Player Matchup

Danzaburou
Danzaburou
Brandoo0
Danzaburou
Level 26
God Stats
2W - 7L
1,232 SR
Queue Stats
118W - 118L
1,486 Elo+
Party 3
Cerberus
Cerberus
DopeSavage25
Cerberus
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 156L
1,345 Elo+
Solo
Achilles
Achilles
PEPLINO
Achilles
Level 53
God Stats
9W - 5L
1,732 SR
Queue Stats
178W - 166L
1,474 Elo+
Party 3
Olorun
Olorun
nibbakilla
Olorun
Level 28
God Stats
6W - 8L
1,470 SR
Queue Stats
171W - 188L
1,466 Elo+
Party 3
Loki
Loki
superxjt
Loki
Level 28
God Stats
6W - 11L
1,441 SR
Queue Stats
8W - 19L
1,429 Elo+
Party 3
Team Averages
Level 45
1,475 SR
1,440 Elo+

VS

Team Averages
Level 26
1,521 SR
1,416 Elo+
The Morrigan
The Morrigan
Just4n3wpl4yr
The Morrigan
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,561 Elo+
Party 2
Thanatos
Thanatos
SrILucifer
Thanatos
Level 39
God Stats
4W - 9L
1,328 SR
Queue Stats
4W - 10L
1,240 Elo+
Party 1
Neith
Neith
ZackJoenell
Neith
Level 66
God Stats
4W - 0L
1,679 SR
Queue Stats
28W - 18L
1,539 Elo+
Party 2
Bellona
Bellona
grwolithe
Bellona
Level 15
God Stats
13W - 4L
1,598 SR
Queue Stats
27W - 15L
1,561 Elo+
Party 2
Cthulhu
Cthulhu
termi992nator
Cthulhu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 10L
1,180 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Brandoo0
Danzaburou
13
4 / 4 / 0
8,150
453
11,903
11,041
4,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
DopeSavage25
Cerberus
11
0 / 7 / 3
7,054
392
3,820
17,099
14,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
PEPLINO
Achilles
14
2 / 10 / 0
8,073
449
8,968
14,691
10,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
nibbakilla
Olorun
11
1 / 8 / 0
7,215
401
2,976
16,466
5,757
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Loki
12
2 / 8 / 1
7,677
427
4,865
13,542
3,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Just4n3wpl4yr
The Morrigan
19
14 / 2 / 4
11,823
657
20,426
7,489
3,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Thanatos
SrILucifer
Thanatos
15
0 / 2 / 1
8,919
496
833
14,868
5,089
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
4 / 0 / 6
10,050
558
11,494
8,446
3,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
grwolithe
Bellona
18
17 / 1 / 4
12,428
690
20,602
15,982
16,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
12
2 / 4 / 4
7,971
443
4,028
20,074
7,881
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
56
9
Kills
37
37
Deaths
9
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Brandoo0
Danzaburou
4
4
0
1
L
Cerberus
DopeSavage25
Cerberus
0
7
3
0.21
W
The Morrigan
Just4n3wpl4yr
The Morrigan
14
2
4
8
L
Achilles
PEPLINO
Achilles
2
10
0
0.2
W
Thanatos
SrILucifer
Thanatos
0
2
1
0.25
W
4
0
6
7
W
Bellona
grwolithe
Bellona
17
1
4
19
L
Olorun
nibbakilla
Olorun
1
8
0
0.13
L
Loki
2
8
1
0.31
W
Cthulhu
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,532
Damage
57,383
72,839
Taken
66,859
38,959
Mitigated
35,592
13,446
Healing
29,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Brandoo0
Danzaburou
11,903
5,885
0
2,134
11,041
4,391
0
2,581
8,430
0
57,587
L
Cerberus
DopeSavage25
Cerberus
3,820
403
0
2,416
17,099
14,407
0
5,670
11,349
28,470
0
W
The Morrigan
Just4n3wpl4yr
The Morrigan
20,426
3,357
0
1,421
7,489
3,021
986
1,543
5,710
91,190
8,129
L
Achilles
PEPLINO
Achilles
8,968
3,708
0
1,180
14,691
10,441
238
1,961
12,666
0
40,606
W
Thanatos
SrILucifer
Thanatos
833
364
0
14,151
14,868
5,089
0
0
14,868
0
86,680
W
11,494
4,835
0
3,390
8,446
3,138
2,502
1,334
7,071
0
61,586
W
Bellona
grwolithe
Bellona
20,602
7,814
0
4,813
15,982
16,463
1,120
1,853
13,571
0
79,531
L
Olorun
nibbakilla
Olorun
2,976
1,451
170
3,619
16,466
5,757
41
7,596
8,558
40,145
0
L
Loki
4,865
1,378
0
3,927
13,542
3,963
0
2,758
10,663
0
43,578
W
Cthulhu
4,028
624
188
5,537
20,074
7,881
523
2,066
17,933
18,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,169
Gold Earned
51,191
370
Minions Killed
578
0
Camps Cleared
0
1,536,031
Distance Traveled
1,726,191
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,150
453
104
6
0
305,512
3
L
Cerberus
7,054
392
60
3
0
296,968
1
W
The Morrigan
11,823
657
167
9
0
374,774
4
L
Achilles
8,073
449
53
3
0
324,363
1
W
Thanatos
8,919
496
120
7
0
307,670
1
W
Neith
10,050
558
114
6
0
336,376
4
W
Bellona
12,428
690
157
9
0
362,413
2
L
Olorun
7,215
401
73
4
0
282,317
2
L
Loki
7,677
427
80
4
0
326,871
1
W
Cthulhu
7,971
443
20
1
0
344,958
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role