Player Matchup

Da Ji
Da Ji
Birritem420
Da Ji
Level 107
God Stats
2W - 3L
1,500 SR
Queue Stats
333W - 337L
1,496 Elo+
Solo
Anhur
Anhur
Fleur96
Anhur
Level 160
God Stats
1W - 3L
1,717 SR
Queue Stats
750W - 808L
1,406 Elo+
Solo
The Morrigan
The Morrigan
Frodo_T_Baggens_
The Morrigan
Level 119
God Stats
4W - 5L
1,717 SR
Queue Stats
255W - 303L
1,487 Elo+
Solo
Vamana
Vamana
Perfidious_Peace
Vamana
Level 125
God Stats
7W - 6L
1,500 SR
Queue Stats
767W - 778L
1,526 Elo+
Solo
Cupid
Cupid
ScottsTotts
Cupid
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 30L
1,293 Elo+
Solo
Team Averages
Level 129
1,587 SR
1,442 Elo+

VS

Team Averages
Level 70
1,471 SR
1,465 Elo+
Apollo
Apollo
 
Apollo
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
BigPeenGreen
Olorun
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 14L
1,506 Elo+
Party 1
Zeus
Zeus
HavocQuiksilvr9
Zeus
Level 48
God Stats
4W - 1L
1,518 SR
Queue Stats
120W - 133L
1,432 Elo+
Solo
Heimdallr
Heimdallr
MrKyDrAgOn713
Heimdallr
Level 68
God Stats
3W - 1L
1,338 SR
Queue Stats
76W - 76L
1,481 Elo+
Solo
Hades
Hades
seamorebuttzz
Hades
Level 65
God Stats
4W - 1L
1,500 SR
Queue Stats
52W - 50L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 8 / 8
11,021
787
10,155
15,315
7,976
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Anhur
Fleur96
Anhur
17
4 / 10 / 6
11,169
798
12,402
16,682
6,749
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Morrigan
Frodo_T_Baggens_
The Morrigan
19
8 / 8 / 5
11,714
837
16,532
10,669
4,568
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 6 / 9
8,805
629
2,835
22,758
15,247
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
4 / 6 / 13
11,458
818
16,254
18,249
7,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
19
9 / 4 / 15
12,373
884
14,402
13,291
5,581
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Olorun
18
3 / 4 / 22
10,833
774
12,109
13,626
5,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
8 / 5 / 17
11,830
845
19,647
10,698
2,920
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
MrKyDrAgOn713
Heimdallr
19
9 / 5 / 17
12,071
862
13,981
15,217
6,841
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Heavy Mace

Heavy Mace

+30
Physical Power

19
9 / 5 / 15
11,894
850
11,141
19,379
14,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
124
23
Kills
38
38
Deaths
23
41
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
9
4
15
4.13
W
Olorun
3
4
22
3.5
L
7
8
8
1.38
L
Anhur
Fleur96
Anhur
4
10
6
0.7
L
The Morrigan
Frodo_T_Baggens_
The Morrigan
8
8
5
1.31
W
8
5
17
3.3
W
Heimdallr
MrKyDrAgOn713
Heimdallr
9
5
17
3.5
L
0
6
9
0.75
L
4
6
13
1.75
W
9
5
15
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,178
Damage
71,280
83,673
Taken
72,211
42,005
Mitigated
34,958
20,904
Healing
28,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
14,402
8,400
865
3,328
13,291
5,581
768
3,193
10,098
0
32,443
W
Olorun
12,109
6,293
4,166
5,046
13,626
5,589
2,599
4,046
9,580
23,749
0
L
10,155
1,762
487
1,677
15,315
7,976
218
6,489
8,826
0
14,066
L
Anhur
Fleur96
Anhur
12,402
6,404
669
2,506
16,682
6,749
946
8,755
7,924
0
26,086
L
The Morrigan
Frodo_T_Baggens_
The Morrigan
16,532
1,658
382
878
10,669
4,568
0
4,102
6,299
32,161
2,252
W
19,647
2,175
1,093
1,556
10,698
2,920
895
2,390
8,308
43,537
0
W
Heimdallr
MrKyDrAgOn713
Heimdallr
13,981
3,537
480
3,328
15,217
6,841
1,053
1,852
13,365
0
32,497
L
2,835
420
174
7,082
22,758
15,247
312
12,319
10,439
1,890
5,950
L
16,254
6,110
2,398
4,651
18,249
7,465
510
10,964
7,285
0
35,908
W
11,141
1,733
901
8,201
19,379
14,027
348
5,247
14,132
23,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,167
Gold Earned
59,001
125
Minions Killed
158
0
Camps Cleared
0
1,034,318
Distance Traveled
1,284,039
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
12,373
884
32
2
0
253,882
3
W
Olorun
10,833
774
21
2
0
244,775
0
L
Da Ji
11,021
787
4
0
0
227,741
0
L
Anhur
11,169
798
21
2
0
189,607
0
L
The Morrigan
11,714
837
48
3
0
203,859
1
W
Zeus
11,830
845
45
3
0
247,644
1
W
Heimdallr
12,071
862
46
3
0
260,190
0
L
Vamana
8,805
629
12
1
0
183,055
0
L
Cupid
11,458
818
40
3
0
230,056
1
W
Hades
11,894
850
14
1
0
277,548
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role