Player Matchup

Persephone
Persephone
Fartbubbles3635
Persephone
Level 40
God Stats
2W - 0L
1,500 SR
Queue Stats
104W - 64L
1,901 Elo+
Party 1
Tyr
Tyr
Vintaneous
Tyr
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 74L
1,625 Elo+
Party 2
Cthulhu
Cthulhu
bigoltentpole
Cthulhu
Level 29
God Stats
2W - 0L
1,501 SR
Queue Stats
24W - 4L
1,916 Elo+
Party 1
Raijin
Raijin
xAssassinx AquA
Raijin
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
182W - 172L
1,555 Elo+
Party 2
Geb
Geb
zombiekill4060
Geb
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 22L
1,500 Elo+
Party 2
Team Averages
Level 84
1,500 SR
1,699 Elo+

VS

Team Averages
Level 80
1,500 SR
1,547 Elo+
Ah Muzen Cab
Ah Muzen Cab
Cheekbonius
Ah Muzen Cab
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 27L
1,531 Elo+
Solo
Thanatos
Thanatos
DaddySlabb
Thanatos
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 126L
1,533 Elo+
Party 3
Kali
Kali
IIBucceesII
Kali
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 66L
1,580 Elo+
Party 3
Nemesis
Nemesis
ZaddyYumStains
Nemesis
Level 122
God Stats
1W - 2L
1,501 SR
Queue Stats
372W - 352L
1,582 Elo+
Party 3
Hera
Hera
kilrplatypus17
Hera
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 65L
1,507 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Fartbubbles3635
Persephone
20
12 / 4 / 9
13,729
858
22,358
18,083
7,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
7 / 5 / 19
11,939
746
8,861
20,316
25,461
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
20
7 / 2 / 21
12,251
766
18,401
22,320
34,519
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

18
5 / 5 / 15
11,618
726
19,411
15,636
7,270
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
1 / 4 / 22
12,046
753
7,260
31,309
33,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Cheekbonius
Ah Muzen Cab
20
5 / 4 / 12
12,271
767
37,606
23,269
10,258
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thanatos
DaddySlabb
Thanatos
18
7 / 8 / 3
11,717
732
8,023
14,135
5,973
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
3 / 7 / 8
10,535
658
8,940
16,533
7,462
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
3 / 5 / 5
9,648
603
9,481
20,168
11,064
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

16
2 / 8 / 5
10,128
633
14,842
11,043
3,950
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
53
32
Kills
20
20
Deaths
32
86
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Cheekbonius
Ah Muzen Cab
5
4
12
2.75
L
Thanatos
DaddySlabb
Thanatos
7
8
3
1.06
W
Persephone
Fartbubbles3635
Persephone
12
4
9
4.13
L
3
7
8
1
W
7
5
19
3.3
L
3
5
5
1.1
W
Cthulhu
7
2
21
8.75
L
2
8
5
0.56
W
5
5
15
2.5
W
1
4
22
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,291
Damage
78,892
107,664
Taken
85,148
108,643
Mitigated
38,707
38,324
Healing
27,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Cheekbonius
Ah Muzen Cab
37,606
5,527
746
10,022
23,269
10,258
1,606
17,613
5,656
0
78,763
L
Thanatos
DaddySlabb
Thanatos
8,023
1,097
850
5,056
14,135
5,973
0
11,432
2,703
0
11,218
W
Persephone
Fartbubbles3635
Persephone
22,358
1,335
3,854
4,420
18,083
7,971
1,558
2,619
15,460
49,912
0
L
8,940
1,888
705
4,776
16,533
7,462
320
12,235
4,298
0
14,322
W
8,861
614
2,363
3,156
20,316
25,461
120
2,437
17,879
0
12,257
L
9,481
2,617
1,032
3,332
20,168
11,064
0
16,535
3,633
0
13,099
W
Cthulhu
18,401
722
3,201
5,473
22,320
34,519
984
3,746
18,574
38,543
0
L
14,842
1,569
440
923
11,043
3,950
0
9,615
1,428
29,352
0
W
19,411
679
3,025
2,562
15,636
7,270
1,100
1,514
14,122
38,225
0
W
7,260
827
1,177
9,093
31,309
33,422
1,063
4,526
26,783
17,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,583
Gold Earned
54,299
204
Minions Killed
143
0
Camps Cleared
0
1,450,206
Distance Traveled
1,371,232
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
12,271
767
78
5
0
301,442
0
L
Thanatos
11,717
732
6
0
0
283,894
0
W
Persephone
13,729
858
80
5
0
262,873
0
L
Kali
10,535
658
12
1
0
255,920
0
W
Tyr
11,939
746
6
0
0
310,786
1
L
Nemesis
9,648
603
15
1
0
298,965
0
W
Cthulhu
12,251
766
35
2
0
325,534
1
L
Hera
10,128
633
32
2
0
231,011
0
W
Raijin
11,618
726
48
3
0
262,910
2
W
Geb
12,046
753
35
2
0
288,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role