Player Matchup

Sylvanus
Sylvanus
Axecy
Sylvanus
Level 143
God Stats
0W - 2L
1,764 SR
Queue Stats
7W - 7L
1,878 Elo+
Party 1
Sol
Sol
BrenShield
Sol
Level 126
God Stats
0W - 2L
1,305 SR
Queue Stats
8W - 5L
1,910 Elo+
Party 1
Shiva
Shiva
CsrOku
Shiva
Level 128
God Stats
2W - 3L
1,782 SR
Queue Stats
23W - 21L
1,771 Elo+
Party 1
Team Averages
Level 132
1,617 SR
1,853 Elo+

VS

Team Averages
Level 135
1,523 SR
1,585 Elo+
Zeus
Zeus
 
Zeus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
JXDoobieX
Kumbhakarna
Level 143
God Stats
1W - 2L
1,569 SR
Queue Stats
211W - 206L
1,554 Elo+
Solo
Chiron
Chiron
Sultan Kash
Chiron
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 29L
1,700 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Axecy
Sylvanus
10
0 / 5 / 0
6,347
577
4,762
12,512
7,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
0 / 2 / 0
6,452
587
6,231
10,534
3,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shiva
CsrOku
Shiva
10
0 / 5 / 0
6,420
584
7,919
12,809
6,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
9 / 0 / 3
9,408
855
17,590
3,153
1,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
JXDoobieX
Kumbhakarna
12
0 / 0 / 12
8,342
758
4,178
14,406
13,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chiron
13
3 / 0 / 8
8,489
772
9,639
8,169
2,887
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
35
0
Kills
12
12
Deaths
0
0
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
9
0
3
10.5
L
Sylvanus
Axecy
Sylvanus
0
5
0
0
L
0
2
0
0
L
Shiva
CsrOku
Shiva
0
5
0
0
W
Kumbhakarna
JXDoobieX
Kumbhakarna
0
0
12
6
W
Chiron
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,912
Damage
31,407
35,855
Taken
25,728
17,639
Mitigated
17,179
7,870
Healing
11,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
17,590
1,933
0
1,650
3,153
1,189
878
1,815
1,305
45,549
0
L
Sylvanus
Axecy
Sylvanus
4,762
1,409
2,194
2,817
12,512
7,688
0
8,223
4,289
13,279
3,105
L
6,231
1,465
0
1,535
10,534
3,383
0
6,034
4,500
21,178
1,236
L
Shiva
CsrOku
Shiva
7,919
1,789
36
1,288
12,809
6,568
0
7,783
5,026
0
26,553
W
Kumbhakarna
JXDoobieX
Kumbhakarna
4,178
622
276
4,258
14,406
13,103
289
6,027
8,070
11,217
0
W
Chiron
9,639
3,504
1,117
4,449
8,169
2,887
1,495
2,291
5,642
0
43,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,219
Gold Earned
26,239
105
Minions Killed
150
3
Camps Cleared
8
593,955
Distance Traveled
619,365
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,408
855
57
5
3
208,088
9
L
Sylvanus
6,347
577
25
2
1
176,409
4
L
Sol
6,452
587
35
3
0
197,799
2
L
Shiva
6,420
584
45
4
2
219,747
4
W
Kumbhakarna
8,342
758
20
2
1
197,214
1
W
Chiron
8,489
772
73
7
4
214,063
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role