Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
 
Chronos
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
ImNewHelpPlease
Discordia
Level 88
God Stats
4W - 1L
1,826 SR
Queue Stats
81W - 83L
1,476 Elo+
Solo
Heimdallr
Heimdallr
Littenyouup
Heimdallr
Level 75
God Stats
25W - 18L
1,456 SR
Queue Stats
901W - 864L
1,424 Elo+
Solo
Bastet
Bastet
buttkraken97
Bastet
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 20L
1,526 Elo+
Solo
Team Averages
Level 95
1,556 SR
1,485 Elo+

VS

Team Averages
Level 90
1,518 SR
1,380 Elo+
Vamana
Vamana
JSus98
Vamana
Level 106
God Stats
12W - 6L
1,351 SR
Queue Stats
141W - 144L
1,289 Elo+
Party 1
Arachne
Arachne
JudgeJoint
Arachne
Level 68
God Stats
0W - 1L
1,740 SR
Queue Stats
65W - 67L
1,370 Elo+
Party 1
Janus
Janus
StinkyCoomToots
Janus
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 122L
1,366 Elo+
Party 1
Nemesis
Nemesis
Tissyfurball
Nemesis
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 1
Rama
Rama
pawnonsoma
Rama
Level 113
God Stats
0W - 3L
1,500 SR
Queue Stats
24W - 38L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
20
6 / 2 / 11
11,802
787
9,138
7,790
3,861
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chronos
 
Chronos
18
4 / 4 / 17
11,089
739
10,639
14,915
6,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Discordia
ImNewHelpPlease
Discordia
20
4 / 2 / 15
11,781
785
21,297
9,299
4,110
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Littenyouup
Heimdallr
20
12 / 3 / 13
12,660
844
18,375
14,362
7,907
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bastet
16
3 / 5 / 13
10,580
705
10,377
15,445
11,396
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
JSus98
Vamana
19
4 / 7 / 9
10,956
730
12,349
22,991
33,871
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
JudgeJoint
Arachne
17
4 / 6 / 7
10,225
682
4,394
13,987
7,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
3 / 9 / 2
9,955
664
8,863
12,271
4,034
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
Tissyfurball
Nemesis
17
2 / 4 / 7
9,661
644
5,027
12,144
8,291
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

19
3 / 3 / 9
10,995
733
11,297
11,675
4,262
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
50
29
Kills
16
16
Deaths
29
69
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
6
2
11
5.75
W
Chronos
 
Chronos
4
4
17
3.13
W
Discordia
ImNewHelpPlease
Discordia
4
2
15
5.75
L
Vamana
JSus98
Vamana
4
7
9
1.21
L
Arachne
JudgeJoint
Arachne
4
6
7
1.25
W
Heimdallr
Littenyouup
Heimdallr
12
3
13
6.17
L
3
9
2
0.44
L
Nemesis
Tissyfurball
Nemesis
2
4
7
1.38
W
Bastet
3
5
13
1.9
L
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,826
Damage
41,930
61,811
Taken
73,068
33,647
Mitigated
58,071
22,817
Healing
21,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
9,138
6,085
1,069
1,118
7,790
3,861
1,782
949
6,841
0
30,739
W
Chronos
 
Chronos
10,639
1,472
1,492
3,375
14,915
6,373
2,527
2,409
12,506
21,779
0
W
Discordia
ImNewHelpPlease
Discordia
21,297
1,027
1,725
3,130
9,299
4,110
981
1,212
8,087
49,210
0
L
Vamana
JSus98
Vamana
12,349
5,855
1,706
8,474
22,991
33,871
385
11,284
11,707
0
30,583
L
Arachne
JudgeJoint
Arachne
4,394
2,860
892
3,533
13,987
7,613
314
5,478
8,509
0
6,196
W
Heimdallr
Littenyouup
Heimdallr
18,375
6,222
1,297
2,889
14,362
7,907
1,098
3,175
11,187
0
43,253
L
8,863
71
135
566
12,271
4,034
276
7,049
5,222
23,879
0
L
Nemesis
Tissyfurball
Nemesis
5,027
957
451
2,199
12,144
8,291
211
4,273
7,871
0
10,617
W
Bastet
10,377
2,250
1,972
4,750
15,445
11,396
278
1,118
14,327
0
19,548
L
11,297
6,149
398
3,428
11,675
4,262
786
3,852
7,823
0
33,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,912
Gold Earned
51,792
211
Minions Killed
163
0
Camps Cleared
0
1,455,110
Distance Traveled
1,406,530
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
11,802
787
31
2
0
315,250
0
W
Chronos
11,089
739
25
2
0
297,028
1
W
Discordia
11,781
785
69
5
0
279,896
0
L
Vamana
10,956
730
31
2
0
275,711
1
L
Arachne
10,225
682
7
0
0
288,481
0
W
Heimdallr
12,660
844
63
4
0
249,856
0
L
Janus
9,955
664
36
2
0
242,292
1
L
Nemesis
9,661
644
18
1
0
302,645
0
W
Bastet
10,580
705
23
2
0
313,080
2
L
Rama
10,995
733
71
5
0
297,401
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role