Player Matchup

Sol
Sol
 
Sol
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
Hellvai
Ganesha
Level 148
God Stats
5W - 2L
1,888 SR
Queue Stats
102W - 118L
1,510 Elo+
Party 3
Neith
Neith
Nixolaat
Neith
Level 57
God Stats
6W - 6L
1,256 SR
Queue Stats
67W - 82L
1,319 Elo+
Party 2
Osiris
Osiris
Sidedraft
Osiris
Level 137
God Stats
20W - 35L
1,323 SR
Queue Stats
484W - 528L
1,453 Elo+
Solo
Discordia
Discordia
Vihert
Discordia
Level 146
God Stats
2W - 0L
1,816 SR
Queue Stats
148W - 156L
1,545 Elo+
Party 3
Team Averages
Level 110
1,556 SR
1,465 Elo+

VS

Team Averages
Level 112
1,500 SR
1,481 Elo+
Izanami
Izanami
BarryMckockiner
Izanami
Level 145
God Stats
11W - 11L
1,651 SR
Queue Stats
276W - 260L
1,628 Elo+
Party 1
Scylla
Scylla
Confused Fox602
Scylla
Level 102
God Stats
12W - 17L
1,413 SR
Queue Stats
46W - 60L
1,412 Elo+
Solo
Achilles
Achilles
Drshroomies
Achilles
Level 62
God Stats
0W - 2L
1,296 SR
Queue Stats
148W - 182L
1,351 Elo+
Solo
Vulcan
Vulcan
Dtor
Vulcan
Level 97
God Stats
61W - 46L
1,620 SR
Queue Stats
65W - 51L
1,680 Elo+
Party 1
Cliodhna
Cliodhna
ventura_profana
Cliodhna
Level 153
God Stats
0W - 2L
1,522 SR
Queue Stats
78W - 94L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
5 / 4 / 8
10,146
780
9,997
9,786
3,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ganesha
Hellvai
Ganesha
16
0 / 1 / 18
9,038
695
9,482
8,038
3,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Nixolaat
Neith
16
4 / 0 / 6
9,404
723
4,701
5,704
2,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Osiris
Sidedraft
Osiris
16
3 / 2 / 9
9,353
719
6,772
12,218
10,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
Vihert
Discordia
18
8 / 1 / 7
10,202
785
14,783
8,281
2,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 3
9,879
760
8,510
11,531
4,252
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
2 / 5 / 2
8,790
676
5,092
11,287
3,638
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
Drshroomies
Achilles
15
1 / 5 / 3
8,546
657
4,938
14,226
10,613
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vulcan
Dtor
Vulcan
17
2 / 2 / 2
9,413
724
11,152
8,654
2,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
16
0 / 3 / 5
8,917
686
6,189
8,106
2,586
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
23
20
Kills
8
8
Deaths
20
48
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
4
8
2.25
L
3
5
3
0.9
L
2
5
2
0.6
L
Achilles
Drshroomies
Achilles
1
5
3
0.5
L
Vulcan
Dtor
Vulcan
2
2
2
1.5
W
Ganesha
Hellvai
Ganesha
0
1
18
9
W
Neith
Nixolaat
Neith
4
0
6
7
W
Osiris
Sidedraft
Osiris
3
2
9
3.75
W
Discordia
Vihert
Discordia
8
1
7
11.5
L
Cliodhna
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,735
Damage
35,881
44,027
Taken
53,804
23,104
Mitigated
23,954
8,578
Healing
6,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
9,997
3,028
0
2,823
9,786
3,998
367
3,525
6,261
46,282
2,383
L
8,510
5,800
0
1,542
11,531
4,252
1,821
6,047
5,321
0
48,030
L
5,092
145
449
1,431
11,287
3,638
0
6,804
4,206
20,131
0
L
Achilles
Drshroomies
Achilles
4,938
730
24
1,327
14,226
10,613
0
7,795
5,775
0
14,452
L
Vulcan
Dtor
Vulcan
11,152
4,717
0
499
8,654
2,865
542
5,955
2,463
35,401
0
W
Ganesha
Hellvai
Ganesha
9,482
387
0
710
8,038
3,506
269
3,201
4,837
28,378
0
W
Neith
Nixolaat
Neith
4,701
1,387
0
1,812
5,704
2,359
245
2,493
3,211
0
21,961
W
Osiris
Sidedraft
Osiris
6,772
1,702
0
2,194
12,218
10,502
478
4,114
8,104
0
22,788
W
Discordia
Vihert
Discordia
14,783
105
0
1,039
8,281
2,739
316
2,911
5,370
37,366
0
L
Cliodhna
6,189
271
0
1,292
8,106
2,586
49
6,299
1,672
0
29,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,143
Gold Earned
45,545
258
Minions Killed
252
0
Camps Cleared
0
1,382,156
Distance Traveled
1,265,744
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,146
780
88
7
0
286,787
1
L
Izanami
9,879
760
84
6
0
224,718
2
L
Scylla
8,790
676
29
2
0
237,379
0
L
Achilles
8,546
657
27
2
0
245,312
1
L
Vulcan
9,413
724
62
5
0
280,084
0
W
Ganesha
9,038
695
8
1
0
273,596
2
W
Neith
9,404
723
39
3
0
268,615
2
W
Osiris
9,353
719
53
4
0
286,117
3
W
Discordia
10,202
785
70
5
0
267,041
1
L
Cliodhna
8,917
686
50
4
0
278,251
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role