Player Matchup

Kumbhakarna
Kumbhakarna
BassPants908134
Kumbhakarna
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 49L
1,426 Elo+
Solo
Chaac
Chaac
Bezzle
Chaac
Level 152
God Stats
38W - 27L
1,455 SR
Queue Stats
488W - 480L
1,508 Elo+
Solo
Arachne
Arachne
Bossterkill
Arachne
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 32L
1,556 Elo+
Party 2
Neith
Neith
Mondungus
Neith
Level 61
God Stats
2W - 1L
1,673 SR
Queue Stats
9W - 7L
1,595 Elo+
Party 2
Zeus
Zeus
SrTopnus
Zeus
Level 89
God Stats
3W - 1L
1,789 SR
Queue Stats
90W - 76L
1,551 Elo+
Party 2
Team Averages
Level 113
1,583 SR
1,527 Elo+

VS

Team Averages
Level 109
1,585 SR
1,574 Elo+
Thanatos
Thanatos
BrosephGoebbells
Thanatos
Level 88
God Stats
3W - 10L
1,422 SR
Queue Stats
113W - 115L
1,512 Elo+
Party 1
Thoth
Thoth
Ewokeo
Thoth
Level 127
God Stats
10W - 12L
1,731 SR
Queue Stats
464W - 466L
1,525 Elo+
Solo
Kumbhakarna
Kumbhakarna
MElement1914
Kumbhakarna
Level 122
God Stats
8W - 5L
1,543 SR
Queue Stats
332W - 335L
1,519 Elo+
Solo
Anhur
Anhur
Tsaapb7
Anhur
Level 100
God Stats
1W - 3L
1,500 SR
Queue Stats
63W - 59L
1,736 Elo+
Solo
Bellona
Bellona
siffreddi
Bellona
Level 108
God Stats
23W - 22L
1,731 SR
Queue Stats
218W - 219L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BassPants908134
Kumbhakarna
18
4 / 6 / 24
13,206
528
6,796
28,183
38,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Bezzle
Chaac
19
1 / 4 / 10
12,354
494
13,097
25,666
28,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Arachne
Bossterkill
Arachne
20
13 / 5 / 11
14,511
580
24,472
27,238
17,664
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
Mondungus
Neith
20
4 / 6 / 6
14,007
560
17,033
18,915
7,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zeus
20
15 / 8 / 6
14,226
569
30,447
18,850
6,757
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 9 / 6
14,840
594
13,901
25,532
11,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thoth
Ewokeo
Thoth
20
4 / 8 / 13
13,036
521
20,712
20,554
6,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kumbhakarna
MElement1914
Kumbhakarna
17
4 / 9 / 10
12,693
508
9,165
27,911
21,819
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anhur
Tsaapb7
Anhur
20
8 / 7 / 8
13,523
541
20,042
24,006
6,836
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bellona
siffreddi
Bellona
18
1 / 4 / 5
12,141
486
14,746
24,504
26,542
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
70
37
Kills
28
29
Deaths
37
57
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
BassPants908134
Kumbhakarna
4
6
24
2.67
W
Chaac
Bezzle
Chaac
1
4
10
1.5
W
Arachne
Bossterkill
Arachne
13
5
11
3.7
L
11
9
6
1.56
L
Thoth
Ewokeo
Thoth
4
8
13
1.31
L
Kumbhakarna
MElement1914
Kumbhakarna
4
9
10
1
W
Neith
Mondungus
Neith
4
6
6
1.17
W
Zeus
15
8
6
2.25
L
Anhur
Tsaapb7
Anhur
8
7
8
1.71
L
Bellona
siffreddi
Bellona
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,845
Damage
78,566
118,852
Taken
122,507
98,052
Mitigated
73,749
31,709
Healing
41,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
BassPants908134
Kumbhakarna
6,796
1,689
1,029
2,669
28,183
38,221
62
7,352
20,536
21,594
0
W
Chaac
Bezzle
Chaac
13,097
2,371
0
10,036
25,666
28,279
385
5,611
20,055
2,347
83,605
W
Arachne
Bossterkill
Arachne
24,472
17,311
0
7,864
27,238
17,664
1,334
6,388
20,850
0
115,240
L
13,901
5,696
0
18,811
25,532
11,908
0
7,052
18,369
0
94,556
L
Thoth
Ewokeo
Thoth
20,712
1,326
0
4,277
20,554
6,644
144
8,120
12,333
84,073
0
L
Kumbhakarna
MElement1914
Kumbhakarna
9,165
1,020
3,432
4,212
27,911
21,819
0
12,000
15,605
22,956
831
W
Neith
Mondungus
Neith
17,033
8,816
0
8,042
18,915
7,131
5,274
5,313
13,602
0
129,252
W
Zeus
30,447
7,569
0
2,069
18,850
6,757
867
7,242
11,608
98,772
0
L
Anhur
Tsaapb7
Anhur
20,042
10,517
0
7,030
24,006
6,836
358
9,253
14,753
0
106,214
L
Bellona
siffreddi
Bellona
14,746
4,200
729
2,558
24,504
26,542
1,118
6,192
17,711
570
86,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,304
Gold Earned
66,233
594
Minions Killed
601
0
Camps Cleared
0
2,262,591
Distance Traveled
2,230,363
21
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
13,206
528
30
1
0
469,910
3
W
Chaac
12,354
494
145
6
0
482,820
8
W
Arachne
14,511
580
113
5
0
504,141
2
L
Thanatos
14,840
594
137
5
0
442,336
5
L
Thoth
13,036
521
124
5
0
426,277
6
L
Kumbhakarna
12,693
508
29
1
0
474,910
13
W
Neith
14,007
560
181
7
0
404,978
6
W
Zeus
14,226
569
125
5
0
400,742
2
L
Anhur
13,523
541
149
6
0
403,606
7
L
Bellona
12,141
486
162
6
0
483,234
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role