Player Matchup

Mulan
Mulan
DCxValkyrial
Mulan
Level 106
God Stats
5W - 2L
1,843 SR
Queue Stats
7W - 10L
1,414 Elo+
Party 2
Aphrodite
Aphrodite
Vextian
Aphrodite
Level 106
God Stats
2W - 2L
1,234 SR
Queue Stats
7W - 10L
1,414 Elo+
Party 2
Izanami
Izanami
Yamcha_Fx2
Izanami
Level 78
God Stats
6W - 7L
1,454 SR
Queue Stats
7W - 11L
1,414 Elo+
Party 2
Team Averages
Level 97
1,511 SR
1,414 Elo+

VS

Team Averages
Level 111
1,537 SR
1,551 Elo+
Ymir
Ymir
I Hate MHA
Ymir
Level 102
God Stats
4W - 5L
1,500 SR
Queue Stats
153W - 130L
1,567 Elo+
Party 1
Baron Samedi
Baron Samedi
PATBACK69
Baron Samedi
Level 89
God Stats
8W - 5L
1,903 SR
Queue Stats
169W - 166L
1,524 Elo+
Party 1
Neith
Neith
Scoth7
Neith
Level 142
God Stats
1W - 6L
1,209 SR
Queue Stats
198W - 164L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 2 / 12
11,552
825
17,598
17,737
13,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Aphrodite
Vextian
Aphrodite
17
10 / 3 / 8
12,028
859
14,762
13,712
6,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Izanami
Yamcha_Fx2
Izanami
14
3 / 5 / 9
10,064
719
9,133
10,063
2,481
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 5
8,210
586
5,613
18,981
20,527
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Baron Samedi
PATBACK69
Baron Samedi
14
7 / 6 / 3
9,995
714
15,038
14,512
7,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
Scoth7
Neith
15
3 / 7 / 6
9,821
702
11,882
12,509
4,652
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
24
20
Kills
10
10
Deaths
20
29
Assists
14
Player
Kills
Deaths
Assists
KDA
W
7
2
12
6.5
L
0
7
5
0.36
L
Baron Samedi
PATBACK69
Baron Samedi
7
6
3
1.42
L
Neith
Scoth7
Neith
3
7
6
0.86
W
Aphrodite
Vextian
Aphrodite
10
3
8
4.67
W
Izanami
Yamcha_Fx2
Izanami
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,493
Damage
32,533
41,512
Taken
46,002
23,151
Mitigated
32,673
17,871
Healing
8,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,598
2,754
0
3,646
17,737
13,929
1,006
8,831
8,906
0
40,125
L
5,613
861
0
2,812
18,981
20,527
25
7,561
10,985
14,044
0
L
Baron Samedi
PATBACK69
Baron Samedi
15,038
1,254
1,311
3,162
14,512
7,494
263
4,713
9,636
37,472
0
L
Neith
Scoth7
Neith
11,882
4,308
0
1,560
12,509
4,652
384
2,697
9,522
0
38,371
W
Aphrodite
Vextian
Aphrodite
14,762
2,580
4,459
9,231
13,712
6,741
1,072
7,288
6,424
39,892
0
W
Izanami
Yamcha_Fx2
Izanami
9,133
6,960
0
535
10,063
2,481
541
5,233
4,830
0
34,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,644
Gold Earned
28,026
140
Minions Killed
142
5
Camps Cleared
7
675,084
Distance Traveled
606,552
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,552
825
46
3
1
241,971
4
L
Ymir
8,210
586
12
1
1
209,083
2
L
Baron Samedi
9,995
714
53
4
2
193,912
2
L
Neith
9,821
702
77
6
4
203,557
2
W
Aphrodite
12,028
859
52
4
3
218,762
2
W
Izanami
10,064
719
42
3
1
214,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role