Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Insttict
Awilix
Level 135
God Stats
9W - 5L
1,715 SR
Queue Stats
39W - 34L
1,428 Elo+
Solo
Achilles
Achilles
ItsFatBunny_CR
Achilles
Level 34
God Stats
2W - 1L
1,771 SR
Queue Stats
260W - 333L
1,369 Elo+
Party 1
Arachne
Arachne
KaliLaFlame
Arachne
Level 61
God Stats
17W - 15L
1,734 SR
Queue Stats
375W - 483L
1,408 Elo+
Party 1
Ah Puch
Ah Puch
SagenessJosh
Ah Puch
Level 66
God Stats
17W - 23L
1,567 SR
Queue Stats
166W - 206L
1,441 Elo+
Solo
Team Averages
Level 68
1,657 SR
1,429 Elo+

VS

Team Averages
Level 80
1,558 SR
1,436 Elo+
Cerberus
Cerberus
 
Cerberus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
DolphinFTW
Geb
Level 41
God Stats
1W - 0L
1,648 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Hilfigure
Aphrodite
Level 64
God Stats
9W - 9L
1,407 SR
Queue Stats
34W - 33L
1,375 Elo+
Party 2
Cernunnos
Cernunnos
nahoj0
Cernunnos
Level 145
God Stats
2W - 1L
1,734 SR
Queue Stats
102W - 100L
1,428 Elo+
Solo
Thor
Thor
tcox1600
Thor
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
65W - 57L
1,375 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
17
3 / 5 / 3
11,075
426
12,306
16,194
6,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
Insttict
Awilix
17
6 / 8 / 3
11,689
450
16,506
19,522
6,878
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
16
2 / 9 / 2
10,199
392
8,519
21,115
15,050
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Arachne
KaliLaFlame
Arachne
16
1 / 11 / 5
10,670
410
9,990
22,323
7,511
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Puch
SagenessJosh
Ah Puch
18
3 / 4 / 6
12,460
479
24,906
11,887
4,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
20
15 / 4 / 7
15,093
581
28,026
30,505
17,221
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
3 / 2 / 19
13,603
523
10,800
23,117
22,189
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Aphrodite
Hilfigure
Aphrodite
20
2 / 3 / 9
12,908
496
5,476
23,184
12,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
nahoj0
Cernunnos
20
7 / 3 / 3
13,334
513
12,482
17,998
6,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thor
20
10 / 3 / 9
12,898
496
10,622
19,818
7,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
84
15
Kills
37
37
Deaths
15
19
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
3
5
3
0.9
W
Cerberus
 
Cerberus
15
4
7
4.63
W
3
2
19
6.25
W
Aphrodite
Hilfigure
Aphrodite
2
3
9
2.17
L
Awilix
Insttict
Awilix
6
8
3
0.94
L
Achilles
2
9
2
0.33
L
Arachne
KaliLaFlame
Arachne
1
11
5
0.32
L
Ah Puch
SagenessJosh
Ah Puch
3
4
6
1.5
W
Cernunnos
nahoj0
Cernunnos
7
3
3
2.83
W
Thor
10
3
9
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,227
Damage
67,406
91,041
Taken
114,622
40,216
Mitigated
65,837
11,883
Healing
51,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
12,306
1,462
0
3,076
16,194
6,665
0
4,719
11,475
58,973
0
W
Cerberus
 
Cerberus
28,026
1,481
0
10,856
30,505
17,221
1,868
6,395
23,844
122,425
0
W
10,800
1,847
4,484
5,780
23,117
22,189
655
11,074
10,944
34,391
0
W
Aphrodite
Hilfigure
Aphrodite
5,476
1,080
5,774
13,107
23,184
12,029
750
6,409
16,727
101,550
0
L
Awilix
Insttict
Awilix
16,506
3,959
371
1,877
19,522
6,878
0
10,015
9,507
0
58,868
L
Achilles
8,519
1,705
0
2,150
21,115
15,050
0
13,218
7,853
0
40,132
L
Arachne
KaliLaFlame
Arachne
9,990
6,288
0
2,868
22,323
7,511
0
11,148
11,087
0
75,909
L
Ah Puch
SagenessJosh
Ah Puch
24,906
404
0
1,541
11,887
4,112
0
4,985
6,817
90,844
0
W
Cernunnos
nahoj0
Cernunnos
12,482
4,645
0
4,894
17,998
6,801
1,999
7,253
10,407
0
109,646
W
Thor
10,622
1,890
0
6,597
19,818
7,597
476
5,227
14,581
0
79,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,093
Gold Earned
67,836
507
Minions Killed
767
0
Camps Cleared
0
2,221,711
Distance Traveled
2,366,360
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,075
426
101
4
0
411,216
0
W
Cerberus
15,093
581
256
10
0
419,450
1
W
Geb
13,603
523
42
2
0
501,254
6
W
Aphrodite
12,908
496
184
7
0
443,505
2
L
Awilix
11,689
450
73
3
0
466,715
1
L
Achilles
10,199
392
64
2
0
435,371
1
L
Arachne
10,670
410
127
5
0
404,680
0
L
Ah Puch
12,460
479
142
5
0
503,729
6
W
Cernunnos
13,334
513
182
7
0
456,799
3
W
Thor
12,898
496
103
4
0
545,352
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role