Player Matchup

Camazotz
Camazotz
Gold III
FeedJungleLol
Camazotz
Gold III
Level 159
God Stats
2W - 1L
1,478 SR
Queue Stats
97W - 103L
1,398 MMR
Party 2
Scylla
Scylla
Gold IV
GrumpelTiltSkin
Scylla
Gold IV
Level 157
God Stats
14W - 9L
1,718 SR
Queue Stats
121W - 134L
1,509 MMR
Solo
Anhur
Anhur
Gold II
Rektaphobia
Anhur
Gold II
Level 157
God Stats
10W - 11L
1,413 SR
Queue Stats
104W - 121L
1,382 MMR
Party 2
Bastet
Bastet
Gold IV
SpearOfTheMagus
Bastet
Gold IV
Level 62
God Stats
6W - 6L
1,831 SR
Queue Stats
83W - 93L
1,471 MMR
Solo
Fafnir
Fafnir
Gold V
Tru3MCGamer
Fafnir
Gold V
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 47L
1,462 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 115
1,588 SR
1,444 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 89
1,588 SR
1,447 MMR
Cliodhna
Cliodhna
Bronze III
 
Cliodhna
Bronze III
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Osiris
Osiris
Gold V
IamCornball
Osiris
Gold V
Level 150
God Stats
2W - 1L
1,686 SR
Queue Stats
43W - 53L
1,391 MMR
Solo
Xing Tian
Xing Tian
Bronze V
Sirdarkmon1
Xing Tian
Bronze V
Level 66
God Stats
1W - 1L
1,868 SR
Queue Stats
4W - 7L
1,461 MMR
Solo
Cupid
Cupid
Gold V
TheDeutschBlitz
Cupid
Gold V
Level 89
God Stats
2W - 7L
1,326 SR
Queue Stats
80W - 89L
1,385 MMR
Solo
Raijin
Raijin
Bronze III
syakadooo
Raijin
Bronze III
Level 64
God Stats
0W - 1L
1,563 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
FeedJungleLol
Camazotz
16
0 / 1 / 2
8,848
466
4,364
15,586
7,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

17
2 / 0 / 5
10,015
527
9,047
5,922
2,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
1 / 1 / 0
10,760
566
7,398
11,730
4,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

18
9 / 0 / 2
10,779
567
12,900
9,670
3,493
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fafnir
13
0 / 1 / 8
8,552
450
4,265
13,164
14,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
AresArachneMorgan Le Fay

VS

Bans
TsukuyomiAtlasThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
15
1 / 3 / 2
8,725
459
6,406
14,124
4,783
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Osiris
17
2 / 1 / 0
10,369
546
9,167
10,488
9,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Xing Tian
Sirdarkmon1
Xing Tian
13
0 / 2 / 1
8,181
431
5,641
20,482
15,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
0 / 1 / 1
10,217
538
3,618
6,523
1,374
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Raijin
syakadooo
Raijin
15
0 / 6 / 0
9,249
487
4,812
10,370
3,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
12
Kills
3
3
Deaths
13
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
1
3
2
0.67
W
Camazotz
FeedJungleLol
Camazotz
0
1
2
1
W
2
0
5
4.5
L
Osiris
2
1
0
2
W
1
1
0
1
L
Xing Tian
Sirdarkmon1
Xing Tian
0
2
1
0.25
W
9
0
2
10
L
0
1
1
0.5
W
Fafnir
0
1
8
4
L
Raijin
syakadooo
Raijin
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,974
Damage
29,644
56,072
Taken
61,987
32,883
Mitigated
34,605
28,253
Healing
14,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
6,406
489
0
2,554
14,124
4,783
0
3,050
11,074
0
71,979
W
Camazotz
FeedJungleLol
Camazotz
4,364
1,184
0
10,064
15,586
7,797
630
1,459
14,127
0
61,494
W
9,047
873
78
2,505
5,922
2,136
0
597
5,325
81,504
0
L
Osiris
9,167
3,681
0
5,143
10,488
9,371
0
1,853
8,635
0
72,412
W
7,398
5,263
0
6,949
11,730
4,471
0
594
11,136
0
113,336
L
Xing Tian
Sirdarkmon1
Xing Tian
5,641
590
184
3,079
20,482
15,624
0
3,894
15,679
26,981
5,097
W
12,900
3,284
0
4,595
9,670
3,493
280
2,484
7,186
0
79,166
L
3,618
1,563
131
3,235
6,523
1,374
714
631
5,892
0
85,848
W
Fafnir
4,265
1,753
0
4,062
13,164
14,986
614
4,170
8,542
17,337
0
L
Raijin
syakadooo
Raijin
4,812
387
0
171
10,370
3,453
0
3,884
6,486
66,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,954
Gold Earned
46,741
643
Minions Killed
650
0
Camps Cleared
0
1,854,943
Distance Traveled
1,847,175
28
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
8,725
459
109
6
0
432,679
5
W
Camazotz
8,848
466
129
7
0
345,805
4
W
Scylla
10,015
527
158
8
0
364,179
9
L
Osiris
10,369
546
154
8
0
358,302
4
W
Anhur
10,760
566
206
11
0
329,099
2
L
Xing Tian
8,181
431
54
3
0
374,952
5
W
Bastet
10,779
567
123
6
0
445,063
7
L
Cupid
10,217
538
187
10
0
369,725
7
W
Fafnir
8,552
450
27
1
0
370,797
6
L
Raijin
9,249
487
146
8
0
311,517
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role