Player Matchup

Hou Yi
Hou Yi
ASTREAKJ
Hou Yi
Level 28
God Stats
1W - 6L
1,172 SR
Queue Stats
4W - 14L
1,409 Elo+
Party 1
Kukulkan
Kukulkan
Essence_Darker
Kukulkan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 16L
1,210 Elo+
Party 1
Arachne
Arachne
N_505-Shadowgun
Arachne
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,382 Elo+
Party 1
Shiva
Shiva
xXAntiroXx
Shiva
Level 17
God Stats
3W - 2L
1,462 SR
Queue Stats
10W - 17L
1,311 Elo+
Solo
Ganesha
Ganesha
x_Shadow_LopEz_x
Ganesha
Level 29
God Stats
0W - 3L
1,183 SR
Queue Stats
4W - 16L
1,409 Elo+
Party 1
Team Averages
Level 24
1,363 SR
1,344 Elo+

VS

Team Averages
Level 53
1,562 SR
1,504 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
DarkSkn_Prince
Cu Chulainn
Level 121
God Stats
4W - 10L
1,344 SR
Queue Stats
241W - 295L
1,437 Elo+
Solo
Raijin
Raijin
Everant
Raijin
Level 66
God Stats
23W - 23L
1,534 SR
Queue Stats
42W - 47L
1,486 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
SuckedBean
Ah Muzen Cab
Level 25
God Stats
6W - 1L
1,638 SR
Queue Stats
65W - 34L
1,703 Elo+
Solo
Sol
Sol
pisaparty
Sol
Level 45
God Stats
1W - 2L
1,792 SR
Queue Stats
60W - 81L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
ASTREAKJ
Hou Yi
13
3 / 2 / 0
7,275
728
4,537
9,029
2,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
12
0 / 4 / 1
6,656
666
6,913
6,437
2,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 6 / 1
6,529
653
2,953
7,977
2,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Shiva
12
0 / 8 / 1
6,960
696
5,222
12,063
4,245
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
0 / 4 / 2
7,374
737
3,524
10,471
10,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
0 / 1 / 6
7,490
749
3,060
5,167
1,847
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
DarkSkn_Prince
Cu Chulainn
14
3 / 1 / 11
8,008
801
6,608
10,566
7,570
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Raijin
Everant
Raijin
14
1 / 0 / 13
7,851
785
7,491
6,938
2,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
SuckedBean
Ah Muzen Cab
19
18 / 0 / 6
11,117
1,112
21,132
8,359
3,578
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
2 / 1 / 9
7,797
780
2,368
4,232
1,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
69
3
Kills
24
24
Deaths
3
5
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
0
1
6
3
L
Hou Yi
ASTREAKJ
Hou Yi
3
2
0
1.5
W
Cu Chulainn
DarkSkn_Prince
Cu Chulainn
3
1
11
8.5
L
Kukulkan
0
4
1
0.13
W
Raijin
Everant
Raijin
1
0
13
7.5
L
0
6
1
0.08
W
Ah Muzen Cab
SuckedBean
Ah Muzen Cab
18
0
6
21
W
2
1
9
6.5
L
Shiva
0
8
1
0.06
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,149
Damage
40,659
45,977
Taken
35,262
22,206
Mitigated
16,154
5,483
Healing
5,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
3,060
0
893
116
5,167
1,847
236
3,406
1,761
15,799
0
L
Hou Yi
ASTREAKJ
Hou Yi
4,537
1,370
0
1,830
9,029
2,991
70
3,238
5,575
0
18,253
W
Cu Chulainn
DarkSkn_Prince
Cu Chulainn
6,608
1,515
0
207
10,566
7,570
202
2,125
8,441
0
19,411
L
Kukulkan
6,913
163
0
0
6,437
2,288
0
2,636
3,741
26,573
0
W
Raijin
Everant
Raijin
7,491
551
273
722
6,938
2,119
325
2,188
4,750
22,088
0
L
2,953
2,124
253
549
7,977
2,667
48
2,064
5,741
0
7,283
W
Ah Muzen Cab
SuckedBean
Ah Muzen Cab
21,132
9,204
0
3,771
8,359
3,578
3,263
2,065
6,294
0
73,611
W
2,368
491
0
0
4,232
1,040
408
653
3,579
11,544
0
L
Shiva
5,222
1,522
293
1,391
12,063
4,245
0
2,375
9,462
0
17,091
L
3,524
0
146
1,021
10,471
10,015
26
1,902
8,539
11,709
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,794
Gold Earned
42,263
154
Minions Killed
251
0
Camps Cleared
0
1,003,473
Distance Traveled
1,112,596
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,490
749
34
3
0
224,384
0
L
Hou Yi
7,275
728
36
4
0
203,471
0
W
Cu Chulainn
8,008
801
32
3
0
215,174
0
L
Kukulkan
6,656
666
45
5
0
198,625
2
W
Raijin
7,851
785
41
4
0
217,412
1
L
Arachne
6,529
653
18
2
0
204,701
0
W
Ah Muzen Cab
11,117
1,112
123
12
0
260,356
2
W
Sol
7,797
780
21
2
0
195,270
1
L
Shiva
6,960
696
43
4
0
182,357
0
L
Ganesha
7,374
737
12
1
0
214,319
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role