6
3
9
3.5
L
Khepri
Brayan3
Khepri
3
7
8
1
L
0
2
16
4
W
Jing Wei
FS xQuixotic
Jing Wei
4
3
12
3.33
L
Poseidon
Fiopli
Poseidon
11
2
9
7.75
W
Jormungandr
Reonharuto
Jormungandr
4
5
14
2.2
L
Jormungandr
SnaggyMage
Jormungandr
1
5
14
1.6
L
Ah Puch
kweldii
Ah Puch
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,524
Damage
60,398
67,221
Taken
86,007
63,873
Mitigated
119,287
25,811
Healing
35,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
7,761
1,686
8,613
6,364
21,755
39,827
819
17,081
4,674
0
15,058
W
Nemesis
 
Nemesis
8,100
2,348
1,311
3,457
14,812
18,625
357
10,257
4,555
0
16,108
W
Achilles
8,985
1,227
1,849
4,015
15,928
22,195
551
11,088
4,840
0
14,372
L
Khepri
Brayan3
Khepri
8,255
363
2,112
1,716
16,415
14,728
183
5,419
10,259
10,376
0
L
8,272
190
7,974
3,522
13,068
15,516
511
5,064
7,678
12,722
0
W
Jing Wei
FS xQuixotic
Jing Wei
14,239
11,338
2,929
3,365
11,700
5,701
5,078
9,338
2,362
0
33,511
L
Poseidon
Fiopli
Poseidon
19,803
1,923
3,800
2,097
11,334
8,126
1,099
4,203
6,744
47,788
0
W
Jormungandr
Reonharuto
Jormungandr
21,313
4,967
1,056
2,703
21,812
32,939
672
16,760
5,052
48,725
0
L
Jormungandr
SnaggyMage
Jormungandr
16,250
2,390
1,485
1,555
15,324
16,582
792
2,287
12,561
31,620
0
L
Ah Puch
kweldii
Ah Puch
11,944
1,166
335
1,215
11,080
8,921
732
3,112
7,787
21,452
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,596
Gold Earned
51,408
136
Minions Killed
178
0
Camps Cleared
0
1,263,411
Distance Traveled
1,246,117
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,041
772
13
1
0
247,268
1
W
Nemesis
9,639
741
15
1
0
267,060
1
W
Achilles
11,137
857
18
1
0
270,616
0
L
Khepri
9,334
718
3
0
0
239,325
0
L
Terra
9,108
701
6
0
0
281,546
2
W
Jing Wei
10,453
804
62
5
0
248,960
1
L
Poseidon
11,577
891
77
6
0
274,831
0
W
Jormungandr
10,138
780
70
5
0
212,213
1
L
Jormungandr
9,517
732
29
2
0
233,659
0
L
Ah Puch
10,060
774
21
2
0
234,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role