Player Matchup

Nu Wa
Nu Wa
DeadSpade
Nu Wa
Level 131
God Stats
2W - 0L
1,492 SR
Queue Stats
51W - 44L
1,766 Elo+
Party 2
Rama
Rama
Willisisboss
Rama
Level 124
God Stats
3W - 1L
1,642 SR
Queue Stats
30W - 18L
1,761 Elo+
Party 2
Horus
Horus
master041398
Horus
Level 128
God Stats
2W - 3L
1,738 SR
Queue Stats
31W - 18L
1,753 Elo+
Party 2
Team Averages
Level 128
1,624 SR
1,760 Elo+

VS

Team Averages
Level 153
1,763 SR
1,569 Elo+
Zhong Kui
Zhong Kui
ASASE
Zhong Kui
Level 143
God Stats
0W - 2L
1,897 SR
Queue Stats
51W - 49L
1,639 Elo+
Party 1
Artemis
Artemis
DarkSpirit93
Artemis
Level 157
God Stats
0W - 2L
1,719 SR
Queue Stats
19W - 21L
1,751 Elo+
Party 1
Terra
Terra
ProphetMoon
Terra
Level 160
God Stats
1W - 1L
1,672 SR
Queue Stats
147W - 163L
1,316 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
DeadSpade
Nu Wa
14
3 / 2 / 14
10,347
739
11,724
9,712
3,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
8 / 0 / 9
11,380
813
20,063
9,870
3,675
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
6 / 1 / 11
10,807
772
9,834
13,790
13,074
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ASASE
Zhong Kui
13
1 / 8 / 1
8,761
626
9,565
17,655
11,443
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
DarkSpirit93
Artemis
13
2 / 5 / 1
8,771
627
9,439
9,937
3,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 4 / 1
8,643
617
4,581
20,363
17,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
6
17
Kills
3
3
Deaths
17
34
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
ASASE
Zhong Kui
1
8
1
0.19
L
Artemis
DarkSpirit93
Artemis
2
5
1
0.5
W
Nu Wa
DeadSpade
Nu Wa
3
2
14
5
L
0
4
1
0.13
W
8
0
9
12.5
W
6
1
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,621
Damage
23,585
33,372
Taken
47,955
19,793
Mitigated
32,585
11,075
Healing
10,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
ASASE
Zhong Kui
9,565
473
147
3,516
17,655
11,443
0
4,176
13,216
39,645
0
L
Artemis
DarkSpirit93
Artemis
9,439
3,439
0
612
9,937
3,425
63
3,037
6,800
0
26,822
W
Nu Wa
DeadSpade
Nu Wa
11,724
1,752
0
1,596
9,712
3,044
921
5,524
4,188
41,434
0
L
4,581
552
1,384
4,866
20,363
17,717
0
5,239
14,916
21,926
0
W
20,063
14,971
0
4,054
9,870
3,675
2,290
3,864
6,006
0
63,296
W
9,834
3,648
1,452
3,973
13,790
13,074
373
5,200
8,590
0
19,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,534
Gold Earned
26,175
161
Minions Killed
133
5
Camps Cleared
6
757,772
Distance Traveled
707,486
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,761
626
78
6
2
236,355
2
L
Artemis
8,771
627
33
2
3
214,465
7
W
Nu Wa
10,347
739
69
5
2
256,464
1
L
Terra
8,643
617
22
2
1
256,666
4
W
Rama
11,380
813
73
5
2
234,633
5
W
Horus
10,807
772
19
1
1
266,675
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role