Player Matchup

Odin
Odin
 
Odin
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bakasura
Bakasura
SolidGuru93
Bakasura
Level 104
God Stats
3W - 7L
1,860 SR
Queue Stats
312W - 272L
1,606 Elo+
Party 3
Fenrir
Fenrir
Tasdel
Fenrir
Level 64
God Stats
4W - 4L
1,500 SR
Queue Stats
310W - 265L
1,598 Elo+
Party 3
Baba Yaga
Baba Yaga
USNDrunkenSailor
Baba Yaga
Level 156
God Stats
0W - 2L
1,715 SR
Queue Stats
54W - 66L
1,396 Elo+
Solo
Chiron
Chiron
ZZattakk
Chiron
Level 27
God Stats
14W - 17L
1,515 SR
Queue Stats
15W - 19L
1,457 Elo+
Party 3
Team Averages
Level 93
1,618 SR
1,511 Elo+

VS

Team Averages
Level 66
1,611 SR
1,667 Elo+
Cthulhu
Cthulhu
ChadmiralHipster
Cthulhu
Level 29
God Stats
49W - 23L
1,725 SR
Queue Stats
230W - 186L
1,528 Elo+
Party 1
Erlang Shen
Erlang Shen
Champi0On
Erlang Shen
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
225W - 204L
1,580 Elo+
Party 1
Tsukuyomi
Tsukuyomi
HollyKNN
Tsukuyomi
Level 99
God Stats
4W - 1L
1,500 SR
Queue Stats
274W - 212L
1,607 Elo+
Party 1
Agni
Agni
SinSolo
Agni
Level 25
God Stats
3W - 0L
1,546 SR
Queue Stats
53W - 22L
1,785 Elo+
Party 2
Hachiman
Hachiman
vvnf
Hachiman
Level 57
God Stats
2W - 0L
1,783 SR
Queue Stats
23W - 5L
1,834 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
9
1 / 3 / 1
5,240
524
2,494
6,960
2,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bakasura
SolidGuru93
Bakasura
9
0 / 3 / 1
5,000
500
1,722
8,469
3,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fenrir
Tasdel
Fenrir
7
1 / 2 / 0
4,948
495
3,759
8,443
2,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baba Yaga
8
0 / 4 / 0
4,761
476
1,998
7,566
1,874
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
ZZattakk
Chiron
8
0 / 2 / 0
4,679
468
3,865
4,898
1,028
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 3
5,338
534
3,012
6,021
2,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Erlang Shen
Champi0On
Erlang Shen
12
11 / 1 / 2
7,269
727
7,757
5,427
2,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tsukuyomi
HollyKNN
Tsukuyomi
12
1 / 1 / 2
6,624
662
5,592
4,761
1,681
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Agni
SinSolo
Agni
11
0 / 0 / 6
6,449
645
4,063
4,404
1,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
vvnf
Hachiman
9
1 / 0 / 0
5,337
534
4,327
6,232
1,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
27
2
Kills
14
14
Deaths
2
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
1
3
1
0.5
W
1
0
3
2.5
W
Erlang Shen
Champi0On
Erlang Shen
11
1
2
12
W
Tsukuyomi
HollyKNN
Tsukuyomi
1
1
2
2
W
Agni
SinSolo
Agni
0
0
6
3
L
Bakasura
SolidGuru93
Bakasura
0
3
1
0.17
L
Fenrir
Tasdel
Fenrir
1
2
0
0.5
L
Baba Yaga
0
4
0
0
L
Chiron
ZZattakk
Chiron
0
2
0
0
W
Hachiman
vvnf
Hachiman
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,838
Damage
24,751
36,336
Taken
26,845
11,362
Mitigated
10,268
11,282
Healing
10,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
2,494
748
0
2,201
6,960
2,056
0
2,540
4,420
0
21,559
W
3,012
385
253
2,479
6,021
2,942
0
344
5,677
13,268
0
W
Erlang Shen
Champi0On
Erlang Shen
7,757
4,012
0
2,534
5,427
2,802
0
816
4,611
0
38,501
W
Tsukuyomi
HollyKNN
Tsukuyomi
5,592
1,060
0
1,458
4,761
1,681
0
0
4,721
0
44,337
W
Agni
SinSolo
Agni
4,063
581
0
450
4,404
1,276
0
838
3,566
49,051
0
L
Bakasura
SolidGuru93
Bakasura
1,722
1,181
0
2,743
8,469
3,581
0
72
8,397
0
16,621
L
Fenrir
Tasdel
Fenrir
3,759
973
74
2,871
8,443
2,823
0
860
7,583
0
9,198
L
Baba Yaga
1,998
493
0
1,178
7,566
1,874
0
2,581
4,985
23,242
0
L
Chiron
ZZattakk
Chiron
3,865
1,117
680
1,535
4,898
1,028
136
1,022
3,876
0
27,587
W
Hachiman
vvnf
Hachiman
4,327
1,937
0
3,020
6,232
1,567
0
0
6,232
0
29,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,628
Gold Earned
31,017
233
Minions Killed
353
0
Camps Cleared
0
992,049
Distance Traveled
1,026,538
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,240
524
56
6
0
222,472
3
W
Cthulhu
5,338
534
18
2
0
196,877
1
W
Erlang Shen
7,269
727
67
7
0
223,296
4
W
Tsukuyomi
6,624
662
111
11
0
210,336
3
W
Agni
6,449
645
95
10
0
202,543
3
L
Bakasura
5,000
500
62
6
0
197,623
1
L
Fenrir
4,948
495
12
1
0
209,265
3
L
Baba Yaga
4,761
476
50
5
0
190,558
2
L
Chiron
4,679
468
53
5
0
172,131
5
W
Hachiman
5,337
534
62
6
0
193,486
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role