Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
TwerkingKittenz
Discordia
Level 65
God Stats
2W - 5L
1,195 SR
Queue Stats
57W - 47L
1,489 Elo+
Party 2
Bacchus
Bacchus
ohmyliz98
Bacchus
Level 88
God Stats
2W - 1L
1,908 SR
Queue Stats
7W - 7L
1,473 Elo+
Party 2
Team Averages
Level 80
1,534 SR
1,487 Elo+

VS

Team Averages
Level 76
1,895 SR
1,938 Elo+
Kukulkan
Kukulkan
Barzone
Kukulkan
Level 160
God Stats
3W - 0L
2,049 SR
Queue Stats
48W - 13L
1,937 Elo+
Party 1
Kuzenbo
Kuzenbo
Fartbubbles3635
Kuzenbo
Level 40
God Stats
10W - 0L
1,924 SR
Queue Stats
34W - 11L
1,914 Elo+
Party 1
Xbalanque
Xbalanque
bigoltentpole
Xbalanque
Level 29
God Stats
2W - 0L
1,712 SR
Queue Stats
24W - 1L
1,964 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
3 / 4 / 0
7,212
721
6,410
10,538
3,553
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Discordia
TwerkingKittenz
Discordia
10
0 / 4 / 0
5,859
586
2,067
8,669
2,618
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
ohmyliz98
Bacchus
10
0 / 5 / 2
6,170
617
3,992
10,038
10,985
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Barzone
Kukulkan
13
7 / 1 / 4
8,538
854
13,856
7,253
2,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 2 / 11
8,101
810
4,199
10,040
10,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Xbalanque
bigoltentpole
Xbalanque
12
5 / 0 / 5
7,946
795
8,052
6,718
2,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
3
Kills
13
13
Deaths
3
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
3
4
0
0.75
W
Kukulkan
Barzone
Kukulkan
7
1
4
9
W
1
2
11
3.25
L
Discordia
TwerkingKittenz
Discordia
0
4
0
0
W
Xbalanque
bigoltentpole
Xbalanque
5
0
5
7.5
L
Bacchus
ohmyliz98
Bacchus
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,469
Damage
26,107
29,245
Taken
24,011
17,156
Mitigated
15,908
2,131
Healing
6,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
6,410
2,249
0
1,892
10,538
3,553
0
5,997
4,541
0
22,978
W
Kukulkan
Barzone
Kukulkan
13,856
1,324
0
978
7,253
2,784
386
1,799
5,454
35,825
0
W
4,199
1,589
438
3,702
10,040
10,384
403
2,934
7,106
13,828
0
L
Discordia
TwerkingKittenz
Discordia
2,067
146
54
181
8,669
2,618
0
5,387
3,282
15,428
0
W
Xbalanque
bigoltentpole
Xbalanque
8,052
2,873
0
1,879
6,718
2,740
1,670
2,118
4,600
0
32,057
L
Bacchus
ohmyliz98
Bacchus
3,992
373
0
4
10,038
10,985
0
6,671
3,367
11,825
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,241
Gold Earned
24,585
84
Minions Killed
136
1
Camps Cleared
9
516,503
Distance Traveled
568,699
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,212
721
52
5
0
167,660
2
W
Kukulkan
8,538
854
63
6
2
185,582
1
W
Kuzenbo
8,101
810
16
2
0
189,676
1
L
Discordia
5,859
586
19
2
0
178,883
0
W
Xbalanque
7,946
795
57
6
7
193,441
3
L
Bacchus
6,170
617
13
1
1
169,960
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role