Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Amedimaru
Baron Samedi
Level 26
God Stats
1W - 2L
1,266 SR
Queue Stats
101W - 101L
1,514 Elo+
Solo
Serqet
Serqet
GS96
Serqet
Level 156
God Stats
8W - 12L
1,282 SR
Queue Stats
141W - 143L
1,471 Elo+
Solo
Shiva
Shiva
TheOtherEditor
Shiva
Level 84
God Stats
11W - 3L
1,592 SR
Queue Stats
141W - 100L
1,629 Elo+
Party 1
Cerberus
Cerberus
TuTuTheImpaler
Cerberus
Level 17
God Stats
1W - 3L
1,700 SR
Queue Stats
27W - 31L
1,649 Elo+
Party 1
Team Averages
Level 63
1,468 SR
1,553 Elo+

VS

Team Averages
Level 101
1,502 SR
1,545 Elo+
Ganesha
Ganesha
Gorgulax
Ganesha
Level 17
God Stats
3W - 1L
1,484 SR
Queue Stats
3W - 2L
1,369 Elo+
Solo
Guan Yu
Guan Yu
IvoAlcaraz29
Guan Yu
Level 29
God Stats
4W - 6L
1,596 SR
Queue Stats
95W - 73L
1,654 Elo+
Solo
Chang'e
Chang'e
JesusNips
Chang'e
Level 154
God Stats
3W - 2L
1,308 SR
Queue Stats
250W - 242L
1,597 Elo+
Party 2
Skadi
Skadi
KrakenPug
Skadi
Level 149
God Stats
9W - 7L
1,625 SR
Queue Stats
114W - 109L
1,516 Elo+
Party 2
Discordia
Discordia
xxRAPIDASHxx
Discordia
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
151W - 140L
1,591 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
20
8 / 3 / 8
13,186
776
22,877
23,078
6,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Amedimaru
Baron Samedi
19
2 / 4 / 10
11,738
690
24,138
16,155
8,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Serqet
GS96
Serqet
18
4 / 4 / 7
11,641
685
8,763
19,401
15,034
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
5 / 6 / 10
11,700
688
18,485
26,257
25,801
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cerberus
17
1 / 5 / 7
11,142
655
8,082
23,502
22,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Gorgulax
Ganesha
18
0 / 1 / 16
12,438
732
7,029
12,878
14,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Guan Yu
IvoAlcaraz29
Guan Yu
20
6 / 3 / 12
13,639
802
14,895
31,434
39,930
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chang'e
JesusNips
Chang'e
20
6 / 6 / 11
13,132
772
27,485
20,043
7,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
KrakenPug
Skadi
20
5 / 5 / 11
12,717
748
19,522
15,763
6,415
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
xxRAPIDASHxx
Discordia
19
5 / 5 / 7
12,813
754
20,125
15,780
6,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
79
20
Kills
22
22
Deaths
20
42
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
8
3
8
4
L
Baron Samedi
Amedimaru
Baron Samedi
2
4
10
1.75
L
Serqet
GS96
Serqet
4
4
7
1.88
W
Ganesha
Gorgulax
Ganesha
0
1
16
8
W
Guan Yu
IvoAlcaraz29
Guan Yu
6
3
12
4
W
Chang'e
JesusNips
Chang'e
6
6
11
1.92
W
Skadi
KrakenPug
Skadi
5
5
11
2.1
L
5
6
10
1.67
L
Cerberus
1
5
7
0.9
W
Discordia
xxRAPIDASHxx
Discordia
5
5
7
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,345
Damage
89,056
108,393
Taken
95,898
78,067
Mitigated
74,052
27,117
Healing
29,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
22,877
13,704
0
8,433
23,078
6,146
1,283
12,730
9,933
0
92,916
L
Baron Samedi
Amedimaru
Baron Samedi
24,138
1,379
2,276
5,027
16,155
8,454
905
6,183
9,711
50,814
0
L
Serqet
GS96
Serqet
8,763
1,250
0
408
19,401
15,034
0
9,180
9,947
1,351
22,596
W
Ganesha
Gorgulax
Ganesha
7,029
469
0
2,519
12,878
14,196
569
5,066
7,091
23,085
0
W
Guan Yu
IvoAlcaraz29
Guan Yu
14,895
1,054
3,384
7,005
31,434
39,930
594
10,954
19,306
0
44,300
W
Chang'e
JesusNips
Chang'e
27,485
1,493
8,108
7,710
20,043
7,119
2,035
5,192
13,860
60,945
0
W
Skadi
KrakenPug
Skadi
19,522
7,634
0
360
15,763
6,415
6,028
4,340
10,183
0
60,263
L
18,485
1,819
2,400
4,033
26,257
25,801
389
14,713
11,232
135
38,972
L
Cerberus
8,082
610
0
4,540
23,502
22,632
364
10,363
12,931
21,493
0
W
Discordia
xxRAPIDASHxx
Discordia
20,125
1,428
0
494
15,780
6,392
2,003
5,770
9,650
56,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,407
Gold Earned
64,739
273
Minions Killed
316
0
Camps Cleared
0
1,650,043
Distance Traveled
1,721,761
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
13,186
776
124
7
0
333,763
2
L
Baron Samedi
11,738
690
71
4
0
315,332
3
L
Serqet
11,641
685
18
1
0
355,363
2
W
Ganesha
12,438
732
0
0
0
356,291
4
W
Guan Yu
13,639
802
69
4
0
389,620
0
W
Chang'e
13,132
772
76
4
0
325,644
1
W
Skadi
12,717
748
80
5
0
323,637
2
L
Shiva
11,700
688
34
2
0
350,929
1
L
Cerberus
11,142
655
26
2
0
294,656
2
W
Discordia
12,813
754
91
5
0
326,569
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role