Player Matchup

Ymir
Ymir
KFCpremixx
Ymir
Level 31
God Stats
28W - 6L
1,882 SR
Queue Stats
97W - 40L
1,786 Elo+
Party 1
King Arthur
King Arthur
Merc nV
King Arthur
Level 132
God Stats
5W - 2L
1,731 SR
Queue Stats
170W - 133L
1,752 Elo+
Party 1
Izanami
Izanami
Waterstradt5
Izanami
Level 128
God Stats
3W - 1L
1,298 SR
Queue Stats
164W - 109L
1,743 Elo+
Party 1
Ravana
Ravana
Yung Jsn
Ravana
Level 74
God Stats
2W - 3L
1,406 SR
Queue Stats
170W - 136L
1,749 Elo+
Party 1
Nu Wa
Nu Wa
o jxye
Nu Wa
Level 143
God Stats
3W - 6L
1,444 SR
Queue Stats
237W - 180L
1,738 Elo+
Party 1
Team Averages
Level 102
1,552 SR
1,753 Elo+

VS

Team Averages
Level 38
1,503 SR
1,581 Elo+
Zhong Kui
Zhong Kui
Balzaqz
Zhong Kui
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 1L
1,881 Elo+
Party 2
Da Ji
Da Ji
ObxmaRuntX
Da Ji
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,576 Elo+
Party 2
Sun Wukong
Sun Wukong
WantedSellOut
Sun Wukong
Level 38
God Stats
3W - 4L
1,515 SR
Queue Stats
80W - 80L
1,502 Elo+
Solo
Ra
Ra
gucci duffy
Ra
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
110W - 101L
1,645 Elo+
Party 2
Hou Yi
Hou Yi
hoodiebullen
Hou Yi
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,298 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 5
9,251
487
3,085
16,039
13,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
Merc nV
King Arthur
16
3 / 1 / 0
9,997
526
13,220
11,759
9,622
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
Waterstradt5
Izanami
19
13 / 5 / 2
12,537
660
15,477
18,623
5,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
Yung Jsn
Ravana
16
4 / 0 / 11
10,445
550
8,534
11,427
4,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Nu Wa
o jxye
Nu Wa
15
4 / 5 / 6
9,869
519
13,947
8,775
2,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Balzaqz
Zhong Kui
15
4 / 6 / 4
9,139
481
10,830
15,908
13,985
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Da Ji
15
4 / 6 / 5
9,685
510
10,315
17,428
6,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
WantedSellOut
Sun Wukong
16
0 / 3 / 1
9,256
487
4,277
17,574
13,403
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
2 / 2 / 4
8,392
442
7,651
7,394
1,939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
17
5 / 8 / 2
10,107
532
10,143
17,386
3,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
31
25
Kills
15
15
Deaths
25
24
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Balzaqz
Zhong Kui
4
6
4
1
W
1
4
5
0.88
W
King Arthur
Merc nV
King Arthur
3
1
0
3
L
Da Ji
4
6
5
1.08
L
Sun Wukong
WantedSellOut
Sun Wukong
0
3
1
0.17
W
Izanami
Waterstradt5
Izanami
13
5
2
2.8
W
Ravana
Yung Jsn
Ravana
4
0
11
9.5
L
2
2
4
2
L
Hou Yi
5
8
2
0.75
W
Nu Wa
o jxye
Nu Wa
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,263
Damage
43,216
66,623
Taken
75,690
35,896
Mitigated
39,020
12,419
Healing
21,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Balzaqz
Zhong Kui
10,830
1,302
394
4,060
15,908
13,985
325
6,614
9,294
44,202
0
W
3,085
652
0
1,111
16,039
13,636
87
8,849
6,513
31,954
0
W
King Arthur
Merc nV
King Arthur
13,220
1,037
0
1,027
11,759
9,622
184
0
11,759
0
62,009
L
Da Ji
10,315
2,329
0
4,328
17,428
6,000
86
3,761
13,434
0
55,023
L
Sun Wukong
WantedSellOut
Sun Wukong
4,277
418
0
5,347
17,574
13,403
0
1,584
15,990
0
60,371
W
Izanami
Waterstradt5
Izanami
15,477
9,078
0
5,213
18,623
5,215
1,583
3,072
15,227
0
106,199
W
Ravana
Yung Jsn
Ravana
8,534
2,672
0
4,635
11,427
4,607
495
2,871
8,313
0
51,944
L
7,651
720
597
2,175
7,394
1,939
432
3,088
4,306
53,440
0
L
Hou Yi
10,143
4,407
0
4,706
17,386
3,693
874
1,985
15,401
0
71,491
W
Nu Wa
o jxye
Nu Wa
13,947
3,384
0
433
8,775
2,816
0
3,191
5,338
68,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,099
Gold Earned
46,579
528
Minions Killed
506
0
Camps Cleared
0
1,831,799
Distance Traveled
1,639,750
23
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
9,139
481
84
4
0
342,360
2
W
Ymir
9,251
487
48
3
0
363,610
3
W
King Arthur
9,997
526
110
6
0
385,597
5
L
Da Ji
9,685
510
84
4
0
367,213
0
L
Sun Wukong
9,256
487
140
7
0
367,251
2
W
Izanami
12,537
660
182
10
0
308,321
2
W
Ravana
10,445
550
95
5
0
439,287
5
L
Ra
8,392
442
103
5
0
272,477
7
L
Hou Yi
10,107
532
95
5
0
290,449
0
W
Nu Wa
9,869
519
93
5
0
334,984
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role