Player Matchup

Bellona
Bellona
 
Bellona
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Cerberus
Cerberus
Elvinx22
Cerberus
Level 28
God Stats
3W - 0L
1,794 SR
Queue Stats
5W - 2L
1,563 Elo+
Party 1
Bastet
Bastet
Santi7983
Bastet
Level 27
God Stats
18W - 22L
1,283 SR
Queue Stats
37W - 32L
1,421 Elo+
Party 4
Sol
Sol
betofrito13
Sol
Level 64
God Stats
3W - 3L
1,740 SR
Queue Stats
274W - 312L
1,453 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
eNg SyCloN3
Ah Muzen Cab
Level 157
God Stats
4W - 1L
1,880 SR
Queue Stats
5W - 5L
1,563 Elo+
Party 1
Team Averages
Level 69
1,639 SR
1,500 Elo+

VS

Team Averages
Level 60
1,545 SR
1,532 Elo+
Xing Tian
Xing Tian
ALonelyBubble
Xing Tian
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 20L
1,500 Elo+
Party 3
Set
Set
BagBoyMyster
Set
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 124L
1,513 Elo+
Party 2
Janus
Janus
Detrivox
Janus
Level 123
God Stats
0W - 6L
1,187 SR
Queue Stats
405W - 386L
1,460 Elo+
Party 3
Artemis
Artemis
IiIiIiIiIiliI
Artemis
Level 12
God Stats
2W - 1L
1,698 SR
Queue Stats
31W - 12L
1,717 Elo+
Party 2
Bellona
Bellona
THE_UNLlSTED_ONE
Bellona
Level 106
God Stats
6W - 4L
1,838 SR
Queue Stats
280W - 279L
1,470 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
3 / 1 / 1
8,000
667
7,037
7,117
5,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cerberus
Elvinx22
Cerberus
10
0 / 0 / 6
6,374
531
3,351
7,861
6,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bastet
Santi7983
Bastet
11
2 / 1 / 2
6,708
559
1,669
6,706
1,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
2 / 0 / 4
7,182
599
5,211
5,342
1,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ah Muzen Cab
eNg SyCloN3
Ah Muzen Cab
12
6 / 0 / 1
7,243
604
5,852
5,519
1,657
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ALonelyBubble
Xing Tian
8
0 / 1 / 1
5,391
449
1,663
8,051
3,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
0 / 3 / 0
4,827
402
874
5,116
1,261
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
Detrivox
Janus
11
0 / 2 / 0
6,357
530
1,748
5,127
1,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
9
1 / 3 / 0
5,239
437
3,480
6,628
1,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 4 / 0
6,732
561
4,130
9,423
8,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
13
Kills
2
2
Deaths
13
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
3
1
1
3.5
L
Xing Tian
ALonelyBubble
Xing Tian
0
1
1
0.5
L
0
3
0
0
L
Janus
Detrivox
Janus
0
2
0
0
W
Cerberus
Elvinx22
Cerberus
0
0
6
3
L
Artemis
1
3
0
0.33
W
Bastet
Santi7983
Bastet
2
1
2
3
L
1
4
0
0.25
W
2
0
4
4
W
Ah Muzen Cab
eNg SyCloN3
Ah Muzen Cab
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,120
Damage
11,895
32,545
Taken
34,345
17,689
Mitigated
15,993
13,800
Healing
6,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
7,037
2,976
0
1,384
7,117
5,844
240
261
6,856
0
45,731
L
Xing Tian
ALonelyBubble
Xing Tian
1,663
308
0
1,948
8,051
3,512
0
3,048
5,003
8,668
0
L
874
323
0
490
5,116
1,261
0
1,491
3,625
0
15,926
L
Janus
Detrivox
Janus
1,748
0
0
771
5,127
1,474
0
2,014
3,113
48,657
0
W
Cerberus
Elvinx22
Cerberus
3,351
70
0
2,277
7,861
6,363
132
1,267
6,594
16,076
0
L
Artemis
3,480
1,615
0
1,845
6,628
1,238
0
1,432
5,196
0
31,541
W
Bastet
Santi7983
Bastet
1,669
347
0
4,032
6,706
1,901
459
546
6,160
0
32,392
L
4,130
1,081
0
1,176
9,423
8,508
0
0
9,423
1,504
39,488
W
5,211
2,040
0
2,760
5,342
1,924
1,992
636
4,706
42,295
5,211
W
Ah Muzen Cab
eNg SyCloN3
Ah Muzen Cab
5,852
2,202
0
3,347
5,519
1,657
1,400
962
4,557
0
35,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,507
Gold Earned
28,546
349
Minions Killed
316
0
Camps Cleared
0
1,174,495
Distance Traveled
1,056,981
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,000
667
99
8
0
264,590
2
L
Xing Tian
5,391
449
24
2
0
218,244
0
L
Set
4,827
402
29
2
0
177,726
1
L
Janus
6,357
530
94
8
0
221,028
3
W
Cerberus
6,374
531
15
1
0
215,560
2
L
Artemis
5,239
437
62
5
0
218,329
1
W
Bastet
6,708
559
61
5
0
235,834
0
L
Bellona
6,732
561
107
9
0
221,654
0
W
Sol
7,182
599
105
9
0
229,480
2
W
Ah Muzen Cab
7,243
604
69
6
0
229,031
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role