Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
DeltaLavic219
Tsukuyomi
Level 88
God Stats
31W - 17L
1,678 SR
Queue Stats
193W - 113L
1,713 Elo+
Party 2
Medusa
Medusa
Ph3s4Sh1ft
Medusa
Level 127
God Stats
5W - 4L
1,707 SR
Queue Stats
326W - 239L
1,718 Elo+
Party 2
Ares
Ares
R3trohowling
Ares
Level 29
God Stats
92W - 19L
1,957 SR
Queue Stats
92W - 19L
1,889 Elo+
Party 2
Janus
Janus
Sqwhyurs
Janus
Level 68
God Stats
31W - 18L
1,738 SR
Queue Stats
229W - 128L
1,732 Elo+
Party 2
Team Averages
Level 83
1,716 SR
1,711 Elo+

VS

Team Averages
Level 60
1,670 SR
1,652 Elo+
Nike
Nike
AcroBatt1
Nike
Level 67
God Stats
3W - 2L
1,683 SR
Queue Stats
215W - 86L
1,696 Elo+
Party 1
Zeus
Zeus
KazooFourBall
Zeus
Level 29
God Stats
21W - 2L
1,858 SR
Queue Stats
80W - 27L
1,710 Elo+
Party 1
Hun Batz
Hun Batz
Shadowolf11097
Hun Batz
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 53L
1,437 Elo+
Solo
Medusa
Medusa
Supaplayer21
Medusa
Level 88
God Stats
5W - 2L
1,748 SR
Queue Stats
276W - 81L
1,718 Elo+
Party 1
Chiron
Chiron
lOmegaBlitzl
Chiron
Level 81
God Stats
3W - 2L
1,563 SR
Queue Stats
307W - 125L
1,697 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
17
2 / 7 / 8
11,231
1,123
5,760
10,981
4,450
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
DeltaLavic219
Tsukuyomi
17
6 / 8 / 6
12,236
1,224
8,658
14,407
6,278
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
Ph3s4Sh1ft
Medusa
17
1 / 5 / 10
10,917
1,092
8,887
11,463
4,903
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

18
4 / 4 / 10
12,321
1,232
10,631
23,783
30,686
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
Sqwhyurs
Janus
16
1 / 5 / 7
10,500
1,050
7,424
10,291
3,244
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

112

VS

Team 2 Tickets

238

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
18
6 / 4 / 20
12,350
1,235
6,210
12,321
12,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
6 / 3 / 16
11,962
1,196
17,497
8,836
3,154
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
18
8 / 2 / 17
12,752
1,275
12,304
8,949
4,000
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Medusa
18
5 / 2 / 14
12,581
1,258
18,906
9,450
3,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chiron
18
4 / 3 / 19
12,131
1,213
13,121
10,450
4,574
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
115
14
Kills
29
29
Deaths
14
41
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
2
7
8
0.86
W
Nike
6
4
20
4
L
Tsukuyomi
DeltaLavic219
Tsukuyomi
6
8
6
1.13
W
6
3
16
4.67
L
Medusa
Ph3s4Sh1ft
Medusa
1
5
10
1.2
L
4
4
10
2.25
W
Hun Batz
8
2
17
8.25
L
Janus
Sqwhyurs
Janus
1
5
7
0.9
W
Medusa
5
2
14
6
W
Chiron
4
3
19
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,360
Damage
68,038
70,925
Taken
50,006
49,561
Mitigated
27,219
1,842
Healing
7,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
5,760
62
0
0
10,981
4,450
0
2,640
8,099
31,679
0
W
Nike
6,210
659
0
326
12,321
12,025
0
4,724
7,597
60
16,281
L
Tsukuyomi
DeltaLavic219
Tsukuyomi
8,658
1,187
0
1,021
14,407
6,278
0
5,574
8,769
0
27,156
W
17,497
1,084
0
1,680
8,836
3,154
0
4,616
4,220
21,694
0
L
Medusa
Ph3s4Sh1ft
Medusa
8,887
1,373
0
766
11,463
4,903
0
2,557
8,816
0
30,465
L
10,631
129
0
0
23,783
30,686
0
4,782
18,815
18,628
0
W
Hun Batz
12,304
1,615
0
141
8,949
4,000
0
3,062
5,887
0
28,897
L
Janus
Sqwhyurs
Janus
7,424
241
0
55
10,291
3,244
0
2,004
8,287
20,047
0
W
Medusa
18,906
7,902
0
2,901
9,450
3,466
0
5,563
3,887
0
63,883
W
Chiron
13,121
3,853
839
1,752
10,450
4,574
0
5,850
4,600
0
30,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,205
Gold Earned
61,776
184
Minions Killed
225
4
Camps Cleared
14
997,772
Distance Traveled
992,156
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,231
1,123
64
6
1
183,041
1
W
Nike
12,350
1,235
29
3
0
197,889
0
L
Tsukuyomi
12,236
1,224
31
3
0
207,383
0
W
Zeus
11,962
1,196
23
2
0
195,049
0
L
Medusa
10,917
1,092
48
5
1
194,687
0
L
Ares
12,321
1,232
6
1
0
218,699
1
W
Hun Batz
12,752
1,275
38
4
1
198,650
1
L
Janus
10,500
1,050
35
4
2
193,962
0
W
Medusa
12,581
1,258
98
10
7
214,000
3
W
Chiron
12,131
1,213
37
4
6
186,568
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role