Player Matchup

Ra
Ra
vKxngPeso
Ra
Level 6
God Stats
5W - 1L
1,807 SR
Queue Stats
6W - 4L
1,505 Elo+
Party 1
Nemesis
Nemesis
xOS_KADETx
Nemesis
Level 101
God Stats
0W - 1L
1,283 SR
Queue Stats
9W - 10L
1,408 Elo+
Party 1
Odin
Odin
xOS_Shadowx
Odin
Level 106
God Stats
1W - 1L
1,852 SR
Queue Stats
14W - 15L
1,440 Elo+
Party 1
Team Averages
Level 71
1,647 SR
1,451 Elo+

VS

Team Averages
Level 110
1,622 SR
1,625 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Locked12345
Neith
Level 13
God Stats
13W - 20L
1,579 SR
Queue Stats
26W - 38L
1,625 Elo+
Party 2
Geb
Geb
Tobbye
Geb
Level 156
God Stats
5W - 4L
1,786 SR
Queue Stats
127W - 105L
1,750 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 6
9,083
649
6,912
11,882
4,014
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
xOS_KADETx
Nemesis
14
4 / 4 / 2
9,656
690
8,257
13,972
4,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
2 / 6 / 5
9,347
668
12,261
23,573
15,424
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
17
9 / 2 / 8
11,416
815
15,690
9,849
4,623
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 3 / 13
9,864
705
8,240
10,044
3,672
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Geb
Tobbye
Geb
17
7 / 2 / 11
11,114
794
17,738
18,570
17,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
50
7
Kills
18
18
Deaths
7
13
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
9
2
8
6.5
W
2
3
13
2.83
W
Geb
Tobbye
Geb
7
2
11
6.25
L
1
8
6
0.5
L
Nemesis
xOS_KADETx
Nemesis
4
4
2
1.25
L
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,430
Damage
41,668
49,427
Taken
38,463
24,198
Mitigated
25,445
8,709
Healing
18,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
15,690
2,213
7,945
5,940
9,849
4,623
462
1,992
7,857
46,860
0
W
8,240
2,461
499
1,443
10,044
3,672
1,478
1,016
9,028
0
28,963
W
Geb
Tobbye
Geb
17,738
2,116
196
2,417
18,570
17,150
284
4,231
14,339
42,554
0
L
6,912
462
1,207
227
11,882
4,014
91
10,217
1,051
24,651
0
L
Nemesis
xOS_KADETx
Nemesis
8,257
2,899
0
1,211
13,972
4,760
975
8,915
4,688
0
25,267
L
12,261
4,527
328
5,736
23,573
15,424
313
12,954
10,140
0
32,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,086
Gold Earned
32,394
109
Minions Killed
157
4
Camps Cleared
8
735,168
Distance Traveled
796,773
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
11,416
815
77
6
7
242,645
0
W
Neith
9,864
705
49
4
0
250,910
0
W
Geb
11,114
794
31
2
1
303,218
3
L
Ra
9,083
649
40
3
3
229,932
0
L
Nemesis
9,656
690
33
2
0
257,978
0
L
Odin
9,347
668
36
3
1
247,258
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role