Player Matchup

Shiva
Shiva
DannySZN
Shiva
Level 64
God Stats
47W - 16L
1,808 SR
Queue Stats
622W - 538L
1,638 Elo+
Party 2
Gilgamesh
Gilgamesh
GuanHitWonder
Gilgamesh
Level 58
God Stats
3W - 0L
1,773 SR
Queue Stats
359W - 228L
1,725 Elo+
Party 2
Xing Tian
Xing Tian
Xiattt
Xing Tian
Level 28
God Stats
4W - 2L
1,557 SR
Queue Stats
217W - 130L
1,722 Elo+
Party 2
Team Averages
Level 50
1,712 SR
1,695 Elo+

VS

Team Averages
Level 47
1,336 SR
996 Elo+
Scylla
Scylla
RIPKidClouds
Scylla
Level 13
God Stats
0W - 4L
1,279 SR
Queue Stats
4W - 29L
1,020 Elo+
Party 1
Susano
Susano
ripdaniphantom
Susano
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 12L
931 Elo+
Party 1
Bacchus
Bacchus
unstoppable_bigO
Bacchus
Level 123
God Stats
0W - 2L
1,228 SR
Queue Stats
9W - 36L
1,036 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
DannySZN
Shiva
15
5 / 1 / 16
11,001
733
13,472
13,470
16,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Gilgamesh
GuanHitWonder
Gilgamesh
16
15 / 1 / 6
12,236
816
19,081
12,156
11,453
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Xing Tian
Xiattt
Xing Tian
15
4 / 2 / 19
11,718
781
9,733
13,841
16,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
3 / 6 / 1
10,469
698
7,306
11,970
3,108
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 11 / 2
8,299
553
4,713
15,729
5,937
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
1 / 7 / 1
9,785
652
6,732
21,020
19,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
8
24
Kills
4
4
Deaths
24
41
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Shiva
DannySZN
Shiva
5
1
16
13
W
Gilgamesh
GuanHitWonder
Gilgamesh
15
1
6
18
L
Scylla
3
6
1
0.58
W
Xing Tian
Xiattt
Xing Tian
4
2
19
6.75
L
0
11
2
0.09
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,286
Damage
18,751
39,467
Taken
48,719
44,691
Mitigated
28,758
4,617
Healing
4,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
DannySZN
Shiva
13,472
1,736
762
2,090
13,470
16,922
151
5,559
7,911
0
37,554
W
Gilgamesh
GuanHitWonder
Gilgamesh
19,081
8,717
0
369
12,156
11,453
1,929
3,935
8,221
0
48,449
L
Scylla
7,306
1,104
164
1,196
11,970
3,108
302
562
11,137
31,212
0
W
Xing Tian
Xiattt
Xing Tian
9,733
1,290
106
1,290
13,841
16,316
381
4,856
8,985
24,146
0
L
4,713
869
0
20
15,729
5,937
201
4,068
11,367
0
10,665
L
6,732
625
224
2,786
21,020
19,713
471
5,704
14,871
26,579
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,955
Gold Earned
28,553
138
Minions Killed
101
8
Camps Cleared
2
849,012
Distance Traveled
700,512
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
11,001
733
61
4
2
290,883
1
W
Gilgamesh
12,236
816
55
4
5
297,553
4
L
Scylla
10,469
698
55
4
0
224,897
1
W
Xing Tian
11,718
781
22
1
1
260,576
0
L
Susano
8,299
553
21
1
0
233,622
0
L
Bacchus
9,785
652
25
2
2
241,993
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role