Player Matchup

Medusa
Medusa
Drshroomies
Medusa
Level 62
God Stats
12W - 21L
1,397 SR
Queue Stats
148W - 182L
1,343 Elo+
Solo
Sol
Sol
Intentri-tv
Sol
Level 76
God Stats
26W - 25L
1,445 SR
Queue Stats
422W - 452L
1,409 Elo+
Solo
Poseidon
Poseidon
Jos18081
Poseidon
Level 80
God Stats
19W - 9L
1,689 SR
Queue Stats
336W - 345L
1,459 Elo+
Solo
Merlin
Merlin
SQUKRSSUK
Merlin
Level 46
God Stats
41W - 39L
1,419 SR
Queue Stats
311W - 384L
1,366 Elo+
Solo
Bastet
Bastet
UsagiGalaxia
Bastet
Level 86
God Stats
14W - 15L
1,323 SR
Queue Stats
106W - 123L
1,486 Elo+
Solo
Team Averages
Level 70
1,455 SR
1,413 Elo+

VS

Team Averages
Level 81
1,443 SR
1,527 Elo+
Cabrakan
Cabrakan
KoRnWall10
Cabrakan
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 97L
1,531 Elo+
Party 1
Gilgamesh
Gilgamesh
Kyro158
Gilgamesh
Level 120
God Stats
2W - 9L
1,239 SR
Queue Stats
26W - 37L
1,422 Elo+
Solo
Heimdallr
Heimdallr
PerniciousOath
Heimdallr
Level 108
God Stats
0W - 1L
1,474 SR
Queue Stats
7W - 17L
1,616 Elo+
Party 1
Tiamat
Tiamat
ToxicMonkey7910
Tiamat
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 1
Arachne
Arachne
Txlunatic
Arachne
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 24L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
13 / 2 / 19
16,452
783
36,511
21,609
9,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
14 / 2 / 18
17,103
814
32,414
25,131
12,525
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
Jos18081
Poseidon
20
2 / 3 / 16
14,975
713
12,287
15,648
6,383
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
SQUKRSSUK
Merlin
20
5 / 0 / 14
14,732
702
13,190
8,623
3,582
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
20
3 / 0 / 20
14,665
698
19,922
15,872
7,613
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
KoRnWall10
Cabrakan
19
0 / 9 / 3
12,286
585
8,295
34,975
50,344
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
Kyro158
Gilgamesh
20
5 / 6 / 0
15,130
720
23,555
33,001
23,138
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heimdallr
PerniciousOath
Heimdallr
19
0 / 7 / 4
12,308
586
11,014
23,220
22,395
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
1 / 8 / 3
13,041
621
10,721
22,262
10,959
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Arachne
Txlunatic
Arachne
19
1 / 7 / 2
12,438
592
9,467
27,282
24,515
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
19
37
Kills
7
7
Deaths
37
87
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Medusa
13
2
19
11.25
W
14
2
18
11.5
W
Poseidon
Jos18081
Poseidon
2
3
16
3.33
L
Cabrakan
KoRnWall10
Cabrakan
0
9
3
0.17
L
Gilgamesh
Kyro158
Gilgamesh
5
6
0
0.83
L
Heimdallr
PerniciousOath
Heimdallr
0
7
4
0.29
W
Merlin
SQUKRSSUK
Merlin
5
0
14
12
L
1
8
3
0.31
L
Arachne
Txlunatic
Arachne
1
7
2
0.29
W
Bastet
3
0
20
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,324
Damage
63,052
86,883
Taken
140,740
39,241
Mitigated
131,351
34,273
Healing
16,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
36,511
17,346
579
8,654
21,609
9,138
3,348
6,568
15,041
0
87,013
W
32,414
13,609
0
13,645
25,131
12,525
4,539
7,066
18,065
78,861
6,941
W
Poseidon
Jos18081
Poseidon
12,287
1,017
0
4,064
15,648
6,383
1,212
3,439
12,209
81,055
0
L
Cabrakan
KoRnWall10
Cabrakan
8,295
274
707
2,013
34,975
50,344
0
12,227
22,748
34,417
0
L
Gilgamesh
Kyro158
Gilgamesh
23,555
2,370
0
4,118
33,001
23,138
0
15,561
17,440
5,442
72,606
L
Heimdallr
PerniciousOath
Heimdallr
11,014
3,984
0
1,621
23,220
22,395
0
6,624
16,596
0
45,553
W
Merlin
SQUKRSSUK
Merlin
13,190
663
878
2,064
8,623
3,582
1,217
1,497
7,126
59,953
0
L
10,721
83
218
2,956
22,262
10,959
33
8,893
13,369
34,893
0
L
Arachne
Txlunatic
Arachne
9,467
5,321
0
4,635
27,282
24,515
0
11,728
15,554
0
25,347
W
Bastet
19,922
4,643
0
4,389
15,872
7,613
1,017
2,200
13,368
0
44,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,927
Gold Earned
65,203
458
Minions Killed
290
0
Camps Cleared
0
2,262,007
Distance Traveled
1,741,899
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
16,452
783
81
4
0
441,372
0
W
Sol
17,103
814
108
5
0
473,967
2
W
Poseidon
14,975
713
119
6
0
387,523
4
L
Cabrakan
12,286
585
47
2
0
333,314
3
L
Gilgamesh
15,130
720
111
5
0
395,718
0
L
Heimdallr
12,308
586
70
3
0
330,071
2
W
Merlin
14,732
702
87
4
0
401,792
1
L
Tiamat
13,041
621
33
2
0
326,764
0
L
Arachne
12,438
592
29
1
0
356,032
3
W
Bastet
14,665
698
63
3
0
557,353
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role