Player Matchup

Geb
Geb
Evryn
Geb
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 28L
1,447 Elo+
Party 3
Baron Samedi
Baron Samedi
Hardheadedbrat
Baron Samedi
Level 87
God Stats
1W - 0L
1,743 SR
Queue Stats
3W - 5L
1,166 Elo+
Party 3
Da Ji
Da Ji
IFinnyy
Da Ji
Level 159
God Stats
6W - 3L
1,489 SR
Queue Stats
356W - 327L
1,488 Elo+
Solo
Jormungandr
Jormungandr
MrNinjaDuck
Jormungandr
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
189W - 194L
1,479 Elo+
Solo
Bastet
Bastet
TylerIsHot
Bastet
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Team Averages
Level 105
1,546 SR
1,416 Elo+

VS

Team Averages
Level 91
1,486 SR
1,429 Elo+
Tyr
Tyr
BakedLettuce43
Tyr
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 22L
1,458 Elo+
Party 2
Olorun
Olorun
FeatCeiling1156
Olorun
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 59L
1,431 Elo+
Party 2
Eset
Eset
Mr Muffinman540
Eset
Level 104
God Stats
0W - 1L
1,819 SR
Queue Stats
3W - 9L
1,320 Elo+
Party 1
Zeus
Zeus
MurdererOfOwls
Zeus
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 41L
1,420 Elo+
Party 1
The Morrigan
The Morrigan
Neptunes Hero
The Morrigan
Level 153
God Stats
0W - 5L
1,110 SR
Queue Stats
101W - 94L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Evryn
Geb
16
7 / 4 / 18
9,656
966
6,864
14,779
19,809
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
Hardheadedbrat
Baron Samedi
16
5 / 3 / 19
9,660
966
13,651
11,520
4,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Da Ji
IFinnyy
Da Ji
16
9 / 5 / 19
10,087
1,009
12,415
10,689
4,909
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
MrNinjaDuck
Jormungandr
15
2 / 3 / 19
8,867
887
6,633
9,833
9,278
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bastet
TylerIsHot
Bastet
16
13 / 3 / 12
10,634
1,063
14,584
10,060
4,303
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 9
7,793
779
4,734
14,507
8,728
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
4 / 9 / 2
8,165
817
3,270
13,715
4,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

15
5 / 7 / 8
8,641
864
9,558
12,224
4,351
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 6 / 7
8,854
885
10,882
8,526
2,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

The Morrigan
Neptunes Hero
The Morrigan
17
6 / 7 / 7
10,409
1,041
8,948
11,182
3,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
51
36
Kills
18
18
Deaths
36
87
Assists
33
Player
Kills
Deaths
Assists
KDA
L
0
7
9
0.64
W
Geb
Evryn
Geb
7
4
18
4
L
4
9
2
0.56
W
Baron Samedi
Hardheadedbrat
Baron Samedi
5
3
19
4.83
W
Da Ji
IFinnyy
Da Ji
9
5
19
3.7
L
5
7
8
1.29
W
Jormungandr
MrNinjaDuck
Jormungandr
2
3
19
3.83
L
3
6
7
1.08
L
The Morrigan
Neptunes Hero
The Morrigan
6
7
7
1.36
W
Bastet
TylerIsHot
Bastet
13
3
12
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,147
Damage
37,392
56,881
Taken
60,154
43,214
Mitigated
23,587
20,573
Healing
11,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,734
1,755
612
1,861
14,507
8,728
186
6,574
7,933
0
7,477
W
Geb
Evryn
Geb
6,864
1,148
2,188
2,616
14,779
19,809
382
5,055
9,596
15,923
0
L
3,270
2,239
647
1,666
13,715
4,327
0
7,650
6,065
6,258
0
W
Baron Samedi
Hardheadedbrat
Baron Samedi
13,651
648
2,593
5,362
11,520
4,915
1,018
7,639
3,845
28,602
0
W
Da Ji
IFinnyy
Da Ji
12,415
3,954
402
2,564
10,689
4,909
1,839
6,366
4,193
0
19,106
L
9,558
388
1,194
2,712
12,224
4,351
41
5,560
6,664
16,987
0
W
Jormungandr
MrNinjaDuck
Jormungandr
6,633
1,294
678
1,581
9,833
9,278
765
3,927
5,844
23,591
0
L
10,882
1,439
0
750
8,526
2,396
0
3,102
5,424
25,156
0
L
The Morrigan
Neptunes Hero
The Morrigan
8,948
1,010
188
1,391
11,182
3,785
44
4,262
6,737
18,036
5,540
W
Bastet
TylerIsHot
Bastet
14,584
5,445
238
2,351
10,060
4,303
1,613
5,757
4,241
0
21,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,904
Gold Earned
43,862
90
Minions Killed
100
0
Camps Cleared
0
992,096
Distance Traveled
732,480
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,793
779
9
1
0
166,979
0
W
Geb
9,656
966
3
0
0
188,263
0
L
Olorun
8,165
817
8
1
0
133,302
0
W
Baron Samedi
9,660
966
28
3
0
197,108
1
W
Da Ji
10,087
1,009
10
1
0
182,063
0
L
Eset
8,641
864
19
2
0
161,226
0
W
Jormungandr
8,867
887
25
3
0
202,955
6
L
Zeus
8,854
885
34
3
0
117,457
0
L
The Morrigan
10,409
1,041
30
3
0
153,516
1
W
Bastet
10,634
1,063
24
2
0
221,707
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role