Player Matchup

Gilgamesh
Gilgamesh
BokBokForPrez
Gilgamesh
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,608 Elo+
Party 2
Fenrir
Fenrir
Faith Rx
Fenrir
Level 29
God Stats
2W - 2L
1,630 SR
Queue Stats
2W - 2L
1,608 Elo+
Party 2
Kukulkan
Kukulkan
FatMeatThomas
Kukulkan
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,608 Elo+
Party 2
Cthulhu
Cthulhu
Goobbie
Cthulhu
Level 28
God Stats
2W - 2L
1,759 SR
Queue Stats
2W - 2L
1,608 Elo+
Party 2
Hachiman
Hachiman
sirDucky69
Hachiman
Level 17
God Stats
1W - 5L
1,204 SR
Queue Stats
41W - 73L
1,324 Elo+
Solo
Team Averages
Level 51
1,519 SR
1,551 Elo+

VS

Team Averages
Level 95
1,560 SR
1,467 Elo+
Medusa
Medusa
DrThunDurr420
Medusa
Level 125
God Stats
4W - 5L
1,554 SR
Queue Stats
37W - 46L
1,508 Elo+
Party 1
Nu Wa
Nu Wa
Pompai6
Nu Wa
Level 20
God Stats
1W - 0L
1,718 SR
Queue Stats
16W - 18L
1,456 Elo+
Party 1
Arachne
Arachne
Unic0rnSprinkl3
Arachne
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,542 Elo+
Party 1
Bastet
Bastet
ptv4eva
Bastet
Level 60
God Stats
3W - 2L
1,448 SR
Queue Stats
8W - 20L
1,331 Elo+
Solo
Sylvanus
Sylvanus
vFALL3Nv
Sylvanus
Level 143
God Stats
5W - 5L
1,577 SR
Queue Stats
54W - 76L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BokBokForPrez
Gilgamesh
15
5 / 5 / 4
9,168
705
6,756
10,209
4,599
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
Faith Rx
Fenrir
15
4 / 8 / 5
9,171
705
6,103
12,982
4,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
FatMeatThomas
Kukulkan
18
3 / 4 / 6
10,396
800
15,719
9,895
3,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cthulhu
Goobbie
Cthulhu
15
1 / 4 / 8
9,023
694
6,726
13,856
12,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
sirDucky69
Hachiman
14
1 / 3 / 4
8,436
649
1,625
6,585
2,870
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 4 / 6
9,749
750
7,686
10,738
4,009
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Nu Wa
Pompai6
Nu Wa
20
12 / 1 / 10
11,700
900
21,827
7,568
3,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
5 / 6 / 7
9,614
740
7,446
12,776
6,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bastet
ptv4eva
Bastet
13
0 / 0 / 1
7,957
612
952
2,402
819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
vFALL3Nv
Sylvanus
16
1 / 3 / 9
9,574
736
4,685
14,671
12,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
57
14
Kills
24
24
Deaths
14
27
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BokBokForPrez
Gilgamesh
5
5
4
1.4
W
6
4
6
2.25
L
Fenrir
Faith Rx
Fenrir
4
8
5
0.81
L
Kukulkan
FatMeatThomas
Kukulkan
3
4
6
1.5
L
Cthulhu
Goobbie
Cthulhu
1
4
8
1.25
W
Nu Wa
Pompai6
Nu Wa
12
1
10
17
W
5
6
7
1.42
W
Bastet
ptv4eva
Bastet
0
0
1
0.5
L
Hachiman
sirDucky69
Hachiman
1
3
4
1
W
Sylvanus
vFALL3Nv
Sylvanus
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,929
Damage
42,596
53,527
Taken
48,155
26,941
Mitigated
26,268
4,481
Healing
14,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BokBokForPrez
Gilgamesh
6,756
1,135
0
1,002
10,209
4,599
0
4,117
6,092
2,361
16,121
W
7,686
2,797
0
1,389
10,738
4,009
1,350
4,826
5,707
0
21,785
L
Fenrir
Faith Rx
Fenrir
6,103
1,643
0
683
12,982
4,181
0
7,961
4,995
0
15,991
L
Kukulkan
FatMeatThomas
Kukulkan
15,719
1,161
0
238
9,895
3,071
46
6,002
3,893
57,673
0
L
Cthulhu
Goobbie
Cthulhu
6,726
130
239
2,239
13,856
12,220
0
6,459
7,397
22,241
0
W
Nu Wa
Pompai6
Nu Wa
21,827
4,954
261
1,478
7,568
3,279
68
4,584
2,818
55,748
0
W
7,446
4,661
0
2,413
12,776
6,112
673
5,682
6,829
0
18,199
W
Bastet
ptv4eva
Bastet
952
437
195
697
2,402
819
373
497
1,877
0
9,359
L
Hachiman
sirDucky69
Hachiman
1,625
1,032
0
80
6,585
2,870
192
1,947
4,638
0
14,517
W
Sylvanus
vFALL3Nv
Sylvanus
4,685
852
2,126
5,520
14,671
12,049
609
6,619
7,197
24,575
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,194
Gold Earned
48,594
218
Minions Killed
168
0
Camps Cleared
0
1,047,085
Distance Traveled
1,138,604
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,168
705
21
2
0
173,457
0
W
Medusa
9,749
750
19
1
0
268,563
0
L
Fenrir
9,171
705
14
1
0
246,329
0
L
Kukulkan
10,396
800
120
9
0
235,880
0
L
Cthulhu
9,023
694
31
2
0
241,397
0
W
Nu Wa
11,700
900
77
6
0
249,912
0
W
Arachne
9,614
740
18
1
0
239,028
1
W
Bastet
7,957
612
13
1
0
146,163
1
L
Hachiman
8,436
649
32
2
0
150,022
0
W
Sylvanus
9,574
736
41
3
0
234,938
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role