Player Matchup

Olorun
Olorun
 
Olorun
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
CoffeeWizard420
Chiron
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 104L
1,698 Elo+
Solo
Artio
Artio
KansasKush12
Artio
Level 57
God Stats
2W - 1L
1,500 SR
Queue Stats
152W - 167L
1,297 Elo+
Party 2
Hachiman
Hachiman
SlinkyKetchup25
Hachiman
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 24L
1,064 Elo+
Party 2
Zhong Kui
Zhong Kui
VingadorTox
Zhong Kui
Level 109
God Stats
1W - 4L
1,304 SR
Queue Stats
216W - 230L
1,402 Elo+
Solo
Team Averages
Level 68
1,461 SR
1,392 Elo+

VS

Team Averages
Level 67
1,512 SR
1,328 Elo+
Baron Samedi
Baron Samedi
AhTelYaHwat
Baron Samedi
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 41L
1,318 Elo+
Solo
Neith
Neith
Kylepowers
Neith
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 18L
1,351 Elo+
Party 1
Persephone
Persephone
Toravi1414
Persephone
Level 68
God Stats
2W - 2L
1,297 SR
Queue Stats
86W - 118L
1,263 Elo+
Solo
Fenrir
Fenrir
Umbrica
Fenrir
Level 77
God Stats
8W - 12L
1,545 SR
Queue Stats
263W - 279L
1,408 Elo+
Party 1
Atlas
Atlas
kitsune0516
Atlas
Level 86
God Stats
3W - 0L
1,715 SR
Queue Stats
28W - 31L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
14
0 / 10 / 5
8,901
636
10,840
14,824
6,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
6 / 5 / 4
12,087
863
23,879
14,553
6,441
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 4 / 5
9,904
707
6,144
19,032
21,800
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hachiman
14
1 / 10 / 3
8,675
620
8,577
14,477
5,426
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
VingadorTox
Zhong Kui
16
3 / 4 / 5
10,076
720
11,928
12,828
9,800
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AhTelYaHwat
Baron Samedi
20
5 / 3 / 17
11,561
826
13,717
16,536
9,946
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
19
16 / 4 / 11
12,550
896
23,403
11,379
6,314
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
Toravi1414
Persephone
2
0 / 0 / 0
4,138
296
0
0
0
Fenrir
Umbrica
Fenrir
20
11 / 2 / 16
11,704
836
19,946
26,090
21,996
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
1 / 3 / 16
10,526
752
8,038
19,969
22,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
93
12
Kills
33
33
Deaths
12
22
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
0
10
5
0.25
W
Baron Samedi
AhTelYaHwat
Baron Samedi
5
3
17
4.5
L
6
5
4
1.6
L
2
4
5
1.13
W
Neith
16
4
11
5.38
L
Hachiman
1
10
3
0.25
W
Persephone
Toravi1414
Persephone
0
0
0
0
W
Fenrir
Umbrica
Fenrir
11
2
16
9.5
L
Zhong Kui
VingadorTox
Zhong Kui
3
4
5
1.38
W
1
3
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,368
Damage
65,104
75,714
Taken
73,974
49,536
Mitigated
61,201
22,261
Healing
29,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
10,840
6,494
567
1,801
14,824
6,069
601
4,189
10,635
16,137
0
W
Baron Samedi
AhTelYaHwat
Baron Samedi
13,717
1,516
3,312
6,718
16,536
9,946
843
7,933
8,603
31,244
0
L
23,879
10,525
2,488
4,388
14,553
6,441
308
6,054
8,499
0
54,656
L
6,144
943
2,077
3,604
19,032
21,800
113
4,659
14,373
13,428
0
W
Neith
23,403
11,980
1,052
1,821
11,379
6,314
2,796
3,315
8,064
0
44,643
L
Hachiman
8,577
5,022
354
1,838
14,477
5,426
126
3,135
11,342
0
14,955
W
Persephone
Toravi1414
Persephone
0
0
0
0
0
0
0
0
0
0
0
W
Fenrir
Umbrica
Fenrir
19,946
5,299
1,262
10,338
26,090
21,996
963
10,810
15,280
0
32,378
L
Zhong Kui
VingadorTox
Zhong Kui
11,928
2,000
1,338
3,806
12,828
9,800
647
3,718
9,110
21,829
0
W
8,038
2,399
1,402
4,029
19,969
22,945
416
6,854
13,115
15,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,643
Gold Earned
50,479
120
Minions Killed
127
0
Camps Cleared
0
1,154,534
Distance Traveled
933,712
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,901
636
13
1
0
186,624
0
W
Baron Samedi
11,561
826
41
3
0
259,455
1
L
Chiron
12,087
863
59
4
0
249,165
0
L
Artio
9,904
707
9
1
0
291,485
0
W
Neith
12,550
896
48
3
0
203,629
0
L
Hachiman
8,675
620
14
1
0
233,386
0
W
Persephone
4,138
296
0
0
0
0
0
W
Fenrir
11,704
836
24
2
0
258,186
0
L
Zhong Kui
10,076
720
25
2
0
193,874
0
W
Atlas
10,526
752
14
1
0
212,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role