Player Matchup

Hercules
Hercules
 
Hercules
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
DaRk xST3ALTHx
Medusa
Level 16
God Stats
61W - 61L
1,437 SR
Queue Stats
136W - 125L
1,373 Elo+
Party 2
Cabrakan
Cabrakan
Writers BL0CK
Cabrakan
Level 157
God Stats
70W - 53L
1,574 SR
Queue Stats
290W - 263L
1,494 Elo+
Party 2
Tsukuyomi
Tsukuyomi
lilweezyforprez
Tsukuyomi
Level 148
God Stats
3W - 1L
1,500 SR
Queue Stats
202W - 173L
1,436 Elo+
Party 2
Nu Wa
Nu Wa
xDaAsSiNaToR
Nu Wa
Level 123
God Stats
8W - 5L
1,775 SR
Queue Stats
136W - 117L
1,607 Elo+
Party 2
Team Averages
Level 113
1,557 SR
1,482 Elo+

VS

Team Averages
Level 82
1,575 SR
1,476 Elo+
Merlin
Merlin
BabyPlouxto
Merlin
Level 105
God Stats
3W - 3L
1,687 SR
Queue Stats
196W - 241L
1,489 Elo+
Party 1
Da Ji
Da Ji
Ewhvre
Da Ji
Level 107
God Stats
8W - 3L
1,623 SR
Queue Stats
223W - 248L
1,509 Elo+
Party 1
Cthulhu
Cthulhu
Shmeegledoof
Cthulhu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ares
Ares
Spectrelord2716
Ares
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Charybdis
Charybdis
elqoura
Charybdis
Level 84
God Stats
7W - 7L
1,565 SR
Queue Stats
430W - 471L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
6
3 / 0 / 3
4,040
808
2,393
3,525
1,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

6
1 / 0 / 3
3,447
689
2,439
1,996
468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
Writers BL0CK
Cabrakan
7
2 / 1 / 0
4,112
822
888
2,801
1,333
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
lilweezyforprez
Tsukuyomi
6
5 / 2 / 0
4,202
840
2,018
3,697
870
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

6
0 / 1 / 3
3,608
722
1,323
1,860
377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
6
3 / 2 / 0
4,186
837
1,087
2,206
573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
Ewhvre
Da Ji
6
1 / 2 / 2
3,637
727
2,285
3,199
677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Shmeegledoof
Cthulhu
2
0 / 2 / 0
2,620
524
325
1,591
849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

3
0 / 2 / 0
2,900
580
975
3,686
1,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
elqoura
Charybdis
4
0 / 3 / 0
2,845
569
1,942
3,209
342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
11
Kills
4
4
Deaths
11
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
3
0
3
4.5
L
Merlin
3
2
0
1.5
W
1
0
3
2.5
L
Da Ji
Ewhvre
Da Ji
1
2
2
1
L
Cthulhu
Shmeegledoof
Cthulhu
0
2
0
0
L
0
2
0
0
W
Cabrakan
Writers BL0CK
Cabrakan
2
1
0
2
L
Charybdis
elqoura
Charybdis
0
3
0
0
W
Tsukuyomi
lilweezyforprez
Tsukuyomi
5
2
0
2.5
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,061
Damage
6,614
13,879
Taken
13,891
4,532
Mitigated
3,610
4,912
Healing
2,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
2,393
1,238
67
1,785
3,525
1,484
87
556
2,969
0
7,375
L
Merlin
1,087
84
0
500
2,206
573
0
805
1,401
15,407
0
W
2,439
1,109
0
1,108
1,996
468
308
419
1,577
0
11,886
L
Da Ji
Ewhvre
Da Ji
2,285
611
0
1,153
3,199
677
0
497
2,702
0
9,252
L
Cthulhu
Shmeegledoof
Cthulhu
325
69
0
76
1,591
849
0
828
763
2,946
0
L
975
137
0
332
3,686
1,169
0
81
3,605
5,678
0
W
Cabrakan
Writers BL0CK
Cabrakan
888
188
0
1,056
2,801
1,333
360
792
1,943
17,832
0
L
Charybdis
elqoura
Charybdis
1,942
1,287
0
794
3,209
342
321
0
3,209
0
8,476
W
Tsukuyomi
lilweezyforprez
Tsukuyomi
2,018
733
0
260
3,697
870
0
462
3,235
0
11,989
W
1,323
225
0
636
1,860
377
341
92
1,768
14,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,409
Gold Earned
16,188
128
Minions Killed
86
0
Camps Cleared
0
504,618
Distance Traveled
452,010
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
4,040
808
16
3
0
103,136
1
L
Merlin
4,186
837
35
7
0
87,206
0
W
Medusa
3,447
689
21
4
0
94,925
0
L
Da Ji
3,637
727
21
4
0
124,554
1
L
Cthulhu
2,620
524
4
1
0
39,439
0
L
Ares
2,900
580
15
3
0
112,157
0
W
Cabrakan
4,112
822
43
9
0
91,608
1
L
Charybdis
2,845
569
11
2
0
88,654
1
W
Tsukuyomi
4,202
840
27
5
0
112,844
0
W
Nu Wa
3,608
722
21
4
0
102,105
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role