Player Matchup

Chaac
Chaac
Double_A_Storm12
Chaac
Level 158
God Stats
20W - 13L
1,663 SR
Queue Stats
285W - 220L
1,660 Elo+
Party 2
Izanami
Izanami
OTFskies
Izanami
Level 57
God Stats
4W - 3L
1,260 SR
Queue Stats
24W - 38L
1,373 Elo+
Solo
Merlin
Merlin
TheLordFluff
Merlin
Level 44
God Stats
1W - 0L
1,873 SR
Queue Stats
9W - 4L
1,631 Elo+
Party 2
Team Averages
Level 86
1,598 SR
1,554 Elo+

VS

Team Averages
Level 66
1,500 SR
1,501 Elo+
Morgan Le Fay
Morgan Le Fay
champy1025
Morgan Le Fay
Level 63
God Stats
21W - 28L
1,305 SR
Queue Stats
423W - 640L
1,386 Elo+
Solo
Shiva
Shiva
kevinbelevin
Shiva
Level 129
God Stats
7W - 4L
1,532 SR
Queue Stats
9W - 6L
1,558 Elo+
Party 1
Neith
Neith
lmaocaleb
Neith
Level 6
God Stats
3W - 1L
1,662 SR
Queue Stats
7W - 6L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 2 / 8
14,944
787
20,285
32,642
43,908
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
OTFskies
Izanami
18
7 / 6 / 10
14,322
754
19,081
17,738
6,686
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
19
5 / 6 / 10
13,936
733
17,932
15,221
5,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
champy1025
Morgan Le Fay
17
2 / 8 / 6
13,277
699
19,753
19,527
7,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
5 / 5 / 7
13,736
723
20,243
30,062
39,681
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Neith
lmaocaleb
Neith
20
7 / 7 / 1
13,932
733
14,300
18,124
6,879
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
28
20
Kills
14
14
Deaths
20
28
Assists
14
Player
Kills
Deaths
Assists
KDA
W
8
2
8
6
W
Izanami
OTFskies
Izanami
7
6
10
2
W
Merlin
5
6
10
1.67
L
Morgan Le Fay
champy1025
Morgan Le Fay
2
8
6
0.63
L
5
5
7
1.7
L
Neith
lmaocaleb
Neith
7
7
1
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,298
Damage
54,296
65,601
Taken
67,713
55,637
Mitigated
53,611
19,223
Healing
9,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,285
3,611
443
13,714
32,642
43,908
660
11,086
21,556
0
51,817
W
Izanami
OTFskies
Izanami
19,081
10,772
0
2,159
17,738
6,686
1,659
4,231
13,507
0
51,212
W
Merlin
17,932
1,178
112
2,795
15,221
5,043
762
5,424
9,797
62,185
0
L
Morgan Le Fay
champy1025
Morgan Le Fay
19,753
3,227
474
2,955
19,527
7,051
1,064
5,562
13,649
60,263
0
L
20,243
3,519
0
1,876
30,062
39,681
613
6,057
23,588
0
60,646
L
Neith
lmaocaleb
Neith
14,300
6,468
649
3,269
18,124
6,879
93
6,034
11,762
0
62,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,202
Gold Earned
40,945
217
Minions Killed
210
8
Camps Cleared
8
1,011,968
Distance Traveled
963,536
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
14,944
787
65
3
2
383,935
1
W
Izanami
14,322
754
60
3
4
303,393
4
W
Merlin
13,936
733
92
5
2
324,640
2
L
Morgan Le Fay
13,277
699
52
3
3
317,137
5
L
Shiva
13,736
723
67
4
3
360,655
3
L
Neith
13,932
733
91
5
2
285,744
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role