Player Matchup

Sol
Sol
AlexG11x
Sol
Level 125
God Stats
22W - 9L
1,840 SR
Queue Stats
102W - 105L
1,516 Elo+
Party 3
Ah Puch
Ah Puch
BoyBoy1010
Ah Puch
Level 113
God Stats
6W - 1L
1,947 SR
Queue Stats
79W - 73L
1,622 Elo+
Solo
Guan Yu
Guan Yu
OrtizG97
Guan Yu
Level 128
God Stats
5W - 3L
1,714 SR
Queue Stats
279W - 245L
1,539 Elo+
Party 3
Serqet
Serqet
Seraph_619
Serqet
Level 119
God Stats
2W - 2L
1,505 SR
Queue Stats
206W - 206L
1,478 Elo+
Party 4
Shiva
Shiva
raphsean1000
Shiva
Level 88
God Stats
20W - 13L
1,771 SR
Queue Stats
244W - 229L
1,441 Elo+
Party 4
Team Averages
Level 115
1,755 SR
1,519 Elo+

VS

Team Averages
Level 138
1,608 SR
1,657 Elo+
Camazotz
Camazotz
WALDEEZIE
Camazotz
Level 160
God Stats
1W - 5L
1,226 SR
Queue Stats
266W - 241L
1,608 Elo+
Party 1
Ares
Ares
captainb0y
Ares
Level 158
God Stats
4W - 6L
1,531 SR
Queue Stats
289W - 220L
1,846 Elo+
Party 2
Hel
Hel
llmagmall
Hel
Level 126
God Stats
8W - 7L
1,857 SR
Queue Stats
366W - 338L
1,574 Elo+
Party 1
Pele
Pele
wazamin
Pele
Level 160
God Stats
2W - 4L
1,843 SR
Queue Stats
507W - 443L
1,664 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
xEsclavista
Ah Muzen Cab
Level 86
God Stats
21W - 18L
1,582 SR
Queue Stats
321W - 324L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 4 / 1
10,622
559
15,774
13,022
5,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ah Puch
BoyBoy1010
Ah Puch
17
1 / 3 / 9
9,973
525
13,735
12,996
4,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
OrtizG97
Guan Yu
16
4 / 1 / 7
10,142
534
11,376
16,146
14,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Serqet
Seraph_619
Serqet
18
3 / 2 / 9
10,900
574
10,438
15,880
6,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
10 / 3 / 1
11,595
610
14,626
16,372
14,378
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
WALDEEZIE
Camazotz
16
3 / 5 / 0
10,559
556
12,603
20,145
10,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
1 / 6 / 5
8,779
462
10,272
22,127
20,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
1 / 4 / 4
9,410
495
6,926
12,771
4,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pele
wazamin
Pele
17
4 / 4 / 1
9,729
512
8,999
18,617
5,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
xEsclavista
Ah Muzen Cab
16
4 / 5 / 2
9,979
525
10,090
12,887
4,071
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
25
24
Kills
13
13
Deaths
24
27
Assists
12
Player
Kills
Deaths
Assists
KDA
W
6
4
1
1.63
W
Ah Puch
BoyBoy1010
Ah Puch
1
3
9
1.83
W
Guan Yu
OrtizG97
Guan Yu
4
1
7
7.5
W
Serqet
Seraph_619
Serqet
3
2
9
3.75
L
Camazotz
WALDEEZIE
Camazotz
3
5
0
0.6
L
1
6
5
0.58
L
1
4
4
0.75
W
10
3
1
3.5
L
Pele
wazamin
Pele
4
4
1
1.13
L
Ah Muzen Cab
xEsclavista
Ah Muzen Cab
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,949
Damage
48,890
74,416
Taken
86,547
45,107
Mitigated
45,140
26,970
Healing
30,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,774
7,266
0
3,735
13,022
5,160
3,230
759
12,263
79,094
10,241
W
Ah Puch
BoyBoy1010
Ah Puch
13,735
1,116
0
4,525
12,996
4,547
444
5,978
6,688
74,714
0
W
Guan Yu
OrtizG97
Guan Yu
11,376
1,111
2,771
6,854
16,146
14,603
196
4,482
10,405
0
44,954
W
Serqet
Seraph_619
Serqet
10,438
2,234
0
5,590
15,880
6,419
0
3,206
12,107
23
77,032
L
Camazotz
WALDEEZIE
Camazotz
12,603
2,068
0
7,946
20,145
10,829
0
1,675
17,812
5,817
62,832
L
10,272
728
0
4,152
22,127
20,286
0
7,471
14,101
20,106
0
L
6,926
460
2,301
4,747
12,771
4,122
492
4,397
8,069
71,589
0
W
14,626
5,374
916
2,579
16,372
14,378
134
3,388
12,219
0
69,879
L
Pele
wazamin
Pele
8,999
1,287
0
8,867
18,617
5,832
0
5,313
13,010
0
73,434
L
Ah Muzen Cab
xEsclavista
Ah Muzen Cab
10,090
2,547
0
2,081
12,887
4,071
0
8,878
3,853
0
62,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,232
Gold Earned
48,456
594
Minions Killed
547
0
Camps Cleared
0
1,952,375
Distance Traveled
1,833,385
20
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,622
559
156
8
0
326,858
1
W
Ah Puch
9,973
525
120
6
0
370,786
5
W
Guan Yu
10,142
534
68
4
0
411,918
4
W
Serqet
10,900
574
141
7
0
447,451
4
L
Camazotz
10,559
556
133
7
0
343,995
3
L
Ares
8,779
462
28
1
0
379,141
8
L
Hel
9,410
495
150
8
0
360,188
4
W
Shiva
11,595
610
109
6
0
395,362
6
L
Pele
9,729
512
127
7
0
409,281
4
L
Ah Muzen Cab
9,979
525
109
6
0
340,780
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role