Player Matchup

Sol
Sol
Claydoh10
Sol
Level 128
God Stats
4W - 3L
1,500 SR
Queue Stats
59W - 40L
1,630 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Crazygear
Kumbhakarna
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 41L
1,554 Elo+
Party 2
Pele
Pele
DangerDonkey333
Pele
Level 62
God Stats
7W - 1L
1,500 SR
Queue Stats
101W - 93L
1,605 Elo+
Party 2
Anubis
Anubis
DaveNBake
Anubis
Level 144
God Stats
8W - 6L
1,433 SR
Queue Stats
97W - 100L
1,539 Elo+
Party 2
Achilles
Achilles
Natendoh
Achilles
Level 69
God Stats
4W - 5L
1,479 SR
Queue Stats
57W - 44L
1,582 Elo+
Party 2
Team Averages
Level 90
1,482 SR
1,582 Elo+

VS

Team Averages
Level 94
1,420 SR
1,491 Elo+
Scylla
Scylla
Carloskiller147
Scylla
Level 128
God Stats
1W - 3L
1,300 SR
Queue Stats
93W - 114L
1,451 Elo+
Party 3
Geb
Geb
Endless_Sorrow48
Geb
Level 90
God Stats
11W - 6L
1,671 SR
Queue Stats
96W - 104L
1,558 Elo+
Party 1
Chaac
Chaac
SlickBackThePimp
Chaac
Level 16
God Stats
1W - 9L
1,222 SR
Queue Stats
16W - 35L
1,376 Elo+
Solo
Skadi
Skadi
hamburgesa117
Skadi
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 150L
1,610 Elo+
Party 3
Thor
Thor
ryanhanson6
Thor
Level 87
God Stats
3W - 5L
1,409 SR
Queue Stats
195W - 211L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 0 / 8
9,911
826
13,913
7,904
2,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kumbhakarna
Crazygear
Kumbhakarna
14
0 / 1 / 7
8,077
673
2,957
12,328
12,088
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
3 / 1 / 13
9,302
775
9,646
9,213
5,791
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Anubis
DaveNBake
Anubis
18
7 / 3 / 8
10,281
857
11,942
12,158
7,013
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Achilles
Natendoh
Achilles
17
5 / 0 / 6
9,558
797
9,352
10,431
9,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 3
8,228
686
6,524
8,348
2,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
0 / 5 / 3
8,108
676
5,288
15,268
10,510
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
1 / 4 / 1
8,423
702
6,023
11,765
6,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

16
3 / 3 / 1
9,139
762
10,347
9,187
3,214
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 6 / 3
8,015
668
6,286
11,203
4,645
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
16
21
Kills
5
5
Deaths
21
42
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
W
6
0
8
10
W
Kumbhakarna
Crazygear
Kumbhakarna
0
1
7
3.5
W
3
1
13
9.5
W
Anubis
DaveNBake
Anubis
7
3
8
3.67
L
0
5
3
0.3
W
Achilles
Natendoh
Achilles
5
0
6
8
L
1
4
1
0.38
L
3
3
1
1.17
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,810
Damage
34,468
52,034
Taken
55,771
37,568
Mitigated
27,351
13,368
Healing
6,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,524
907
0
1,040
8,348
2,835
0
3,692
4,656
31,377
0
W
13,913
4,783
0
3,080
7,904
2,759
4,174
973
6,888
52,267
0
W
Kumbhakarna
Crazygear
Kumbhakarna
2,957
286
200
836
12,328
12,088
84
3,622
8,278
7,835
0
W
9,646
1,452
0
2,108
9,213
5,791
325
2,536
6,551
0
24,467
W
Anubis
DaveNBake
Anubis
11,942
432
0
5,255
12,158
7,013
364
2,972
8,990
46,155
0
L
5,288
350
1,772
1,499
15,268
10,510
0
9,543
5,588
9,168
0
W
Achilles
Natendoh
Achilles
9,352
1,998
322
1,567
10,431
9,917
514
1,277
8,952
0
30,964
L
6,023
1,216
0
1,900
11,765
6,147
0
5,416
6,118
0
21,701
L
10,347
2,950
0
165
9,187
3,214
0
4,178
4,937
0
48,674
L
6,286
882
0
0
11,203
4,645
0
5,983
5,051
0
17,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,129
Gold Earned
41,913
248
Minions Killed
217
0
Camps Cleared
0
1,262,274
Distance Traveled
1,113,623
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,228
686
61
5
0
226,448
0
W
Sol
9,911
826
75
6
0
232,470
1
W
Kumbhakarna
8,077
673
11
1
0
246,912
2
W
Pele
9,302
775
36
3
0
289,347
0
W
Anubis
10,281
857
83
7
0
223,553
0
L
Geb
8,108
676
11
1
0
234,615
1
W
Achilles
9,558
797
43
4
0
269,992
1
L
Chaac
8,423
702
49
4
0
215,035
1
L
Skadi
9,139
762
79
7
0
238,533
1
L
Thor
8,015
668
17
1
0
198,992
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role