Player Matchup

Tsukuyomi
Tsukuyomi
FooGoneWild
Tsukuyomi
Level 14
God Stats
4W - 2L
1,655 SR
Queue Stats
54W - 6L
1,961 Elo+
Party 2
Medusa
Medusa
SinSolo
Medusa
Level 24
God Stats
2W - 0L
1,735 SR
Queue Stats
53W - 22L
1,812 Elo+
Party 3
Zhong Kui
Zhong Kui
TheGankSinatraJr
Zhong Kui
Level 160
God Stats
42W - 15L
1,726 SR
Queue Stats
382W - 179L
1,859 Elo+
Party 2
Ymir
Ymir
evnn
Ymir
Level 47
God Stats
3W - 4L
1,304 SR
Queue Stats
13W - 7L
1,500 Elo+
Party 3
Vamana
Vamana
vvnf
Vamana
Level 57
God Stats
2W - 0L
1,888 SR
Queue Stats
23W - 5L
1,899 Elo+
Party 3
Team Averages
Level 60
1,661 SR
1,806 Elo+

VS

Team Averages
Level 98
1,617 SR
1,682 Elo+
Nox
Nox
Dice428
Nox
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 73L
1,852 Elo+
Party 1
Gilgamesh
Gilgamesh
Fantastic Genji
Gilgamesh
Level 129
God Stats
3W - 4L
1,810 SR
Queue Stats
324W - 233L
1,644 Elo+
Party 1
Khepri
Khepri
Jayvizua1
Khepri
Level 149
God Stats
13W - 11L
1,538 SR
Queue Stats
178W - 120L
1,723 Elo+
Party 1
Ne Zha
Ne Zha
JerryOnPC
Ne Zha
Level 140
God Stats
1W - 2L
1,749 SR
Queue Stats
222W - 128L
1,690 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ice_ina_cup
Ah Muzen Cab
Level 31
God Stats
0W - 3L
1,487 SR
Queue Stats
16W - 31L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
FooGoneWild
Tsukuyomi
20
10 / 0 / 6
15,446
644
22,488
17,947
7,492
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
SinSolo
Medusa
20
11 / 2 / 7
15,051
627
31,478
19,280
8,598
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
20
7 / 0 / 9
15,235
635
12,972
13,059
15,011
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
evnn
Ymir
16
5 / 6 / 17
12,786
533
8,672
22,981
20,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vamana
vvnf
Vamana
19
6 / 4 / 8
14,094
587
17,356
32,034
29,124
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
14
0 / 6 / 6
9,480
395
10,171
15,563
4,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
Fantastic Genji
Gilgamesh
18
2 / 6 / 5
11,750
490
14,706
24,134
25,473
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Khepri
Jayvizua1
Khepri
15
3 / 4 / 5
10,660
444
6,723
20,702
21,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ne Zha
JerryOnPC
Ne Zha
18
3 / 7 / 6
11,910
496
14,487
28,485
8,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Muzen Cab
ice_ina_cup
Ah Muzen Cab
13
2 / 16 / 2
9,265
386
8,567
18,532
4,417
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
34
39
Kills
10
12
Deaths
39
47
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Nox
0
6
6
0.5
L
Gilgamesh
Fantastic Genji
Gilgamesh
2
6
5
0.75
W
Tsukuyomi
FooGoneWild
Tsukuyomi
10
0
6
13
L
Khepri
Jayvizua1
Khepri
3
4
5
1.38
L
Ne Zha
JerryOnPC
Ne Zha
3
7
6
0.86
W
Medusa
SinSolo
Medusa
11
2
7
7.25
W
Zhong Kui
7
0
9
11.5
W
Ymir
evnn
Ymir
5
6
17
2.25
L
Ah Muzen Cab
ice_ina_cup
Ah Muzen Cab
2
16
2
0.19
W
Vamana
vvnf
Vamana
6
4
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,966
Damage
54,654
105,301
Taken
107,416
80,818
Mitigated
63,550
40,431
Healing
12,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
10,171
406
0
660
15,563
4,107
0
4,789
10,614
60,068
0
L
Gilgamesh
Fantastic Genji
Gilgamesh
14,706
3,039
0
1,773
24,134
25,473
248
2,979
21,075
7,255
88,548
W
Tsukuyomi
FooGoneWild
Tsukuyomi
22,488
5,278
0
9,623
17,947
7,492
2,060
2,667
15,182
0
164,322
L
Khepri
Jayvizua1
Khepri
6,723
618
627
2,231
20,702
21,344
0
3,733
16,729
24,753
0
L
Ne Zha
JerryOnPC
Ne Zha
14,487
3,201
0
7,109
28,485
8,209
0
5,808
22,677
0
67,780
W
Medusa
SinSolo
Medusa
31,478
19,771
0
9,860
19,280
8,598
3,442
3,601
15,125
0
139,888
W
Zhong Kui
12,972
986
0
7,724
13,059
15,011
1,911
2,132
10,815
116,278
0
W
Ymir
evnn
Ymir
8,672
1,925
0
1,410
22,981
20,593
35
5,480
17,276
37,801
885
L
Ah Muzen Cab
ice_ina_cup
Ah Muzen Cab
8,567
2,358
0
408
18,532
4,417
0
4,210
14,322
0
36,619
W
Vamana
vvnf
Vamana
17,356
9,208
0
11,814
32,034
29,124
1,040
4,659
25,307
0
99,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,612
Gold Earned
53,065
830
Minions Killed
495
0
Camps Cleared
0
2,463,806
Distance Traveled
2,236,156
16
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,480
395
119
5
0
449,970
7
L
Gilgamesh
11,750
490
184
8
0
468,116
4
W
Tsukuyomi
15,446
644
218
9
0
590,072
6
L
Khepri
10,660
444
21
1
0
457,516
3
L
Ne Zha
11,910
496
115
5
0
505,807
7
W
Medusa
15,051
627
197
8
0
465,884
0
W
Zhong Kui
15,235
635
213
9
0
502,290
5
W
Ymir
12,786
533
43
2
0
416,054
1
L
Ah Muzen Cab
9,265
386
56
2
0
354,747
1
W
Vamana
14,094
587
159
7
0
489,506
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role