Player Matchup

Gilgamesh
Gilgamesh
Andsagersaurus
Gilgamesh
Level 148
God Stats
27W - 12L
1,774 SR
Queue Stats
594W - 540L
1,620 Elo+
Party 1
Neith
Neith
Boeke
Neith
Level 140
God Stats
14W - 9L
1,745 SR
Queue Stats
269W - 237L
1,571 Elo+
Party 1
Sylvanus
Sylvanus
Cloaked Sicarii
Sylvanus
Level 139
God Stats
13W - 12L
1,783 SR
Queue Stats
109W - 98L
1,594 Elo+
Party 1
Atlas
Atlas
EdgeGuardian007
Atlas
Level 126
God Stats
6W - 2L
1,222 SR
Queue Stats
193W - 165L
1,591 Elo+
Party 1
Nu Wa
Nu Wa
KRUNKkoolAID23
Nu Wa
Level 156
God Stats
8W - 2L
1,812 SR
Queue Stats
308W - 282L
1,564 Elo+
Party 1
Team Averages
Level 142
1,667 SR
1,588 Elo+

VS

Team Averages
Level 132
1,624 SR
1,620 Elo+
Bacchus
Bacchus
Jose63555
Bacchus
Level 124
God Stats
2W - 2L
1,730 SR
Queue Stats
123W - 116L
1,546 Elo+
Party 3
Cliodhna
Cliodhna
MacaveliNCheese
Cliodhna
Level 138
God Stats
37W - 21L
1,767 SR
Queue Stats
238W - 216L
1,659 Elo+
Party 2
Gilgamesh
Gilgamesh
Rose_Light4200
Gilgamesh
Level 148
God Stats
11W - 13L
1,651 SR
Queue Stats
346W - 331L
1,614 Elo+
Solo
Scylla
Scylla
Shiikam
Scylla
Level 128
God Stats
5W - 4L
1,577 SR
Queue Stats
187W - 183L
1,614 Elo+
Party 2
Ullr
Ullr
Th3Dank3stM3m3
Ullr
Level 124
God Stats
7W - 10L
1,397 SR
Queue Stats
35W - 24L
1,666 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Andsagersaurus
Gilgamesh
19
14 / 0 / 10
12,439
655
24,933
18,279
13,460
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Neith
Boeke
Neith
19
5 / 2 / 6
11,911
627
8,492
8,112
4,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
18
2 / 2 / 7
11,112
585
5,534
12,628
7,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
1 / 0 / 17
9,366
493
6,111
14,933
13,180
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

17
3 / 2 / 10
10,928
575
10,496
8,589
3,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Jose63555
Bacchus
9
0 / 8 / 1
6,795
358
5,276
20,889
19,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
17
1 / 4 / 0
9,680
509
9,660
13,475
5,125
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gilgamesh
Rose_Light4200
Gilgamesh
16
1 / 4 / 2
9,080
478
10,095
16,879
5,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
Shiikam
Scylla
15
2 / 6 / 1
9,047
476
7,794
12,195
3,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 3 / 0
8,617
454
2,642
9,313
2,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
10
25
Kills
6
6
Deaths
25
50
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Andsagersaurus
Gilgamesh
14
0
10
19
W
Neith
Boeke
Neith
5
2
6
4
W
Sylvanus
2
2
7
2.75
W
1
0
17
9.5
L
Bacchus
Jose63555
Bacchus
0
8
1
0.06
W
3
2
10
4
L
Cliodhna
1
4
0
0.25
L
Gilgamesh
Rose_Light4200
Gilgamesh
1
4
2
0.5
L
Scylla
Shiikam
Scylla
2
6
1
0.42
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,566
Damage
35,467
62,541
Taken
72,751
41,157
Mitigated
35,962
17,072
Healing
15,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Andsagersaurus
Gilgamesh
24,933
8,373
0
2,423
18,279
13,460
582
4,498
13,415
0
116,717
W
Neith
Boeke
Neith
8,492
2,001
0
1,976
8,112
4,153
0
2,131
5,907
0
88,153
W
Sylvanus
5,534
1,160
1,995
5,981
12,628
7,337
1,479
812
11,816
60,565
10,584
W
6,111
1,569
986
2,815
14,933
13,180
91
5,360
9,353
24,033
0
L
Bacchus
Jose63555
Bacchus
5,276
485
0
1,400
20,889
19,339
0
7,560
13,329
18,803
0
W
10,496
1,602
0
896
8,589
3,027
1,507
4,265
4,074
72,821
0
L
Cliodhna
9,660
776
0
5,010
13,475
5,125
0
4,218
9,257
0
80,682
L
Gilgamesh
Rose_Light4200
Gilgamesh
10,095
2,284
0
5,345
16,879
5,712
0
4,651
12,228
0
73,807
L
Scylla
Shiikam
Scylla
7,794
779
0
1,882
12,195
3,218
0
3,986
8,209
63,245
0
L
2,642
946
0
2,353
9,313
2,568
0
2,054
7,259
0
56,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,756
Gold Earned
43,219
597
Minions Killed
539
0
Camps Cleared
0
1,864,864
Distance Traveled
1,643,520
30
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,439
655
129
7
0
441,679
1
W
Neith
11,911
627
161
8
0
357,772
8
W
Sylvanus
11,112
585
142
7
0
298,490
5
W
Atlas
9,366
493
36
2
0
402,252
7
L
Bacchus
6,795
358
21
1
0
342,089
3
W
Nu Wa
10,928
575
129
7
0
364,671
9
L
Cliodhna
9,680
509
174
9
0
377,962
3
L
Gilgamesh
9,080
478
116
6
0
361,576
4
L
Scylla
9,047
476
114
6
0
305,758
3
L
Ullr
8,617
454
114
6
0
256,135
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role