Player Matchup

Anubis
Anubis
AquaAtia
Anubis
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 11L
1,726 Elo+
Party 2
Shiva
Shiva
Reifiui
Shiva
Level 109
God Stats
4W - 0L
1,924 SR
Queue Stats
16W - 10L
1,726 Elo+
Party 2
Ao Kuang
Ao Kuang
Wikershamleadr
Ao Kuang
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 10L
1,726 Elo+
Party 2
Team Averages
Level 114
1,641 SR
1,726 Elo+

VS

Team Averages
Level 116
1,381 SR
1,433 Elo+
Bastet
Bastet
BERLLAN909
Bastet
Level 105
God Stats
1W - 6L
1,262 SR
Queue Stats
311W - 366L
1,380 Elo+
Party 1
Ymir
Ymir
DanZejork
Ymir
Level 104
God Stats
12W - 8L
1,452 SR
Queue Stats
260W - 319L
1,380 Elo+
Party 1
Cthulhu
Cthulhu
TheNmesis29
Cthulhu
Level 138
God Stats
3W - 5L
1,428 SR
Queue Stats
130W - 141L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AquaAtia
Anubis
18
8 / 4 / 9
13,177
775
21,152
13,925
6,200
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
Reifiui
Shiva
17
3 / 3 / 19
12,254
721
15,132
19,345
13,016
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ao Kuang
19
11 / 2 / 10
13,480
793
14,327
15,244
6,975
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
BERLLAN909
Bastet
15
2 / 6 / 6
10,704
630
11,008
15,462
4,349
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
14
2 / 10 / 6
10,360
609
8,553
24,222
20,447
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Cthulhu
TheNmesis29
Cthulhu
15
5 / 6 / 4
10,957
645
20,123
17,754
21,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
25
22
Kills
9
9
Deaths
22
38
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Anubis
AquaAtia
Anubis
8
4
9
3.13
L
Bastet
BERLLAN909
Bastet
2
6
6
0.83
L
Ymir
2
10
6
0.5
W
Shiva
Reifiui
Shiva
3
3
19
4.17
L
Cthulhu
TheNmesis29
Cthulhu
5
6
4
1.17
W
Ao Kuang
11
2
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,611
Damage
39,684
48,514
Taken
57,438
26,191
Mitigated
46,750
17,304
Healing
5,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
AquaAtia
Anubis
21,152
1,037
0
6,645
13,925
6,200
542
9,057
4,539
71,065
0
L
Bastet
BERLLAN909
Bastet
11,008
2,642
0
831
15,462
4,349
0
10,231
5,231
0
26,850
L
Ymir
8,553
640
0
2,699
24,222
20,447
0
15,984
8,238
18,708
0
W
Shiva
Reifiui
Shiva
15,132
2,320
962
2,223
19,345
13,016
497
10,024
8,572
0
39,689
L
Cthulhu
TheNmesis29
Cthulhu
20,123
771
298
1,821
17,754
21,954
0
9,491
8,263
50,558
0
W
Ao Kuang
14,327
3,503
0
7,474
15,244
6,975
970
9,076
6,003
38,624
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,911
Gold Earned
32,021
206
Minions Killed
134
9
Camps Cleared
4
944,146
Distance Traveled
870,730
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,177
775
111
7
4
288,050
2
L
Bastet
10,704
630
45
3
1
309,298
0
L
Ymir
10,360
609
27
2
1
273,693
0
W
Shiva
12,254
721
44
3
3
315,632
1
L
Cthulhu
10,957
645
62
4
2
287,739
4
W
Ao Kuang
13,480
793
51
3
2
340,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role