Player Matchup

Ares
Ares
PorousBucket
Ares
Level 125
God Stats
1W - 0L
1,559 SR
Queue Stats
7W - 6L
1,518 Elo+
Party 4
Anhur
Anhur
SiberianWiFi
Anhur
Level 133
God Stats
1W - 4L
1,492 SR
Queue Stats
70W - 75L
1,525 Elo+
Party 1
Odin
Odin
SpareChange02
Odin
Level 122
God Stats
2W - 0L
1,211 SR
Queue Stats
15W - 8L
1,430 Elo+
Party 4
Geb
Geb
WI_WIND
Geb
Level 125
God Stats
2W - 0L
1,545 SR
Queue Stats
69W - 75L
1,525 Elo+
Party 1
Mulan
Mulan
milk24
Mulan
Level 122
God Stats
1W - 0L
1,843 SR
Queue Stats
10W - 8L
1,430 Elo+
Party 4
Team Averages
Level 125
1,530 SR
1,486 Elo+

VS

Team Averages
Level 125
1,562 SR
1,561 Elo+
Cernunnos
Cernunnos
BUDLIGHTYEAR414
Cernunnos
Level 138
God Stats
0W - 2L
1,493 SR
Queue Stats
59W - 59L
1,510 Elo+
Party 2
Ao Kuang
Ao Kuang
Vintaneous
Ao Kuang
Level 124
God Stats
0W - 3L
1,696 SR
Queue Stats
94W - 74L
1,650 Elo+
Party 3
Fenrir
Fenrir
warmachine15550
Fenrir
Level 131
God Stats
0W - 2L
1,654 SR
Queue Stats
42W - 53L
1,243 Elo+
Party 2
Baba Yaga
Baba Yaga
xAssassinx AquA
Baba Yaga
Level 150
God Stats
1W - 4L
1,260 SR
Queue Stats
182W - 172L
1,580 Elo+
Party 3
Eset
Eset
zombiekill4060
Eset
Level 80
God Stats
1W - 1L
1,706 SR
Queue Stats
24W - 22L
1,824 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 3 / 28
11,286
941
10,399
18,057
20,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

19
14 / 3 / 23
11,372
948
13,410
12,876
4,825
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
5 / 3 / 31
10,375
865
9,939
11,214
14,121
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Geb
15
2 / 5 / 28
9,385
782
9,688
15,660
12,840
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mulan
milk24
Mulan
19
13 / 4 / 21
11,629
969
20,745
16,602
12,988
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BUDLIGHTYEAR414
Cernunnos
14
2 / 9 / 6
8,617
718
10,453
14,079
4,649
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ao Kuang
Vintaneous
Ao Kuang
16
5 / 7 / 10
11,018
918
6,316
18,209
14,090
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
3 / 9 / 7
9,413
784
10,143
14,259
7,680
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Baba Yaga
xAssassinx AquA
Baba Yaga
17
4 / 7 / 6
9,878
823
17,434
12,386
5,334
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
3 / 10 / 11
9,578
798
12,030
15,319
5,473
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

173
Kill Participation
57
42
Kills
17
18
Deaths
42
131
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
BUDLIGHTYEAR414
Cernunnos
2
9
6
0.56
W
8
3
28
7.33
W
14
3
23
8.5
W
5
3
31
6.83
L
Ao Kuang
Vintaneous
Ao Kuang
5
7
10
1.43
W
Geb
2
5
28
3.2
W
Mulan
milk24
Mulan
13
4
21
5.88
L
3
9
7
0.72
L
Baba Yaga
xAssassinx AquA
Baba Yaga
4
7
6
1
L
3
10
11
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,181
Damage
56,376
74,409
Taken
74,252
65,338
Mitigated
37,226
15,002
Healing
14,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
BUDLIGHTYEAR414
Cernunnos
10,453
4,066
0
578
14,079
4,649
186
3,117
10,766
0
21,548
W
10,399
541
705
4,227
18,057
20,564
431
7,522
10,535
11,860
0
W
13,410
7,763
1,233
1,867
12,876
4,825
1,819
8,326
4,550
0
33,037
W
9,939
1,098
61
983
11,214
14,121
1,081
3,970
7,244
0
23,674
L
Ao Kuang
Vintaneous
Ao Kuang
6,316
1,621
1,782
4,657
18,209
14,090
161
3,589
14,423
10,604
0
W
Geb
9,688
880
1,725
2,138
15,660
12,840
298
7,653
8,007
16,362
0
W
Mulan
milk24
Mulan
20,745
4,755
0
2,063
16,602
12,988
1,767
8,309
8,293
0
33,295
L
10,143
1,671
1,629
1,189
14,259
7,680
99
5,592
8,606
0
13,882
L
Baba Yaga
xAssassinx AquA
Baba Yaga
17,434
985
551
2,299
12,386
5,334
252
2,353
9,848
32,560
0
L
12,030
510
1,140
1,034
15,319
5,473
222
5,436
9,751
25,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,047
Gold Earned
48,504
110
Minions Killed
99
0
Camps Cleared
0
1,097,469
Distance Traveled
955,238
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,617
718
28
2
0
162,103
0
W
Ares
11,286
941
7
1
0
247,215
0
W
Anhur
11,372
948
42
4
0
220,731
2
W
Odin
10,375
865
34
3
0
232,847
1
L
Ao Kuang
11,018
918
12
1
0
194,260
0
W
Geb
9,385
782
6
1
0
209,435
1
W
Mulan
11,629
969
21
2
0
187,241
0
L
Fenrir
9,413
784
7
1
0
216,287
1
L
Baba Yaga
9,878
823
19
2
0
203,508
0
L
Eset
9,578
798
33
3
0
179,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role