Player Matchup

Shiva
Shiva
 
Shiva
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
JuulingJesus
Neith
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,478 Elo+
Party 1
Merlin
Merlin
KuroiRyui
Merlin
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,478 Elo+
Party 1
Team Averages
Level 70
1,500 SR
1,485 Elo+

VS

Team Averages
Level 57
1,500 SR
1,372 Elo+
Shiva
Shiva
 
Shiva
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
JuoDeathRed
Hades
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,308 Elo+
Party 2
Fafnir
Fafnir
llHUBYll
Fafnir
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,308 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
16
3 / 2 / 13
11,237
702
13,168
14,714
15,194
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

18
10 / 2 / 6
12,726
795
24,813
10,071
3,715
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
KuroiRyui
Merlin
16
3 / 5 / 11
11,076
692
11,908
8,739
3,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
15
6 / 5 / 2
10,443
653
13,581
21,846
13,686
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
3 / 5 / 6
9,971
623
9,803
16,908
9,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fafnir
llHUBYll
Fafnir
13
0 / 6 / 9
9,464
592
2,894
19,291
18,569
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
26
16
Kills
9
9
Deaths
16
30
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
3
2
13
4.75
L
Shiva
 
Shiva
6
5
2
1.4
L
3
5
6
1.2
W
10
2
6
6.5
W
Merlin
KuroiRyui
Merlin
3
5
11
1.7
L
Fafnir
llHUBYll
Fafnir
0
6
9
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,889
Damage
26,278
33,524
Taken
58,045
22,064
Mitigated
41,630
10,276
Healing
10,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
13,168
2,763
1,449
6,234
14,714
15,194
164
6,559
7,808
0
39,357
L
Shiva
 
Shiva
13,581
2,022
769
3,515
21,846
13,686
240
3,457
18,203
206
47,988
L
9,803
1,252
1,155
3,569
16,908
9,375
472
3,239
13,358
26,654
0
W
24,813
8,889
0
2,133
10,071
3,715
1,848
3,282
6,525
0
61,672
W
Merlin
KuroiRyui
Merlin
11,908
1,019
0
460
8,739
3,155
314
2,747
5,893
33,352
0
L
Fafnir
llHUBYll
Fafnir
2,894
827
0
1,129
19,291
18,569
0
4,732
14,069
12,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,039
Gold Earned
29,878
173
Minions Killed
131
9
Camps Cleared
4
804,288
Distance Traveled
773,243
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
11,237
702
38
2
3
283,659
3
L
Shiva
10,443
653
68
4
4
290,147
4
L
Hades
9,971
623
51
3
0
234,857
4
W
Neith
12,726
795
79
5
4
275,665
3
W
Merlin
11,076
692
56
4
2
244,964
0
L
Fafnir
9,464
592
12
1
0
248,239
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role