Player Matchup

Olorun
Olorun
KingGRIM
Olorun
Level 40
God Stats
4W - 3L
1,670 SR
Queue Stats
149W - 134L
1,335 Elo+
Party 2
Atlas
Atlas
LethalShadow27
Atlas
Level 49
God Stats
20W - 8L
1,415 SR
Queue Stats
221W - 169L
1,507 Elo+
Party 2
Cu Chulainn
Cu Chulainn
TIHxMOHxTHEE
Cu Chulainn
Level 82
God Stats
7W - 9L
1,524 SR
Queue Stats
182W - 182L
1,458 Elo+
Party 2
Team Averages
Level 57
1,536 SR
1,433 Elo+

VS

Team Averages
Level 70
1,331 SR
1,315 Elo+
Raijin
Raijin
DunDodtah
Raijin
Level 154
God Stats
0W - 2L
1,301 SR
Queue Stats
79W - 107L
1,420 Elo+
Solo
Hou Yi
Hou Yi
Ksanti AA
Hou Yi
Level 32
God Stats
13W - 20L
1,338 SR
Queue Stats
63W - 103L
1,263 Elo+
Party 1
Cthulhu
Cthulhu
ShibaArmy
Cthulhu
Level 23
God Stats
1W - 4L
1,353 SR
Queue Stats
62W - 102L
1,263 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
KingGRIM
Olorun
17
2 / 2 / 10
12,171
676
13,029
8,980
3,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
4 / 0 / 8
13,303
739
15,995
15,714
24,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cu Chulainn
TIHxMOHxTHEE
Cu Chulainn
17
6 / 1 / 6
12,168
676
15,482
14,817
15,860
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
DunDodtah
Raijin
15
1 / 6 / 2
10,860
603
11,073
14,861
6,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
Ksanti AA
Hou Yi
15
1 / 4 / 1
10,583
588
6,290
15,258
6,929
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
ShibaArmy
Cthulhu
14
1 / 2 / 0
9,988
555
5,822
21,578
21,177
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
12
Kills
3
3
Deaths
12
24
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Raijin
DunDodtah
Raijin
1
6
2
0.33
W
Olorun
KingGRIM
Olorun
2
2
10
3.5
L
Hou Yi
Ksanti AA
Hou Yi
1
4
1
0.38
W
4
0
8
8
L
Cthulhu
ShibaArmy
Cthulhu
1
2
0
0.5
W
Cu Chulainn
TIHxMOHxTHEE
Cu Chulainn
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,506
Damage
23,185
39,511
Taken
51,697
44,301
Mitigated
34,276
7,973
Healing
6,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
DunDodtah
Raijin
11,073
1,140
420
1,473
14,861
6,170
287
7,904
6,813
45,393
0
W
Olorun
KingGRIM
Olorun
13,029
4,676
561
801
8,980
3,652
1,827
5,938
2,838
60,033
0
L
Hou Yi
Ksanti AA
Hou Yi
6,290
2,221
348
1,797
15,258
6,929
416
9,341
5,743
0
35,897
W
15,995
5,583
459
4,545
15,714
24,789
403
6,149
9,139
43,219
0
L
Cthulhu
ShibaArmy
Cthulhu
5,822
250
541
2,170
21,578
21,177
25
13,539
7,569
22,163
0
W
Cu Chulainn
TIHxMOHxTHEE
Cu Chulainn
15,482
2,406
416
1,191
14,817
15,860
75
4,968
9,623
6,350
49,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,642
Gold Earned
31,431
214
Minions Killed
169
15
Camps Cleared
2
994,886
Distance Traveled
918,528
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
10,860
603
86
5
1
253,740
1
W
Olorun
12,171
676
131
7
6
302,161
5
L
Hou Yi
10,583
588
54
3
0
312,142
2
W
Atlas
13,303
739
27
2
1
340,166
1
L
Cthulhu
9,988
555
29
2
1
352,646
0
W
Cu Chulainn
12,168
676
56
3
8
352,559
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role