Player Matchup

Susano
Susano
Known Quack
Susano
Level 60
God Stats
7W - 5L
1,739 SR
Queue Stats
100W - 95L
1,578 Elo+
Party 3
Achilles
Achilles
RiptyScoop
Achilles
Level 101
God Stats
15W - 9L
1,718 SR
Queue Stats
514W - 455L
1,603 Elo+
Party 3
Artemis
Artemis
SinSolo
Artemis
Level 25
God Stats
2W - 1L
1,583 SR
Queue Stats
53W - 22L
1,804 Elo+
Party 1
Persephone
Persephone
TheJustCape66
Persephone
Level 76
God Stats
2W - 0L
1,500 SR
Queue Stats
234W - 179L
1,601 Elo+
Party 3
Fafnir
Fafnir
vvnf
Fafnir
Level 57
God Stats
3W - 0L
1,909 SR
Queue Stats
23W - 5L
1,872 Elo+
Party 1
Team Averages
Level 64
1,690 SR
1,692 Elo+

VS

Team Averages
Level 103
1,591 SR
1,537 Elo+
Thor
Thor
 
Thor
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Minster671
Geb
Level 118
God Stats
15W - 5L
1,934 SR
Queue Stats
337W - 288L
1,544 Elo+
Party 2
Janus
Janus
PeesOnBallz
Janus
Level 124
God Stats
11W - 6L
1,522 SR
Queue Stats
391W - 334L
1,540 Elo+
Party 2
Medusa
Medusa
Stevey671
Medusa
Level 103
God Stats
11W - 10L
1,566 SR
Queue Stats
217W - 187L
1,550 Elo+
Party 2
Gilgamesh
Gilgamesh
devidgrade
Gilgamesh
Level 91
God Stats
5W - 9L
1,434 SR
Queue Stats
129W - 126L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
18
6 / 2 / 7
10,950
576
9,076
16,220
6,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
RiptyScoop
Achilles
18
4 / 3 / 7
11,067
582
13,553
21,780
18,589
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
SinSolo
Artemis
20
16 / 2 / 7
13,116
690
24,580
13,201
4,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Persephone
TheJustCape66
Persephone
16
4 / 4 / 8
10,918
575
10,130
8,169
2,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fafnir
vvnf
Fafnir
12
2 / 4 / 14
9,379
494
8,686
15,790
12,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
17
1 / 4 / 6
9,573
504
8,078
17,121
5,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

12
0 / 10 / 7
8,105
427
5,074
21,356
11,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
4 / 6 / 5
9,763
514
10,752
11,112
2,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
Stevey671
Medusa
16
3 / 8 / 3
10,317
543
8,723
14,331
2,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
devidgrade
Gilgamesh
17
7 / 4 / 0
10,307
542
17,011
19,154
12,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
36
32
Kills
15
15
Deaths
32
43
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
4
6
1
W
Susano
6
2
7
4.75
L
0
10
7
0.35
L
4
6
5
1.08
W
Achilles
RiptyScoop
Achilles
4
3
7
2.5
W
Artemis
SinSolo
Artemis
16
2
7
9.75
L
Medusa
Stevey671
Medusa
3
8
3
0.56
W
Persephone
TheJustCape66
Persephone
4
4
8
2
L
Gilgamesh
devidgrade
Gilgamesh
7
4
0
1.75
W
Fafnir
vvnf
Fafnir
2
4
14
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,025
Damage
49,638
75,160
Taken
83,074
45,187
Mitigated
35,110
26,122
Healing
18,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
8,078
2,092
0
5,382
17,121
5,333
220
3,053
13,750
0
78,937
W
Susano
9,076
1,794
0
6,609
16,220
6,238
0
2,809
13,261
0
69,590
L
5,074
536
282
3,335
21,356
11,768
0
6,010
15,346
14,050
0
L
10,752
292
0
795
11,112
2,424
0
3,511
7,601
64,407
0
W
Achilles
RiptyScoop
Achilles
13,553
4,644
0
4,571
21,780
18,589
1,021
1,608
19,816
0
65,037
W
Artemis
SinSolo
Artemis
24,580
12,162
0
6,851
13,201
4,926
357
2,866
10,255
0
114,715
L
Medusa
Stevey671
Medusa
8,723
3,020
0
2,358
14,331
2,907
0
4,356
9,975
0
74,192
W
Persephone
TheJustCape66
Persephone
10,130
276
458
1,974
8,169
2,507
1,270
2,395
5,658
59,448
0
L
Gilgamesh
devidgrade
Gilgamesh
17,011
6,366
0
6,837
19,154
12,678
0
1,610
17,544
0
64,629
W
Fafnir
vvnf
Fafnir
8,686
1,852
0
5,659
15,790
12,927
0
5,573
8,207
22,024
276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,430
Gold Earned
48,065
555
Minions Killed
526
0
Camps Cleared
0
1,898,903
Distance Traveled
1,772,018
19
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,573
504
129
7
0
363,847
3
W
Susano
10,950
576
112
6
0
437,792
3
L
Geb
8,105
427
20
1
0
331,535
8
L
Janus
9,763
514
125
7
0
364,811
3
W
Achilles
11,067
582
127
7
0
373,960
5
W
Artemis
13,116
690
177
9
0
328,649
2
L
Medusa
10,317
543
126
7
0
365,221
5
W
Persephone
10,918
575
119
6
0
376,936
2
L
Gilgamesh
10,307
542
126
7
0
346,604
3
W
Fafnir
9,379
494
20
1
0
381,566
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role