Player Matchup

Janus
Janus
Big_Junior2009
Janus
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,459 Elo+
Party 3
Chaac
Chaac
Kheest
Chaac
Level 59
God Stats
1W - 2L
1,850 SR
Queue Stats
13W - 9L
1,608 Elo+
Party 2
Nu Wa
Nu Wa
TrolBrotherShark
Nu Wa
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 52L
1,452 Elo+
Party 3
Freya
Freya
WhiskeyandCoffee
Freya
Level 27
God Stats
3W - 1L
1,920 SR
Queue Stats
53W - 40L
1,533 Elo+
Party 2
Aphrodite
Aphrodite
tonyzing7
Aphrodite
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 37L
1,424 Elo+
Party 3
Team Averages
Level 79
1,654 SR
1,495 Elo+

VS

Team Averages
Level 142
1,658 SR
1,548 Elo+
Nox
Nox
 
Nox
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
Its Bean Juice
Cupid
Level 143
God Stats
3W - 1L
1,721 SR
Queue Stats
34W - 34L
1,447 Elo+
Solo
Tiamat
Tiamat
QueadlunnRau
Tiamat
Level 152
God Stats
12W - 12L
1,556 SR
Queue Stats
39W - 40L
1,574 Elo+
Party 1
Atlas
Atlas
Sumologic
Atlas
Level 145
God Stats
23W - 27L
1,707 SR
Queue Stats
90W - 97L
1,596 Elo+
Party 1
Bastet
Bastet
Xaioss
Bastet
Level 129
God Stats
11W - 4L
1,804 SR
Queue Stats
164W - 168L
1,625 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 0
6,721
672
7,969
6,658
2,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
Kheest
Chaac
12
0 / 3 / 0
6,369
637
4,755
11,294
5,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
0 / 3 / 0
6,453
645
8,005
5,179
1,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
0 / 3 / 0
6,557
656
1,525
7,363
2,530
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Aphrodite
tonyzing7
Aphrodite
13
0 / 3 / 0
6,680
668
1,456
6,717
3,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
14
1 / 0 / 10
7,629
763
3,560
4,074
1,541
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 0 / 2
7,383
738
3,526
8,345
2,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
15
6 / 0 / 4
8,122
812
10,264
5,526
5,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
Sumologic
Atlas
13
1 / 0 / 10
7,372
737
5,497
8,432
6,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bastet
Xaioss
Bastet
14
3 / 0 / 6
7,928
793
8,847
8,030
4,116
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
46
0
Kills
14
14
Deaths
0
0
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
1
0
10
6
L
0
2
0
0
W
3
0
2
4
L
Chaac
Kheest
Chaac
0
3
0
0
W
Tiamat
6
0
4
8
W
Atlas
Sumologic
Atlas
1
0
10
6
L
0
3
0
0
L
0
3
0
0
W
Bastet
Xaioss
Bastet
3
0
6
6
L
Aphrodite
tonyzing7
Aphrodite
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,710
Damage
31,694
37,211
Taken
34,407
15,393
Mitigated
20,452
9,573
Healing
10,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
3,560
242
0
250
4,074
1,541
665
3,029
624
19,897
0
L
7,969
175
0
451
6,658
2,207
66
5,050
1,608
27,819
0
W
3,526
1,825
162
3,541
8,345
2,898
123
4,326
3,594
0
21,780
L
Chaac
Kheest
Chaac
4,755
893
0
3,803
11,294
5,899
0
4,436
6,858
0
15,371
W
Tiamat
10,264
294
183
1,875
5,526
5,212
111
2,783
2,449
31,069
0
W
Atlas
Sumologic
Atlas
5,497
2,246
0
2,218
8,432
6,685
100
4,083
3,867
12,457
0
L
8,005
2,382
0
0
5,179
1,622
274
2,986
2,193
16,273
0
L
1,525
644
0
1,110
7,363
2,530
0
4,429
2,934
10,967
0
W
Bastet
Xaioss
Bastet
8,847
1,305
0
2,524
8,030
4,116
82
3,112
4,574
0
34,237
L
Aphrodite
tonyzing7
Aphrodite
1,456
55
2,101
2,108
6,717
3,135
164
2,420
4,297
20,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,780
Gold Earned
38,434
184
Minions Killed
195
0
Camps Cleared
0
983,196
Distance Traveled
1,148,029
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
7,629
763
47
5
0
236,133
3
L
Janus
6,721
672
56
6
0
215,290
4
W
Cupid
7,383
738
51
5
0
215,687
2
L
Chaac
6,369
637
28
3
0
209,940
2
W
Tiamat
8,122
812
38
4
0
222,272
2
W
Atlas
7,372
737
9
1
0
229,443
2
L
Nu Wa
6,453
645
29
3
0
173,342
3
L
Freya
6,557
656
30
3
0
196,872
1
W
Bastet
7,928
793
50
5
0
244,494
3
L
Aphrodite
6,680
668
41
4
0
187,752
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role