Player Matchup

Erlang Shen
Erlang Shen
Chaosmac52
Erlang Shen
Level 33
God Stats
9W - 8L
1,337 SR
Queue Stats
15W - 13L
1,417 Elo+
Solo
Mercury
Mercury
JJMacriTTV
Mercury
Level 122
God Stats
5W - 1L
1,862 SR
Queue Stats
154W - 128L
1,529 Elo+
Party 2
Ao Kuang
Ao Kuang
ProdigyIgnited
Ao Kuang
Level 100
God Stats
2W - 2L
1,500 SR
Queue Stats
99W - 86L
1,602 Elo+
Party 2
He Bo
He Bo
SavageEvolved
He Bo
Level 149
God Stats
4W - 3L
1,500 SR
Queue Stats
333W - 260L
1,576 Elo+
Party 2
Medusa
Medusa
ThePapaClam71
Medusa
Level 33
God Stats
9W - 5L
1,642 SR
Queue Stats
132W - 111L
1,673 Elo+
Party 2
Team Averages
Level 87
1,568 SR
1,559 Elo+

VS

Team Averages
Level 39
1,400 SR
1,369 Elo+
Cthulhu
Cthulhu
DingersToTheDome
Cthulhu
Level 18
God Stats
1W - 11L
1,222 SR
Queue Stats
1W - 13L
1,179 Elo+
Party 1
Izanami
Izanami
Issabird01
Izanami
Level 30
God Stats
74W - 75L
1,222 SR
Queue Stats
132W - 152L
1,179 Elo+
Party 1
Nike
Nike
MonkeyboyLuffy
Nike
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 87L
1,389 Elo+
Party 1
Agni
Agni
RajiAmagdalas
Agni
Level 94
God Stats
3W - 6L
1,479 SR
Queue Stats
204W - 183L
1,565 Elo+
Party 3
Skadi
Skadi
sG Pool
Skadi
Level 29
God Stats
17W - 21L
1,577 SR
Queue Stats
211W - 198L
1,535 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Chaosmac52
Erlang Shen
12
1 / 0 / 3
6,929
693
5,796
6,077
3,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mercury
JJMacriTTV
Mercury
9
0 / 0 / 8
6,102
610
3,328
4,418
1,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ao Kuang
12
10 / 0 / 1
7,216
722
3,975
5,275
2,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
2 / 0 / 2
6,582
658
3,783
2,704
723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
4 / 3 / 2
6,956
696
2,960
5,771
1,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 0
4,082
408
1,494
5,004
2,712
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Issabird01
Izanami
9
1 / 4 / 0
5,481
548
1,874
7,337
1,896
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

7
0 / 3 / 0
4,728
473
2,000
8,390
4,386
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

8
0 / 4 / 0
4,893
489
2,303
5,658
1,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
sG Pool
Skadi
9
2 / 3 / 1
5,784
578
2,969
4,718
803
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
4
17
Kills
3
3
Deaths
17
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Chaosmac52
Erlang Shen
1
0
3
2.5
L
0
3
0
0
L
Izanami
Issabird01
Izanami
1
4
0
0.25
W
Mercury
JJMacriTTV
Mercury
0
0
8
4
L
0
3
0
0
W
Ao Kuang
10
0
1
10.5
L
0
4
0
0
W
2
0
2
3
W
4
3
2
1.67
L
Skadi
sG Pool
Skadi
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,842
Damage
10,640
24,245
Taken
31,107
9,842
Mitigated
11,395
8,373
Healing
5,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Chaosmac52
Erlang Shen
5,796
2,551
0
2,536
6,077
3,905
458
1,095
4,982
0
42,906
L
1,494
353
33
487
5,004
2,712
0
522
4,482
13,057
0
L
Izanami
Issabird01
Izanami
1,874
1,477
0
1,827
7,337
1,896
0
1,609
5,728
0
29,192
W
Mercury
JJMacriTTV
Mercury
3,328
817
0
1,497
4,418
1,545
0
903
3,515
0
22,722
L
2,000
641
194
2,378
8,390
4,386
0
1,163
7,227
0
12,431
W
Ao Kuang
3,975
1,086
0
2,369
5,275
2,013
0
883
4,392
29,073
6,047
L
2,303
105
0
0
5,658
1,598
0
3,214
2,150
20,507
0
W
3,783
62
0
375
2,704
723
442
795
1,909
34,706
0
W
2,960
1,231
0
1,596
5,771
1,656
1,194
121
5,650
0
37,282
L
Skadi
sG Pool
Skadi
2,969
1,264
0
189
4,718
803
0
565
4,113
0
24,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,785
Gold Earned
24,968
349
Minions Killed
225
0
Camps Cleared
0
1,014,384
Distance Traveled
902,989
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
6,929
693
85
9
0
177,937
2
L
Cthulhu
4,082
408
22
2
0
142,642
3
L
Izanami
5,481
548
71
7
0
185,419
0
W
Mercury
6,102
610
42
4
0
225,941
4
L
Nike
4,728
473
23
2
0
196,103
1
W
Ao Kuang
7,216
722
63
6
0
238,460
2
L
Agni
4,893
489
53
5
0
180,327
1
W
He Bo
6,582
658
79
8
0
201,085
5
W
Medusa
6,956
696
80
8
0
170,961
1
L
Skadi
5,784
578
56
6
0
198,498
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role