Player Matchup

Awilix
Awilix
Platinum II
 
Awilix
Platinum II
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ne Zha
Ne Zha
Platinum V
BanAfro
Ne Zha
Platinum V
Level 100
God Stats
2W - 2L
1,832 SR
Queue Stats
17W - 9L
1,967 MMR
Party 1
Apollo
Apollo
Platinum IV
Kalzito
Apollo
Platinum IV
Level 108
God Stats
15W - 13L
1,545 SR
Queue Stats
630W - 622L
1,666 MMR
Party 1
Gilgamesh
Gilgamesh
Masters
SexyJapanese
Gilgamesh
Masters
Level 157
God Stats
3W - 3L
1,769 SR
Queue Stats
348W - 369L
2,467 MMR
Solo
Tiamat
Tiamat
Platinum IV
wilzip
Tiamat
Platinum IV
Level 123
God Stats
10W - 7L
1,657 SR
Queue Stats
427W - 446L
1,751 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 118
1,661 SR
1,870 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 144
1,674 SR
1,913 MMR
Jormungandr
Jormungandr
Gold IV
 
Jormungandr
Gold IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Diamond III
CountryEmpress
Loki
Diamond III
Level 105
God Stats
10W - 12L
1,668 SR
Queue Stats
181W - 207L
2,082 MMR
Solo
Janus
Janus
Diamond IV
Gotheeit
Janus
Diamond IV
Level 160
God Stats
5W - 5L
1,452 SR
Queue Stats
92W - 103L
2,176 MMR
Solo
Vamana
Vamana
Platinum III
NevrBD
Vamana
Platinum III
Level 159
God Stats
37W - 28L
1,894 SR
Queue Stats
534W - 540L
1,823 MMR
Solo
Xbalanque
Xbalanque
Platinum I
PuroStinto
Xbalanque
Platinum I
Level 141
God Stats
3W - 2L
1,858 SR
Queue Stats
265W - 244L
1,982 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
10
0 / 5 / 1
5,472
421
4,041
9,045
2,247
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ne Zha
BanAfro
Ne Zha
12
1 / 3 / 1
6,651
512
3,601
8,113
2,308
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
Kalzito
Apollo
11
0 / 5 / 2
6,325
487
2,058
10,125
2,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
SexyJapanese
Gilgamesh
13
2 / 1 / 0
7,136
549
8,488
9,959
8,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
wilzip
Tiamat
11
1 / 2 / 0
6,451
496
3,911
5,927
1,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
ArtioMulanAthenaThoth

VS

Bans
FenrirCliodhnaAtlasBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
10
0 / 0 / 8
6,701
515
5,257
9,090
6,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
4 / 0 / 7
7,869
605
3,833
5,639
1,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Janus
Gotheeit
Janus
14
4 / 0 / 4
7,910
608
3,468
4,414
1,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vamana
NevrBD
Vamana
13
0 / 2 / 1
7,587
584
5,907
14,247
10,967
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xbalanque
PuroStinto
Xbalanque
14
8 / 2 / 6
8,433
649
10,698
8,656
3,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
42
4
Kills
16
16
Deaths
4
4
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
0
5
1
0.1
W
Jormungandr
 
Jormungandr
0
0
8
4
L
Ne Zha
BanAfro
Ne Zha
1
3
1
0.5
W
4
0
7
7.5
W
Janus
Gotheeit
Janus
4
0
4
6
L
Apollo
Kalzito
Apollo
0
5
2
0.2
W
Vamana
NevrBD
Vamana
0
2
1
0.25
W
Xbalanque
PuroStinto
Xbalanque
8
2
6
5.5
L
Gilgamesh
SexyJapanese
Gilgamesh
2
1
0
2
L
Tiamat
wilzip
Tiamat
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,099
Damage
29,163
43,169
Taken
42,046
17,775
Mitigated
23,563
8,937
Healing
13,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
4,041
1,186
0
350
9,045
2,247
0
2,457
6,560
0
29,336
W
Jormungandr
 
Jormungandr
5,257
1,116
0
1,679
9,090
6,543
0
1,485
6,467
27,280
4,892
L
Ne Zha
BanAfro
Ne Zha
3,601
1,182
0
1,156
8,113
2,308
0
2,437
5,574
0
42,017
W
3,833
1,196
0
3,219
5,639
1,814
41
426
5,213
0
42,309
W
Janus
Gotheeit
Janus
3,468
257
0
1,428
4,414
1,141
194
1,889
2,525
59,827
0
L
Apollo
Kalzito
Apollo
2,058
1,245
0
2,576
10,125
2,644
0
1,052
9,073
0
38,627
W
Vamana
NevrBD
Vamana
5,907
1,575
0
3,745
14,247
10,967
156
0
14,247
0
58,268
W
Xbalanque
PuroStinto
Xbalanque
10,698
7,003
0
3,261
8,656
3,098
460
111
8,545
0
60,853
L
Gilgamesh
SexyJapanese
Gilgamesh
8,488
3,441
0
3,661
9,959
8,721
528
0
9,959
0
49,499
L
Tiamat
wilzip
Tiamat
3,911
120
0
1,194
5,927
1,855
0
1,938
3,909
33,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,035
Gold Earned
38,500
394
Minions Killed
510
0
Camps Cleared
0
1,294,773
Distance Traveled
1,351,685
17
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
5,472
421
54
4
0
272,858
3
W
Jormungandr
6,701
515
43
3
0
262,594
5
L
Ne Zha
6,651
512
82
6
0
303,079
2
W
Loki
7,869
605
97
7
0
303,593
1
W
Janus
7,910
608
138
11
0
292,178
7
L
Apollo
6,325
487
75
6
0
217,426
3
W
Vamana
7,587
584
124
10
0
259,422
7
W
Xbalanque
8,433
649
108
8
0
233,898
4
L
Gilgamesh
7,136
549
100
8
0
257,155
5
L
Tiamat
6,451
496
83
6
0
244,255
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role